This site is games | books | films

Bard Spells

0 Level Bard Spells (CANTRIPS) 1st Level Bard Spells, 2nd Level Bard Spells, 3rd Level Bard Spells, 4th Level Bard Spells, 5th Level Bard Spells, 6th Level Bard Spells,

0 Level Bard Spells (CANTRIPS)

0-Level Bard Spells (CANTRIPS)
CandlelightYou cause an object to glow like a candle, shedding light in a 5-foot radius from the point you touch.
Comprehend WritingYour can make sense of foreign writing and strange symbols.
Dancing LightsCreates torches or other lights.
Daze humanoid creature of 4 HD or less loses next action.
DepilatoryThis spell enables you to selectively shave hair and prevent its regrowth for 24 hours.
Detect MagicDetects spells and magic items within 60 ft.
Direct Conversation
FlareDazzles one creature (-1 on attack rolls).
Ghost SoundFigment sounds.
GiggleThe target suddenly finds something humorous enough to start giggling (New)
GropeThis variation of the mage hand spell lets you “feel” a creature from a distance as if you were actually touching it.
Know DirectionYou discern north.
LightObject shines like a torch.
LullabyMakes subject drowsy; -5 on Spot and Listen checks, -2 on Will saves against sleep.
Mage Hand5-pound telekinesis.
MendingMakes minor repairs on an object.
MessageWhispered conversation at distance.
Minor DisguiseYou use magic to make minor, cosmetic changes in your appearance.
Open/CloseOpens or closes small or light things.
PrestidigitationPerforms minor tricks.
Read MagicRead scrolls and spellbooks.
ResistanceSubject gains +1 on saving throws.
SongbirdYour control over your voice improves, your unruly hair straightens, and your flesh radiates a healthy glow. You’re ready for showtime.
Song of SerenityYou channel positive energy through your song, rejuvenating a fatigued target.
Summon InstrumentSummons one instrument of the caster’s choice.

1st Level Bard Spells

1st-Level Bard Spells
AlarmWards an area for 2 hours/level.
Ale GogglesThe target perceives everyone else as having a +4 circumstance bonus to his or her Appearance.
AllureThe recipient of this spell becomes more desirable, likeable, and popular.
Animate ImageThis spell creates a visual representation of a piece of text or static graphic.
Animate RopeMakes a rope move at your command.
Anticipate PerilA creature affected by anticipate peril gains a preternatural sense of danger.
Apollo’s Blessingcounters all darkness spells, those within the spell’s radius receive bonuses on Perform and Heal checks.
Block the SeedYou are incapable of getting someone pregnant or becoming impregnated for the duration of this spell.
Cause FearOne creature of 5 HD or less flees for 1d4 rounds.
Charm PersonMakes one person your friend.
CheatCaster rerolls when determining the success of a game of chance.
Comprehend LanguagesYou understand all spoken and written languages.
Corrupt WeaponWeapon confirms critical hits against good foes. 
Critical StrikeUpon uttering the ancient phrase that completes the spell, you feel the weapon in your hand drawn toward a creature standing nearby.
Cure Light WoundsCures 1d8 damage +1/level (max +5).
Detect Secret DoorsReveals hidden doors within 60 ft.
Disguise SelfChanges your appearance.
DistractThe targets are distracted as they study – anything and everything gets their attention, if just for a moment.
EraseMundane or magical writing vanishes.
Expeditious RetreatYour speed increases by 30 ft.
Extract DrugCreates drug from inanimate object.
Feather FallObjects or creatures fall slowly.
Friendly FaceEveryone you meet sees you as friendly and nonthreatening.
Fury EyesYour fiery eyes give you an intimidating presence.
GreaseMakes 10-ft. square or one object slippery.
HarmonyWhen you play your instrument, sing your song, recite your epic poem, you fill your allies with greater confidence than normal.
Hideous LaughterSubject loses actions for 1 round/ level.
Honoring the HostSubject praised or shamed, influencing reactions of witnesses accordingly. 
Hot FootWith a successful ranged touch attack, magical flames spring to life on the target’s feet. 
HypnotismFascinates 2d4 HD of creatures.
IdentifyDetermines properties of magic item.
InvigorateThis spell banishes feelings of weariness. For the duration, the subject takes no penalties from the fatigued or exhausted conditions.
Joyful NoiseYou create sonic vibrations that negate any magical silence effect in the area.
Lesser ConfusionOne creature is confused for 1 round.
Little DipperA small ladle of glittery lights pours water at your command.
Magic Mouth Speaks once when triggered.
Magic AuraAlters object’s magic aura.
No LightPrevents normal light from illuminating. (New)
Obscure ObjectMasks object against scrying.
Phantom MusicianThis spell causes a Musical instrument to hover above the ground and allows it to animate and play. (New)
QuickswimThis spell increases your base swim speed by 10 feet; this adjustment counts as an enhancement bonus.
Ray of HopeSubject, gains a +2 morale bonus on saving throws, attack rolls, ability checks, and skill checks.
Remove FearSuppresses fear or gives +4 on saves against fear for one subject + one per four levels.
Remove ScentWith a touch of a wax-covered finger to the subject, you inhale deeply and smell nothing.
Serene VisageYou gain an insight bonus equal to one-half your caster level (maximum +10) on Bluff checks.
Share SensationThis spell enables you to feel physical sensations just like your target feels.
Silent ImageCreates minor illusion of your design.
Silver TongueGain +10 bonus to 1 Charisma based skill check, affects 1 sentence only
SleepPuts 4 HD of creatures into magical slumber.
SorrowSubject takes -3 penalty on attacks, saves, and checks. 
Summon Monster ICalls extraplanar creature to fight for you.
Undetectable AlignmentConceals alignment for 24 hours.
Unnatural LustYour target is filled with lust and desire for a single creature or object as designated by you at the time of casting
Unseen ServantInvisible force obeys your commands.
VentriloquismThrows voice for 1 min./level.
Vision of Exquisite PleasureImages of tantalizing and overwhelming sexual pleasure consume the affected target, causing him to pause in his tracks and revel in eroticism.

2nd Level Bard Spells

2nd-Level Bard Spells
AddictionSubject becomes addicted to a drug. 
Alter Self Assume form of a similar creature.
Animal MessengerSends a Tiny animal to a specific place.
Animal TranceFascinates 2d6 HD of animals.
Aura of GloryYou invoke the holy words and a soft golden light radiates from you. You feel surer of yourself, bolstered by the power of your beliefs.
BeguileAs Charm Person, except target is romantically inclined towards you. 
Big DipperA large ladle of glittery lights pours refreshments at your command.
Blindness/DeafnessMakes subject blind or deaf.
BlurAttacks miss subject 20% of the time.
Broca’s Curse of BabbleOne subject can speak only babble.
Calm EmotionsCalms creatures, negating emotion effects.
Cat’s GraceSubject gains +4 to Dexterity for 1 min./level.
Circle DanceYou divine the relative direction and condition of another creature.
Cloak of SilenceSometimes there are situations in which you don’t want to be heard – and yet, you have to speak. 
Cure Moderate WoundsCures 2d8 damage +1/level (max +10).
Dance of RuinNondemons take 2d20 damage.
Darkness20-ft. radius of supernatural shadow.
Daze MonsterLiving creature of 6 HD or less loses next action.
Delay PoisonStops poison from harming subject for 1 hour/ level.
Detect ThoughtsAllows “listening” to surface thoughts.
DiscordHidden hostilities become prevalent. 
Eagle’s Splendor Subject gains +4 to Charisma for 1 min./level.
ElationYour allies become elated, full of energy and joy.
Eminently TalentedThis spell grants a caster a +5 competance bonus on Perform (sexual techniques) checks.
EnthrallCaptivates all within 100 ft. + 10 ft./level.
Escape of the SnakeSkin becomes flexible, +10 bonus to Escape Artist checks. 
Fleet Feet of HermesThis spell increases your base land speed by 60 feet. 
Fool’s GoldThis spell makes metal objects, such as a bronze statue or a handful of copper coins, appear to be made of gold.
Gold FinderYou can sense the presence of gold within the range of the spell.
Fox’s CunningSubject gains +4 to Intelligence for 1 min./level.
Ghostbane DirgeThe target coalesces into a semi-physical form for a short period of time.
GlitterdustBlinds creatures, outlines invisible creatures.
HeroismGives +2 on attack rolls, saves, skill checks.
Hero’s VisageThe caster emanates an aura of greatness, appearing like a hero of ancient legend, who only the bravest dare to approach, let alone fight.
Hold PersonParalyzes one humanoid for 1 round/level.
Hypnotic PatternFascinates (2d4 + level) HD of creatures.
KarmaYou become more charismatic, more intelligent, and wiser.
InvisibilitySubject is invisible for 1 min./level or until it attacks.
Irritating SnivelerSubject appears to be continuously sniveling. 
Limited TelepathyThis spell enables you to create a connection with one other creature with an Intelligence score of 6 or higher within range.
Locate ObjectSenses direction toward object (specific or type).
Mantle of LoveYou imbue the subject with magical energy that protects her from harm, granting her a +4 morale bonus on all saves.
Mindless RageYou fill the subject with so great a rage that it can do nothing but focus on engaging you in personal physical combat.
Minor ImageAs silent image, plus some sound.
Mirror ImageCreates decoy duplicates of you (1d4 +1 per three levels, max 8).
MisdirectionMisleads divinations for one creature or object.
Peacock’s Beauty (Hera’s)The transmuted creature becomes more attractive
PhysiqueYou become more agile, more resilient, and stronger.
PyrotechnicsTurns fire into blinding light or choking smoke.
RageGives +2 to Strength and Constitution, +1 on Will saves, -2 to AC.
Rainbow SprayA spray of rainbow colors stuns and blinds your enemies.
Resist TemptationThe caster becomes hardened to sexual advances and magical effects that entice him.
ScarePanics creatures of less than 6 HD.
ShatterSonic vibration damages objects or crystalline creatures.
ShriekSubjects within burst are shaken.
SilenceNegates sound in 20-ft. radius.
Snapdragon FireworksA favorite display at midsummer festivals, this spell lets you create fireworks in the shape of tiny dragons.
Song of Festering DeathSubject takes 2d6 damage per round while caster concentrates.
Sound BurstDeals 1d8 sonic damage to subjects; may stun them.
SuggestionCompels subject to follow stated course of action.
Summon Monster IICalls extraplanar creature to fight for you.
Summon SwarmSummons swarm of bats, rats, or spiders.
TonguesSpeak any language.
Touch Me NotThis spell charges your body with protective energy.
VertigoSubject dizzied, -4 to Dexterity 
Wave of GriefAll within cone take -3 penalty on attacks, saves, and checks. 
Whirling BladeAs you cast this spell, you hurl a single slashing weapon at your foes. 
Whispering WindSends a short message 1 mile/level

3rd Level Bard Spells

3rd-Level Bard Spells
AdorationOne subject cannot attack you. 
Ale Goggles, MassThis spell functions as ale goggles, except that it affects multiple creatures.
Analyze portalYou know the sizes and locations of any magic portals in the area. 
Apollo’s GraceThrough your song, you channel positive energy into your touch, granting temporary hit points. 
AversionThe target of this spell becomes repulsed and completely disgusted. 
BabbleVictims in 20+5 ft per caster level cone speak babble
Beauty’s CaressWhen touched, the target becomes much more attractive, poised, and self-confident.
BlinkYou randomly vanish and reappear for 1 round/level.
CelebrationYou cause any creatures in the area to feel increasingly more intoxicated the longer you perform a drinking song.
Charm MonsterMakes monster believe it is your ally.
Clairaudience/ClairvoyanceHear or see at a distance for 1 min./level.
Combat BlessingBy invoking the favour of the gods, the caster augments the combat prowess of himself and his allies.
ConfusionSubjects behave oddly for 1 round/level.
Crushing DespairSubjects take -2 on attack rolls, damage rolls, saves, and checks.
Cure Serious WoundsCures 3d8 damage +1/level (max +15).
Curse of the Putrid HuskSubject is unconscious for 1d10 minutes.
Curse of the Suspicious MindRenders subject completely paranoid for 1 hour per level. (New)
Dance MacabreDance holds 1 target per level.
Daylight60-ft. radius of bright light.
Deep SlumberPuts 10 HD of creatures to sleep.
Dispel MagicCancels magical spells and effects.
DisplacementAttacks miss subject 50%.
Empathic SurgeYou broadcast your emotions to those around you – if they fail their saves, those nearby suddenly feel exactly the way you do. 
FascinateThe victim to become intrigued and infatuated with the caster. 
FearSubjects within cone flee for 1 round/level.
Gaseous FormSubject becomes insubstantial and can fly slowly.
Geas, LesserCommands subject of 7 HD or less.
GlibnessYou gain +30 bonus on Bluff checks, and your lies can escape magical discernment.
Good HopeSubjects gain +2 on attack rolls, damage rolls, saves, and checks.
HasteOne creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Haunting TuneThe spell wrapped within your music makes even the most hard-hearted quail. (New)
Illusory Script Only intended reader can decipher.
ImageryYour music projects an image into peoples’ minds. (New)
Invisibility SphereMakes everyone within 10 ft. invisible.
Major ImageAs silent image, plus sound, smell and thermal effects.
Orgasmic VibrationsA grand, shuddering orgasm overwhelms a living creature that fails its saving throw, making the creature dazed for the duration of the spell.
Phantom SteedMagic horse appears for 1 hour/level.
Remove CurseFrees object or person from curse.
RepulsivenessThe target becomes hideous to gave upon, taking 1d6 points of Appearance damage per caster level (maximum 5d6).
SadismFor every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks.
ScryingSpies on subject from a distance.
Sculpt SoundCreates new sounds or changes existing ones.
Secret PageChanges one page to hide its real content.
See InvisibilityReveals invisible creatures or objects.
Sepia Snake Sigil Creates text symbol that immobilizes reader.
Siren’s CallThe targets of this spell hear a sudden, distant song that instills in them a longing for the sea.
SlowOne subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls.
Speak with AnimalsYou can communicate with animals.
Stunning Screech.All within 30 ft. are stunned for 1 round.
Summon Monster IIICalls extraplanar creature to fight for you.
Tiny HutCreates shelter for ten creatures
Virgin InnocenceMakes target believe the caster is innocent of one deed

4th Level Bard Spells

4th-Level Bard Spells
AmnesiaThis spell causes the target to forget who he is and where he is from. 
Bloodcurdling ScreamSubjects within burst flee for 1 round/level. 
Break EnchantmentFrees subjects from enchantments, alterations, curses, and petrification.
Cat’s Grace, GreaterThis spell functions like cat’s grace, except as noted above.
Cure Critical WoundsCures 4d8 damage +1/level (max +20).
Deceptive ObjectSubject believes that an item is something else that it really is.
Detect ScryingAlerts you of magical eavesdropping.
Dimension Door Teleport’s you short distance.
Dolorous MotesThis spell creates flickering motes of light that cause intense mental anguish.
Dominate PersonControls humanoid telepathically.
Eagle’s splendor, GreaterThis spell functions like eagle’s splendor, except as noted.
Empathic TransferAs empathic surge, but you tap the emotions of another creature within 30 feet and broadcast that individual’s emotions to the target area. 
False Success of the FoolSubject believes that he completed the task at hand despite being not the case.
FlowsightBy touching a nearby source of water – you can perceive creatures and objects in contact with the water.
Freedom of MovementSubject moves normally despite impediments.
Ghostbane Dirge, MassThis spell functions as ghostbane dirge, except that it affects multiple targets.
Hallucinatory TerrainMakes one type of terrain appear like another (field into forest, or the like).
Hold MonsterAs hold person, but any creature.
Improved Cat’s Grace As Cat’s Grace , but with a longer duration.
Improved eagle’s splendorAs eagle’s splendor , but with a longer duration.
Improved EraseThis spell functions as erase except that it can affect all magical symbols, including all symbol spells.
Improved Fox’s CunningAs fox’s cunning, but with a longer duration.
Improved KarmaThis spell functions like Karma, except as noted above.
Improved PhysiqueAs physique, but with a longer duration.
Insistent BeatSubjects are at -4 on mental ability and skill checks.
Invisibility, GreaterAs invisibility, but subject can attack and stay invisible.
Legend LoreLets you learn tales about a person, place, or thing.
Locate CreatureIndicates direction to familiar creature.
Mark of ApolloYou draw an indelible mark on the subject worthy of Apollo’s blessings
Martyr’s CryScream, if caster dies in 1 hr, all who heard scream save or cursed.
MasqueThe bard looks like multiple targets close friends.
Mind to MindThis spell links the caster with one other individual.
Modify MemoryChanges 5 minutes of subject’s memories.
Neutralize PoisonImmunizes subject against poison, detoxifies venom in or on subject.
Rainbow PatternLights fascinate 24 HD of creatures.
Repel VerminInsects, spiders, and other vermin stay 10 ft. away.
Secure ShelterCreates sturdy cottage.
SeductionCome to me. 
Shadow ConjurationMimics conjuring below 4th level, but only 20% real.
ShoutDeafens all within cone and deals 5d6 sonic damage.
Sirine’s GraceUpon completion of this spell, you are infused with unearthly grace and confidence.
Speak with PlantsYou can talk to normal plants and plant creatures.
SuccorThe spell prevents 1 negative energy level or level drain per 5 caster levels (maximum 4 levels).
Summon Monster IVCalls extraplanar creature to fight for you.
Vision of Exquisite Pleasure, MassThe spell functions as vision of exquisite pleasure except that it affects multiple creatures.
Voice of the DragonYou gain a +10 enhancement bonus on your Bluff, Diplomacy, and Intimidate checks.
Zone of SilenceKeeps eavesdroppers from overhearing conversations.

5th Level Bard Spells

5th-Level Bard Spells
Adoring CrowdA number of subjects within close range cannot attack you. 
Aim of SagittariusYour ranged attacks strike with uncanny accuracy. 
MaledictionA malediction is a more severe form of bestow curse
Cure Light Wounds, MassCures 1d8 damage +1/level for many creatures.
Dispel Magic, Greater As dispel magic, but +20 on check.
Dissonant ChorusMusic causes Wisdom damage, prevents verbal spellcasting.
DreamSends message to anyone sleeping.
False Vision MFools scrying with an illusion.
Hedonist’s Delight confer on the subject heightened sensitivity to pleasurable sensations.
Heroism, GreaterGives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Mind FogSubjects in fog get -10 to Wisdom and Will checks.
Mirage ArcanaAs hallucinatory terrain, plus structures.
MisleadTurns you invisible and creates illusory double.
Morality Undone.Subject becomes evil.
NightmareSends vision dealing 1d10 damage, fatigue.
Orpheus’s Song of SanctuaryThis spell wards allies from direct attack. 
Persistent ImageAs major image, but no Concentration required.
Primal Scream5 HD or less take 6d6 sonic damage, greater than 5 takes 4d6, all subjects must save or Scare. 
SeemingChanges appearance of one person per two levels.
Shadow EvocationMimics evocation of lower than 5th level, but only 20% real.
Shadow WalkStep into shadow to travel rapidly.
Song of DiscordForces targets to attack each other.
Soul ShacklesImprisons soul of dead creature in talisman, from which caster can question it.
Suggestion, MassAs suggestion, plus one subject/level.
Summon Monster VCalls extraplanar creature to fight for you.

6th Level Bard Spells

6th-Level Bard Spells
Analyze DweomerReveals magical aspects of subject.
Animate ObjectsObjects attack your foes.
Apollo’s Grace, MassThis spell functions like Apollo’s grace, save that affects multiple subjects.
Apollo’s Song of HealingThrough your song, you channel positive energy into a creature to wipe away injury and afflictions. 
Bestow Greater CurseSubject takes -6 penalty to two abilities; -8 penalty on attacks, saves, and checks; or 75% chance of taking no action.
Blind LoveSubject falls in love with any creature that you want him to.
Cat’s Grace, MassAs Cat’s Grace, affects one subject/level.
Charm Monster, MassAs charm monster, but all within 30 ft.
Cure Moderate Wounds, MassCures 2d8 damage +1/level for many creatures.
Eagle’s Splendor, MassAs eagle’s splendor, affects one subject/level.
EyebiteTarget becomes panicked, sickened, and comatose.
Find the PathShows most direct way to a location.
Fool’s ForbiddanceThrough your antics and performance, you create an area of warding that adversely affects all enemies that dare enter it.
Fox’s Cunning, MassAs fox’s cunning, affects one subject/level.
Geas/QuestAs lesser geas, plus it affects any creature.
Glam DicinnSubject’s appearance and reputation changed forever for the worst. 
Heroes’ FeastFood for one creature/level cures and grants combat bonuses.
Irresistible DanceForces subject to dance.
Karma MassAs Karma, but affecting multiple creatures.
Nixie’s GraceYou feel a longing for cool waters, and a forceful confidence manifests within you. Your movements and thoughts become filled with grace.
Orgasmic Vibrations, MassAs orgasmic vibrations, except this spell affects multiple creatures.
Permanent ImageIncludes sight, sound, and smell.
Programmed Image As major image, plus triggered by event.
Project ImageIllusory double can talk and cast spells.
Physique MassAs physique, but affecting multiple creatures.
Ray of LightYou direct a short ray at the eyes of a target.
Scrying, GreaterAs scrying, but faster and longer.
Shout, GreaterDevastating yell deals 10d6 sonic damage; stuns creatures, damages objects.
Sirine’s SongAll within the area must make a Will save or become mesmerized by the music and be drawn to it. 
Sleep of AgesYou throw the targeted creature into an endless sleep.
SmittenThis spell operates similarly to the fascinate spell, however its effects are more extreme. 
SnowsongWhile the snow falls, allies in the area hear a soft, lilting song that bolsters their spirits and confidence.
Spirit BowA phantom bow fire magical arrows at your enemies.
Summon Monster VICalls extraplanar creature to fight for you.
Sympathetic VibrationDeals 2d10 damage/round to freestanding structure.
Wave of PainStuns all within cone for 1 round/2 levels.
VeilChanges appearance of group of creatures.
Youth and BeautyYou return the vigor of youth.
Scroll to Top