Enchantment • Legacy Witch Spell

Dance Macabre

Dancing figures representing the Dance Macabre spell

Dance Macabre holds creatures transfixed while the caster continues an eerie dance. The spell is preserved as a legacy d20 Witch and Bard enchantment rather than imported into modern editions.

Dance Macabre at a Glance

5.5e / 2024 No direct conversion published here
5e / 2014 No direct conversion published here
Pathfinder 1e Not a Pathfinder Witch spell by default
D&D 3.x Legacy Witch 3, Bard 3

D&D 3.x Legacy Rules

School Enchantment
Level Witch 3, Bard 3
Components S
Casting Time 1 action
Range Medium (100 ft. + 10 ft./level)
Targets One humanoid per caster level
Duration See text
Saving Throw Will negates; see text
Spell Resistance Yes

Humanoids that look at the dancing caster can be held as though affected by Hold Person. An affected target receives another saving throw every other round.

The caster must continue dancing to maintain the effect. If the dance ends, the spell ends.

Using Dance Macabre in Play

The spell is area control rather than damage. Its limitation is obvious and useful: maintaining the dance occupies the caster and makes the effect highly visible.

Edition Boundary

The repeated-save timing and legacy Hold Person reference belong to older d20 rules. Modern editions should use their own concentration, incapacitation and charm mechanics.

Rules Sources and Licensing

Legacy source: Liber Mysterium: The Netbook of Witches and Warlocks.

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