Enchantment • Legacy Witch Sleep Spell
Mystic Sleep

Mystic Sleep is a stronger legacy sleep enchantment that affects a pool of creature Hit Dice, beginning with the weakest creatures first. It belongs to the preserved d20 Witch archive and does not have an automatic modern conversion.
Mystic Sleep at a Glance
| 5.5e / 2024 | No direct conversion published here |
|---|---|
| 5e / 2014 | No direct conversion published here |
| Pathfinder 1e | Not on the Pathfinder Witch list by default |
| D&D 3.x Legacy | Witch 2, Sorcerer/Wizard 3 |
Spell Rules by Edition
Mystic Sleep — 5.5e / 2024
Status: no direct conversion is published here. Use the 5.5e version of Sleep and the current Witch spell list.
Mystic Sleep — 5e / 2014
Status: no direct 2014 conversion is presented. The legacy Hit-Dice pool below should not be mixed with the 2014 Sleep spell.
Mystic Sleep — Pathfinder 1e
Status: Mystic Sleep is not automatically on the Pathfinder Witch list. A Games Master can convert it deliberately if required.
Mystic Sleep — D&D 3.x Legacy
| School | Enchantment (Compulsion) |
|---|---|
| Level | Witch 2, Sorcerer/Wizard 3 |
| Components | V, S, M |
| Casting Time | 1 action |
| Range | Medium (100 ft. + 10 ft./level) |
| Target/Area | Special; creatures are affected from the lowest Hit Dice upward |
| Duration | 5 rounds/level |
| Saving Throw | Will negates |
| Spell Resistance | Yes |
The spell affects a total number of Hit Dice equal to the caster’s level + 1d4. Creatures with the lowest Hit Dice are affected first. A creature with more than 12 Hit Dice is unaffected.
Material component: the caster’s athame together with rose petals or sand.
What Changed?
Nothing has been silently converted. Modern Sleep spells use different targeting and scaling, so Mystic Sleep remains explicitly legacy rather than being blended into 5e or Pathfinder rules.
Using Mystic Sleep in Play
Mystic Sleep is designed for groups of weaker opponents, not a single powerful enemy. Because the lowest-Hit-Dice creatures are affected first, the caster should think carefully about who is inside the area before casting.
Counterplay and Related Magic
Each creature receives a Will save and Spell Resistance applies. Creatures above 12 Hit Dice are unaffected. See Sleep for the modern-edition spell family; legacy Dispel Magic can interact with ongoing magic under the normal rules.
Rules Sources and Licensing
Legacy d20 source: Liber Mysterium: The Netbook of Witches and Warlocks, Timothy S. Brannan and the Netbook of Witches and Warlocks team.
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