“Witch, Witch Spell lists: A Catalog of Mystical Incantations”
Midjourney
Witches, by their very nature are mysterious and thus have a number of new and mysterious spells.
Liber Mysterium The Netbook of Witches and Warlocks
By Timothy S. Brannan and The Netbook of Witches and Warlocks Team
Witch spells are a form of magic used by practitioners of witchcraft. They are rituals or incantations that harness the power of natural energies, spirits, or deities to bring about a desired effect. These effects can vary widely, from healing to protection, divination to love spells, and even curses.
In traditional witchcraft, spells often involve the use of various tools such as herbs, crystals, candles, or symbols, which are used to focus and amplify the spell’s energy. The power of a spell often depends on the strength of the practitioner’s intent and belief, as well as the alignment of the spell’s energy with the natural forces of the universe.
It’s important to note that witchcraft spells should always be performed with care and respect for the natural world and other beings. Additionally, it’s important to be mindful of the potential consequences of any spellwork, as the energy put into the spell can have an impact beyond the initial desired effect. As with any form of magic, it’s important to approach spellwork with a humble and responsible attitude, and to always seek to do good and harm none.
1st Level Witch Spell lists Air Bubble Creates a small pocket of breathable air that surrounds the touched creature’s head or the touched object. Bane Enemies suffer -1 attack, -1 saves against fear Bless Growth Improves growth of plants, adult creature, or mother. Bless Allies gain +1 attack and +1 on saves against fear Blight Growth Detracts growth of plants, adult creature, or mother. Cause Fear One creature flees for 1d4 rounds Change self Changes one’s appearance Charm Person Makes one person your friend Command One subject obeys one-word command for 1 round Comprehend Languages Understand all spoken and written languages Cure Light Wounds Cures 1d8+1 / level damage (max +5) Deathwatch Sees how wounded subjects within 30 ft. are Doom One subject suffers -2 on attacks, damage, saves, and checks Dowse Leads caster to object. Endure Elements Ignores 5 damage / round from one energy type Enhanced Taste Makes tasting ability more sensitive. Frostbite Your melee touch attack deals 1d6 points of nonlethal cold damage Ghostly Slashing Causes 1d4+1 per level slashing damage. Glamour Makes target appear more attractive or ugly. Hold Winds Freezes normal winds. Hypnotism Fascinates 2d4 HD of creatures Identify Determines single feature of magic items Ill Omen You afflict the target with bad luck. Inflict Light Wounds Touch, 1d8+1 / level damage (max +5) Minor Fighting Prowess Caster gains +1 bonus to attack rolls, additional +1 per 2 levels. Moonstone Creates a magic stone to affect luck. Pop Corn Corn pops in area, slowing creature and affects spellcasting. Protection against Chaos /Law /Evil /Good +2 AC and saves, counter mind control, hedge out elementals and outsides Remove Sickness You quell feelings of illness and nausea in the target. Shattering the Hourglass The witch’s body changes its age. Silent Image Creates minor illusion of your design Silver Tongue Gain +10 bonus to 1 Charisma based skill check, affects 1 sentence only (New) Sleep Put 2d4 HD of creatures into comatose slumber Sonic Blast 2d4 sonic damage, deafens for 1d6 rounds. Summon Nature’s Ally I Calls creature to fight Synthesis Heals 1d4 HP per round while in sunlight, 1 round per level (max 5 rounds). (New) Ventriloquism Throws voice for 1 min / level Vertigo Subject dizzied, -4 to Dexterity
2nd Level Witch Spell lists Aid +1 attack, +1 on saves against fear, 1d8 temporary hit points Air Walk Minor Hover while walking, 1/2 move, +10 Move Silently , can carefully move over unsteady surfaces. Alter Self As change self , plus more drastic changes Beguile As charm person , except target is romantically inclined towards you. Biting Blade Slashing weapon deals extra 1d8 +1 per caster level slashing damage. Broca’s Curse of Babble One subject can speak only babble. Blindness/Deafness Makes subject deaf or blind Calm Emotion Calms 1d6 subjects/level, negating emotion effects Clothes of the Emperor Creates illusory set of clothes. Consecrate Fills area with positive energy, making undead weaker Cure Moderate Wounds Cures 2d8+1 / level damage (max +10) Death Armor Skin becomes acidic, 2d6 acid damage when touched. Death Knell Kills dying creature, the caster gains 1d8 temporary hp, +2 Strength , and +1 level Delay Poison Stops poison from harming subject for 1 hour / level Desecrate Fills area with negative energy, making undead stronger Detect Thoughts Allows -listening- to surface thoughts Discord Hidden hostilities become prevalent. Ears of the Bat Removes sight but increases hearing, +10 to Listen , +4 to Search for secret doors. Enemy’s Heart You cut out an enemy’s heart and consume it, absorbing that enemy’s power as your own. Enthrall Captivates all within 100 ft. +10 ft. / level Escape of the Snake Skin becomes flexible, +10 bonus to Escape Artist checks Feast of ashes You curse the target with a hunger no food can assuage. Grasp of the Endless War Touch attack, 1d10 damage for each alignment step target is from you. Guard Watch Target doesn’t need to sleep for the night. Inflict Moderate Wounds Touch attack, 2d8 +1/ level damage (max +10) Invisibility Subject is invisible for 10 min/level or until it attacks Levitate Move yourself, creature or object up or down Locate Object Senses direction toward object (specific or type) Magic Circle against Chaos /Law /Evil /Good As protection spells, but 10 ft. radius and 10 min. / level Magic Circle against Fire, Earth, Water, Fire, Cold As magic circle against evil , but effect elemental creatures only. Mind Obscure Subject removed from targets mind, can not detect target unless attacked. Minor Image As silent image , plus some sound Mirror Image Creates decoy duplicates of the caster (1d4 +1 / three levels, max 8) Mystic Sleep As sleep, but affects caster level +1d4 hit dice of creatures. Phantasmal Spirit Creates illusory phantasm, permanent until touched (but not attacked). Owl’s Wisdom Subject gains +4 to Wisdom for 1 min./level. Pernicious Poison You weaken the target’s defenses against poison. Scare Panics creatures of less than 6 HD (15-ft. radius) Speak with Animals The caster can communicate with natural animals Summon Nature’s Ally II Calls creature to fight Virgin Innocence Makes target believe the caster is innocent of one deed Whispering Wind Sends a short message one mile / level
3rd Level Witch Spell lists Arctic Grasp Touch attack, 1d6 cold damage / level and target can only take partial actions. Astral Sense See Astral , Ethereal , or Invisible creatures. Aura Manipulation Alters aura, alignment, lie from detection. Babble Victims in 20+5 ft per caster level cone speak babble. Bestow Curse -6 to an ability; -4 on attacks, saves, and checks; or 50% chance of losing each action Clairvoyance/Clairaudience Hear or see at a distance for 1 min. / level Contagion Infects subject with chosen disease Continual Fire Creates real flame that doesn’t die out through normal means. Create Food and Water Feeds three humans (or one horse) / level Create Poppet Creates a small construct to perform tasks for the witch. Cup of Dust You curse the target with a thirst no drink can quench. Dance Macabre Dance holds 1 target per level. Dispel Magic Cancels magical spells and effects Elemental Armor +8 AC bonus, resistance against energy type 10. Feral Spirit Gain natural weapon, 1d4+1 damage per level. Fly Subject can fly. Tiny Hut Creates shelter for ten creatures Lesser Strengthening Rite Gains 1d3 Strength and Constitution points. Lethe Removes memories from subject. Major Image As silent image , plus sound, smell, and thermal effects Pain strike Racks the targeted creature with agony Phantom Lacerations 5d4 damage +2 per level. Poison Touch deals 1d10 Constitution damage, repeats in 1 min Remove Blindness/Deafness Cures normal or magical conditions Remove Curse Frees object or person from curse Rite of Remote Seeing Caster can see through her familiar’s eyes. Speak with Dead Corpse answers one question / two levels Spirit of Avalon Calls invisible spirit that will defend caster. Suggestion Compels subject to follow stated course of action Summon Nature’s Ally III Calls creature to fight Tongues Speak any language Wind Wall Deflects arrows, smaller creatures, and gases Witch Wail 5 HD or less take 4d6 sonic damage, and will save to avoid scare affects. Greater than 5 HD take 2d6 sonic damage. Witch Writing Disguises writing so it can only be seen under certain terms. Youthful Vigor The target gains the vigor of youth.
4th Level Witch Spell lists Analyze Magic Study magic item or spell to learn about caster or creator. Black Spot The black spot is a specific and feared pirate curse. Bounty/Strength to the Unborn Increases the chances that a fetus/embryo/seedling will be born. Charm Monster Makes monster believe it is your ally Cleanse Forces evil spirits, undead , and outsiders to leave area. Discern Lies Reveals deliberate falsehoods Divination Provides useful advice for specific proposed actions Divine Power You gain attack bonus, +6 to Strength , and 1 hp/level. Emotion Arouses strong emotion in subject Famine All crops in area become inedible. False Success of the Fool Subject believes that he completed the task at hand despite being not the case. Fear Subjects within cone flee for 1 round / level Haste Extra partial action and +4 AC. Intangible Cloak of Shadows Creates shadow form, inaudible, intangible, partial invisibility, +7 to Hide . Lesser Planar Ally Exchange services with an 8 HD outsider Locate Creature Indicates direction to familiar creature Martyr’s Cry Scream, if caster dies in 1 hr, all who heard scream save or cursed Masque The bard looks like multiple targets close friends Minor Creation Creates one cloth or wood object Moonstruck You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. Neutralize Poison Detoxifies venom in or on subject Nightmare Sends vision dealing 1d10 damage, fatigue Polymorph Other Gives one subject a new form Polymorph Self The witch assume a new form Scrying Spies on subject from a distance Spiritual Dagger Athame becomes possessed, animated creature. Summon Nature’s Ally IV Calls creature to fight Undead Destruction Destroy undead as good cleric. Undead Enslavement Rebuke undead as evil cleric. Withering Touch Touch attack, 2d8 points of strength and Constitution in any combination removed.
6th Level Witch Spell lists Animate Objects Objects attack your foes Control Outcome of Birth The caster can choose outcome (gender, amount,) of birth. Curse of Lycanthropy Causes a person to become infected with lycanthropy. Eyebite Charm, Fear, Sicken or Sleep one subject False Memory Implants a false memory or covers up a true one. Find the Path Shows most direct way to a location Geas/Quest As lesser geas , plus it affects any creature Greater Scrying As scrying , but faster and longer Heroes’ Feast Food for one creature/level cures and blesses Holy Steed Calls winged, celestial unicorn to serve as mount for one day. Itchweed Caster can consume poison and pass it on with touch attack. Legend Lore Learn tales about a person, place, or thing Mass Suggestion As suggestion , plus one/level subjects Mislead Turns caster invisible and creates illusory double Moonbow Ranged touch deal 1d8+1 per caster level (+15 max), fire 3 per round, Deals double damage against lycanthropes. Permanency Makes certain spells permanent; costs XP Project Image Illusory double can talk and cast spells Repulsion Creatures can’t approach the caster Restoration Restores level and ability score drains Summon Nature’s Ally VI Calls creature to fight Symbol of Fear Triggered rune panics nearby creatures. Symbol of Persuasion Triggered rune charms nearby creatures. Symbol of Sealing This spell allows you to scribe a potent rune of power upon or above a door or other opening. True Seeing See all things as they really are Unholy Steed Calls Nightmare to serve as mount for one night. Wall of Roses Creates wall of roses, 2d10+1 damage to anyone passing through, 1d3+1 rounds to break. Wave of Mutilation 10- cone +1 ft per level deals 12d6 damage.
Spell Notes: At 4th level and every two levels thereafter, the witch can exchange one of her Spells Known for any other spell from the witch spell list. When casting any witchcraft spell with a Divine Focus, the witch may substitute a sprig of belladonna.