Enchantment • Legacy Witch Charm

Beguile

A richly painted courtly scene representing the Beguile charm spell

Beguile is a legacy d20 charm that intensifies the social pull of Charm Person. The spell belongs to the preserved Witch archive; it is not automatically part of the 5.5e, 2014 or Pathfinder 1e Witch lists.

Beguile at a Glance

5.5e / 2024 No direct conversion published here
5e / 2014 No direct conversion published here
Pathfinder 1e Not on the Pathfinder Witch list by default
D&D 3.x Legacy Witch 2, Bard 2, Cleric 2, Sorcerer/Wizard 2, Fertility 2

Spell Rules by Edition




Beguile — 5.5e / 2024

Status: no direct conversion is published here. Use the current Witch spell list and edition-appropriate charm magic.

Beguile — 5e / 2014

Status: no direct 2014 conversion is presented. Do not import the legacy social bonuses into 2014 play automatically.

Beguile — Pathfinder 1e

Status: Beguile is not added to the Pathfinder Witch spell list by default. A Games Master can convert it deliberately if the campaign wants this specific legacy charm.

Beguile — D&D 3.x Legacy

School Enchantment (Charm)
Level Witch 2, Bard 2, Cleric 2, Sorcerer/Wizard 2, Fertility 2
Components V, S
Casting Time 1 action
Range Close (25 ft. + 5 ft./level)
Target One humanoid
Duration 10 minutes/caster level
Saving Throw Will negates
Spell Resistance Yes

Beguile functions similarly to Charm Person, with an additional legacy infatuation rider. The caster gains a +10 circumstance bonus on Bluff and Diplomacy checks against the affected target while the spell lasts.

The source also allows an opposed social check to improve that bonus further. Treat that rule as optional legacy material because it uses non-core social terminology. Attraction is determined by the individual target, not by assumptions about gender, ancestry or orientation.

Requests that strongly violate the target’s normal behaviour remain subject to the underlying charm limitations and saving-throw rules. Beguile does not make every request automatically succeed.

What Changed?

  • Modern editions: no automatic Beguile conversion is assumed.
  • Legacy d20: the original charm-plus-social-bonus mechanics are preserved.
  • Presentation: outdated assumptions about who can feel attraction have been removed; target eligibility depends on the character, not a stereotype.

Using Beguile in Play

Beguile is strongest in negotiations, interrogations and social infiltration where a charmed attitude matters. It is not a replacement for roleplaying: the target still has motives, loyalties and boundaries, and risky demands remain risky.

Counterplay and Related Magic

A successful Will save prevents the legacy spell, and Spell Resistance applies. Under legacy d20 counterspelling rules, an appropriate counterspell or Dispel Magic can interfere with the effect according to the normal rules. See also Charm Person.

Rules Sources and Licensing

Legacy source: Liber Mysterium: The Netbook of Witches and Warlocks, Timothy S. Brannan and the Netbook of Witches and Warlocks team. Modern-edition panels are status notes rather than invented conversions.

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