Necromancy • Pathfinder Witch Spell

Enemy’s Heart

A magical heart representing the Enemy's Heart spell

Enemy’s Heart turns the death of a helpless foe into temporary supernatural power. This is a Pathfinder 1e necromancy spell available to Witches and several other classes.

Enemy’s Heart at a Glance

5.5e / 2024No spell by this name in SRD 5.2.1
5e / 2014No core spell by this name
Pathfinder 1eAdept 2, Antipaladin 2, Cleric 2, Witch 2
D&D 3.5eNo core spell by this name

Pathfinder 1e Rules

SchoolNecromancy [death, evil]
LevelAdept 2, Antipaladin 2, Cleric 2, Witch 2
Casting Time1 full-round action; see text
ComponentsV, S, M (the target creature’s heart)
RangeTouch
TargetLiving creature touched
DurationConcentration / 1 minute per HD of the subject
Saving ThrowNone
Spell ResistanceYes

As part of casting, you perform a coup de grace with a slashing weapon against a helpless adjacent living creature. If it dies, you consume its heart and gain the benefits of Death Knell.

The temporary Hit Points become 1d8 + 1 per Hit Die of the target, and the Strength bonus is profane. If the target survives the coup de grace, the spell is not lost; you can keep concentrating and try again while the spell remains active.

Edition Boundary

The spell’s coup-de-grace and alignment-tag mechanics are Pathfinder-specific. It is not automatically available to the 5.5e Witch.

Rules Sources and Licensing

Pathfinder source: Advanced Race Guide. Other editions are not inferred automatically.

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