Witch Spell List — Hexes, Charms and Incantations

Witch magic gathers curses, charms, divination, healing, spirit-work and ritual into a spell tradition of its own. Choose your rules edition first, then use the matching spell list and preparation rules.
Choose Your Edition
| Edition | Use this spell list |
|---|---|
| 5.5e / 2024 | Use the complete Witch spell list inside the 5.5e Witch tab, including its prepared-spell progression and Tradition spells. |
| 5e / 2014 | Use the 2014 rules panel on an individual spell where it exists; confirm class access with the rules or Witch conversion used in your campaign. The legacy d20 table below is not a 2014 Witch list. |
| Pathfinder 1e | Use the Pathfinder Witch spell list and familiar-based preparation in the Pathfinder conversion. |
| D&D 3.x Legacy | Use the level-by-level archive on this page. It preserves the site’s Liber Mysterium-based Witch spell list. |
Keep editions separate. A spell appearing at one level in the legacy archive does not automatically occupy the same level—or even appear on the Witch list—in Pathfinder 1e or 5.5e.
How to Find and Use a Witch Spell
- Choose your edition. Start with the Witch class rules and check the spells available to your character. Each ruleset has its own casting and preparation requirements.
- Browse the level tables. Use the jump links below to find a name or effect, then open that spell’s entry for its full mechanics.
- Select the matching spell tab. Read the casting time, components, range, targets, saving throw, spell resistance and duration from your edition; never mix values from different tabs.
- Use the rulings and related magic. For encounters and campaign preparation, follow the entry’s counterplay, creatures and related links. Return to the Magic index for spells outside this Witch archive.
Witch Spell List Questions
Are these official 5e or Pathfinder Witch spell levels? No. The levels in the tables below preserve a historical d20 Witch tradition. The edition tabs on the spell pages show which mechanics and class lists apply elsewhere.
Where are the complete spell rules? Click a spell name in any level table, then select the rules panel for your game. The brief descriptions on this hub are navigation aids, not complete spells.
What if my edition has no spell by that name? Its panel will say so rather than invent a conversion. You can still use the legacy entry as inspiration, but any house-rule adaptation must be agreed with your Games Master.
Legacy d20 Spell Archive
The tables below are the preserved D&D 3.x-era Witch list. Each spell name links to its individual spell entry. Use the short description as a browsing aid; the spell page carries the full rules and edition notes.
Jump to level: 0 · 1st · 2nd · 3rd · 4th · 5th · 6th · 7th · 8th · 9th
Legacy source
The archive preserves material from Liber Mysterium: The Netbook of Witches and Warlocks by Timothy S. Brannan and the Netbook of Witches and Warlocks team, alongside later additions linked through the site’s spell archive.
0-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Arcane Mark | Inscribes a personal rune (visible or invisible) |
| Cure Minor Wounds | Cures 1 point of damage |
| Dancing Lights | Figments torches or other lights |
| Daze | Creature loses next action |
| Detect Magic | Detects spells and magic items within 60 ft. |
| Detect Poison | Detects poison in one creature or small object |
| Ghost Sound | Figments sound |
| Guidance | +1 on one roll, save or check |
| Inflict Minor Wounds | Touch attack, 1 point of damage |
| Light | Object shines like torch |
| Mending | Makes minor repairs on an object |
| Quick Sleeping | Puts willing target to sleep. |
| Quick Wakening | Wakes target up from normal sleep. |
| Read Magic | Read scrolls and spellbooks |
| Resistance | Subject gains +1 on saving throws |
| Spirit of the Season | Slows elemental creatures (-2 to initiative). |
| Virtue | Subject gains 1 temporary hp |
1st-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Air Bubble | Creates a small pocket of breathable air that surrounds the touched creature’s head or the touched object. |
| Bane | Enemies suffer -1 attack, -1 saves against fear |
| Bless Growth | Improves growth of plants, adult creature, or mother. |
| Bless | Allies gain +1 attack and +1 on saves against fear |
| Blight Growth | Detracts growth of plants, adult creature, or mother. |
| Cause Fear | One creature flees for 1d4 rounds |
| Change self | Changes one’s appearance |
| Charm Person | Makes one person your friend |
| Command | One subject obeys one-word command for 1 round |
| Comprehend Languages | Understand all spoken and written languages |
| Cure Light Wounds | Cures 1d8+1 / level damage (max +5) |
| Deathwatch | Sees how wounded subjects within 30 ft. are |
| Doom | One subject suffers -2 on attacks, damage, saves, and checks |
| Dowse | Leads caster to object. |
| Endure Elements | Ignores 5 damage / round from one energy type |
| Enhanced Taste | Makes tasting ability more sensitive. |
| Frostbite | Your melee touch attack deals 1d6 points of nonlethal cold damage |
| Ghostly Slashing | Causes 1d4+1 per level slashing damage. |
| Glamour | Makes target appear more attractive or ugly. |
| Hold Winds | Freezes normal winds. |
| Hypnotism | Fascinates 2d4 HD of creatures |
| Identify | Determines single feature of magic items |
| Ill Omen | You afflict the target with bad luck. |
| Inflict Light Wounds | Touch, 1d8+1 / level damage (max +5) |
| Minor Fighting Prowess | Caster gains +1 bonus to attack rolls, additional +1 per 2 levels. |
| Moonstone | Creates a magic stone to affect luck. |
| Pop Corn | Corn pops in area, slowing creature and affects spellcasting. |
| Protection against Chaos/Law/Evil/Good | +2 AC and saves, counter mind control, hedge out elementals and outsides |
| Remove Sickness | You quell feelings of illness and nausea in the target. |
| Shattering the Hourglass | The witch’s body changes its age. |
| Silent Image | Creates minor illusion of your design |
| Silver Tongue | Gain +10 bonus to 1 Charisma based skill check, affects 1 sentence only (New) |
| Sleep | Put 2d4 HD of creatures into comatose slumber |
| Sonic Blast | 2d4 sonic damage, deafens for 1d6 rounds. |
| Summon Nature’s Ally I | Calls creature to fight |
| Synthesis | Heals 1d4 HP per round while in sunlight, 1 round per level (max 5 rounds). (New) |
| Ventriloquism | Throws voice for 1 min / level |
| Vertigo | Subject dizzied, -4 to Dexterity |
2nd-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Aid | +1 attack, +1 on saves against fear, 1d8 temporary hit points |
| Air Walk Minor | Hover while walking, 1/2 move, +10 Move Silently, can carefully move over unsteady surfaces. |
| Alter Self | As change self, plus more drastic changes |
| Beguile | As charm person, except target is romantically inclined towards you. |
| Biting Blade | Slashing weapon deals extra 1d8 +1 per caster level slashing damage. |
| Broca’s Curse of Babble | One subject can speak only babble. |
| Blindness/Deafness | Makes subject deaf or blind |
| Calm Emotion | Calms 1d6 subjects/level, negating emotion effects |
| Clothes of the Emperor | Creates illusory set of clothes. |
| Consecrate | Fills area with positive energy, making undead weaker |
| Cure Moderate Wounds | Cures 2d8+1 / level damage (max +10) |
| Death Armor | Skin becomes acidic, 2d6 acid damage when touched. |
| Death Knell | Kills dying creature, the caster gains 1d8 temporary hp, +2 Strength, and +1 level |
| Delay Poison | Stops poison from harming subject for 1 hour / level |
| Desecrate | Fills area with negative energy, making undead stronger |
| Detect Thoughts | Allows -listening- to surface thoughts |
| Discord | Hidden hostilities become prevalent. |
| Ears of the Bat | Removes sight but increases hearing, +10 to Listen, +4 to Search for secret doors. |
| Enemy’s Heart | You cut out an enemy’s heart and consume it, absorbing that enemy’s power as your own. |
| Enthrall | Captivates all within 100 ft. +10 ft. / level |
| Escape of the Snake | Skin becomes flexible, +10 bonus to Escape Artist checks |
| Feast of ashes | You curse the target with a hunger no food can assuage. |
| Grasp of the Endless War | Touch attack, 1d10 damage for each alignment step target is from you. |
| Guard Watch | Target doesn’t need to sleep for the night. |
| Inflict Moderate Wounds | Touch attack, 2d8 +1/ level damage (max +10) |
| Invisibility | Subject is invisible for 10 min/level or until it attacks |
| Levitate | Move yourself, creature or object up or down |
| Locate Object | Senses direction toward object (specific or type) |
| Magic Circle against Chaos/Law/Evil/Good | As protection spells, but 10 ft. radius and 10 min. / level |
| Magic Circle against Fire, Earth, Water, Fire, Cold | As magic circle against evil, but effect elemental creatures only. |
| Mind Obscure | Subject removed from targets mind, can not detect target unless attacked. |
| Minor Image | As silent image, plus some sound |
| Mirror Image | Creates decoy duplicates of the caster (1d4 +1 / three levels, max 8) |
| Mystic Sleep | As sleep, but affects caster level +1d4 hit dice of creatures. |
| Phantasmal Spirit | Creates illusory phantasm, permanent until touched (but not attacked). |
| Owl’s Wisdom | Subject gains +4 to Wisdom for 1 min./level. |
| Pernicious Poison | You weaken the target’s defenses against poison. |
| Scare | Panics creatures of less than 6 HD (15-ft. radius) |
| Speak with Animals | The caster can communicate with natural animals |
| Summon Nature’s Ally II | Calls creature to fight |
| Virgin Innocence | Makes target believe the caster is innocent of one deed |
| Whispering Wind | Sends a short message one mile / level |
3rd-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Arctic Grasp | Touch attack, 1d6 cold damage / level and target can only take partial actions. |
| Astral Sense | See Astral, Ethereal, or Invisible creatures. |
| Aura Manipulation | Alters aura, alignment, lie from detection. |
| Babble | Victims in 20+5 ft per caster level cone speak babble. |
| Bestow Curse | -6 to an ability; -4 on attacks, saves, and checks; or 50% chance of losing each action |
| Clairvoyance/Clairaudience | Hear or see at a distance for 1 min. / level |
| Contagion | Infects subject with chosen disease |
| Continual Flame | Creates a permanent magical light without heat or fuel. |
| Create Food and Water | Feeds three humans (or one horse) / level |
| Create Poppet | Creates a small construct to perform tasks for the witch. |
| Cup of Dust | You curse the target with a thirst no drink can quench. |
| Dance Macabre | Dance holds 1 target per level. |
| Dispel Magic | Cancels magical spells and effects |
| Elemental Armor | +8 AC bonus, resistance against energy type 10. |
| Feral Spirit | Gain natural weapon, 1d4+1 damage per level. |
| Fly | Subject can fly. |
| Tiny Hut | Creates shelter for ten creatures |
| Lesser Strengthening Rite | Gains 1d3 Strength and Constitution points. |
| Lethe | Removes memories from subject. |
| Major Image | As silent image, plus sound, smell, and thermal effects |
| Pain strike | Racks the targeted creature with agony |
| Phantom Lacerations | 5d4 damage +2 per level. |
| Poison | Touch deals 1d10 Constitution damage, repeats in 1 min |
| Remove Blindness/Deafness | Cures normal or magical conditions |
| Remove Curse | Frees object or person from curse |
| Rite of Remote Seeing | Caster can see through her familiar’s eyes. |
| Speak with Dead | Corpse answers one question / two levels |
| Spirit of Avalon | Calls invisible spirit that will defend caster. |
| Suggestion | Compels subject to follow stated course of action |
| Summon Nature’s Ally III | Calls creature to fight |
| Tongues | Speak any language |
| Wind Wall | Deflects arrows, smaller creatures, and gases |
| Witch Wail | 5 HD or less take 4d6 sonic damage, and will save to avoid scare affects. Greater than 5 HD take 2d6 sonic damage. |
| Witch Writing | Disguises writing so it can only be seen under certain terms. |
| Youthful Vigor | The target gains the vigor of youth. |
4th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Analyse Magic | Study magic item or spell to learn about caster or creator. |
| Black Spot | The black spot is a specific and feared pirate curse. |
| Bounty/Strength to the Unborn | Increases the chances that a fetus/embryo/seedling will be born. |
| Charm Monster | Makes monster believe it is your ally |
| Cleanse | Forces evil spirits, undead, and outsiders to leave area. |
| Discern Lies | Reveals deliberate falsehoods |
| Divination | Provides useful advice for specific proposed actions |
| Divine Power | Battle blessing for the caster: Pathfinder grants scaling luck bonuses and an extra full-attack strike; D&D 3.5e raises base attack bonus and gives +6 enhancement to Strength. Both grant 1 temporary hit point per caster level. |
| Emotion | Arouses strong emotion in subject |
| Famine | Rots planted seed and unsprouted crops in a chosen field area; already growing plants remain unaffected (2003 legacy Witch/Druid spell). |
| False Success of the Fool | Subject believes that he completed the task at hand despite being not the case. |
| Fear | Unleashes terror in a 30-foot cone. 2024/2014: Frightened and forced retreat for up to 1 minute (Concentration); Pathfinder 1e/3.5e: Panicked for 1 round/level on a failed Will save, Shaken for 1 round on success. |
| Haste | Extra partial action and +4 AC. |
| Intangible Cloak of Shadows | Becomes silent, invisible and near-insubstantial; the visible cast shadow can still be attacked. Legacy Witch 4/Sorcerer-Wizard 4 grants +7 to Hide; other edition tabs contain labelled optional adaptations. |
| Lesser Planar Ally | Calls one ally of up to 6 HD in Pathfinder 1e or D&D 3.5e and bargains for a paid service; optional 2024/2014 versions call a willing CR 2-or-lower planar envoy. |
| Locate Creature | Senses the direction to a familiar creature or nearest known kind. 2024 is blocked by lead; 2014 by running water at least 10 feet wide; Pathfinder and 3.5e use their Long-range rules. |
| Martyr’s Cry | Audible wail; if the caster dies within two hours, hearers face Bestow Curse the next morning |
| Masque (False Visage) | Each affected observer sees the Witch or Bard as someone they love or trust. Playable 2024, 2014 and Pathfinder adaptations sit beside the original legacy d20 spell. |
| Minor Creation | Creates a temporary nonliving plant-matter object. Pathfinder Witch 4 and D&D 3.5e use 1 cubic foot/level; 2024 and 2014 panels offer separately labelled 4th-level conversions. |
| Moonstruck | Pathfinder Witch 4 inflicts a two-stage dazed, rage-and-confusion frenzy with temporary claws and bite; clearly labelled playable 2024, 2014 and 3.5e adaptations are provided. |
| Neutralize Poison | Pathfinder Witch 4 makes caster-level checks against each poison; 3.5e neutralizes poison and grants temporary immunity. Complete 2024 and 2014 optional conversions appear on their own tabs. |
| Nightmare | Pathfinder and D&D 3.5e: distant dream curse causing 1d10 damage, fatigue and lost arcane spell recovery. Playable, clearly labelled 2024/2014 adaptations are also included. |
| Polymorph Other | Historical AD&D 4th-level spell affecting another creature: save versus Polymorph, System Shock and possible permanent mentality change. View dedicated mechanics. |
| Polymorph Self | Historical AD&D 4th-level self-transformation, 2 turns/level: repeated changes without System Shock or personality loss. View dedicated mechanics. |
| Scrying | Remote observation through a magical sensor; Pathfinder Witch 4 uses an hour-long casting, while the fifth-edition spells require ten minutes. |
| Spiritual Dagger | Invisible athame-born blade. Original d20 Witch 4/Cleric 5 construct mechanics, plus complete optional 2024, 2014 and Pathfinder adaptations. |
| Summon Nature’s Ally IV | Calls creature to fight |
| Undead Destruction | Destroy undead as good cleric. |
| Undead Enslavement | Rebuke undead as evil cleric. |
| Withering Touch | Touch attack, 2d8 points of strength and Constitution in any combination removed. |
5th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Animal Growth | One animal/two levels doubles in size and HD. |
| Blade Resistance | Damage resistance 25/+5 against metal only. |
| Bull of Heaven | Animal gains +6 to all ability scores, becomes fiendish or celestial. |
| Dismissal | Forces a creature to return to native plane |
| Dreadful Bloodletting | 7d8 damage +2 per level, save or be stunned. |
| Dream | Sends message to anyone sleeping |
| Endless Sleep | Target falls asleep until caster’s criteria is met. |
| False Vision | Fools scrying with an illusion |
| Feeblemind | Subject’s Intelligence drops to 1 |
| Greater Command | As Command, but affects one subject / level |
| Hallow | Designates location as Holy |
| Immunity | Target becomes immune to poisons. |
| Magic Jar | Enables possession of another creature |
| Major Creation | As minor creation, plus stone and metal |
| Make Fertile | Make something previously infertile capable of creating life. |
| Mirage Arcana | As hallucinatory terrain, plus structures |
| Pain Strike, Mass | This spell works like pain strike, except as noted above. |
| Phantasmal Killer | Fearsome illusion kills subject or deals 3d6 damage |
| Primal Scream | 5 HD or less take 6d6 sonic damage, greater than 5 takes 4d6, all subjects must save or Scare. |
| Seeming | Changes appearance of one person/two levels |
| Sending | Delivers short message to anywhere instantly |
| Schreck | Scream causes Fear. |
| Song of Discord | Forces targets to attack each other. |
| Summon Nature’s Ally V | Calls creature to fight |
| Symbol of Pain M | Triggered rune wracks nearby creatures with pain. |
| Symbol of Sleep M | Triggered rune puts nearby creatures into catatonic slumber. |
| Unhallow | Designates location as Unholy |
6th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Animate Objects | Objects attack your foes |
| Control Outcome of Birth | The caster can choose outcome (gender, amount,) of birth. |
| Curse of Lycanthropy | Causes a person to become infected with lycanthropy. |
| Eyebite | Charm, Fear, Sicken or Sleep one subject |
| False Memory | Implants a false memory or covers up a true one. |
| Find the Path | Shows most direct way to a location |
| Geas/Quest | As lesser geas, plus it affects any creature |
| Greater Scrying | As scrying, but faster and longer |
| Heroes’ Feast | Food for one creature/level cures and blesses |
| Holy Steed | Calls winged, celestial unicorn to serve as mount for one day. |
| Itchweed | Caster can consume poison and pass it on with touch attack. |
| Legend Lore | Learn tales about a person, place, or thing |
| Mass Suggestion | As suggestion, plus one/level subjects |
| Mislead | Turns caster invisible and creates illusory double |
| Moonbow | Ranged touch deal 1d8+1 per caster level (+15 max), fire 3 per round, Deals double damage against lycanthropes. |
| Permanency | Makes certain spells permanent; costs XP |
| Project Image | Illusory double can talk and cast spells |
| Repulsion | Creatures can’t approach the caster |
| Restoration | Restores level and ability score drains |
| Summon Nature’s Ally VI | Calls creature to fight |
| Symbol of Fear | Triggered rune panics nearby creatures. |
| Symbol of Persuasion | Triggered rune charms nearby creatures. |
| Symbol of Sealing | This spell allows you to scribe a potent rune of power upon or above a door or other opening. |
| True Seeing | See all things as they really are |
| Unholy Steed | Calls Nightmare to serve as mount for one night. |
| Wall of Roses | Creates wall of roses, 2d10+1 damage to anyone passing through, 1d3+1 rounds to break. |
| Wave of Mutilation | 10- cone +1 ft per level deals 12d6 damage. |
7th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Blind Love | Subject falls in love with any creature that you want him to. |
| Control Weather | Changes weather in local area |
| Creeping Doom | Carpet of insects attacks at caster’s command |
| Dominate Person | Controls humanoid telepathically |
| Insanity | Subject suffers continuous confusion |
| Liveoak | Oak becomes treant guardian |
| Magickal Conception | Makes a woman pregnant via magic. |
| Planar Ally | As lesser planar ally, but up to 16 HD |
| Planar Binding | As lesser planar binding; legacy Witch archive says 16 HD, but published PF1e/3.5e uses 12 HD |
| Repel Wood | Pushes away wooden objects |
| Summon Nature’s Ally VII | Calls creature to fight |
| Symbol of Stunning M | Triggered rune stuns nearby creatures. |
| Symbol of Weakness | Triggered rune weakens nearby creatures. |
| Transport Via Plants | Move instantly from one plant to another of the same species |
8th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Antipathy | Object or location affected by spell repels certain creatures |
| Crossbreed | Allow two incompatible races to have an offspring. |
| Discern Location | Exact location of creature or object |
| Etherealness | Travel to Ethereal Plane with companions. |
| Finger of Death | Kills one subject |
| Grotesque Polymorph | Subjects get ugly deformities, resulting in impediments and aversion. |
| Horrid Wilting | Deals 1d8 damage / level within 30 ft |
| Plane Shift | Up to 8 subjects travel to another plane |
| Polymorph any Object | Changes any subject into anything else |
| Summon Nature’s Ally VIII | Calls creature to fight |
| Symbol of Death | Triggered rune slays nearby creatures. |
| Symbol of Insanity M | Triggered rune renders nearby creatures insane. |
| Sympathy | Object or location attract certain creatures |
| Trap the Soul | Imprisons subject within gem |
9th-Level Legacy Witch Spells
| Spell | Legacy effect |
|---|---|
| Astral Projection | Projects caster and companions into Astral plane |
| Dominate Monster | As dominate person, but any creature |
| Earthquake | Intense tremor shakes 5 ft. / level radius |
| Foresight | -Sixth sense- warns of impending danger |
| Magickal Creation | A new life is created without a father or mother. |
| Refuge | Alters item to transport its possessor to the caster |
| Shape Change | Transforms you into any creature, can change forms once per round |
| Soul Bind | Traps newly dead soul to prevent resurrection |
| Suffocation, Mass | This spell functions as suffocation except as noted. |
| Summon Nature’s Ally IX | Calls creature to fight |
| Symbol of Strife | All creatures within the radius of a symbol of strife are compelled to attack the nearest conscious creature. |
| Unveil the Truth | Subject’s true identity, personality, and deeds are revealed to witnesses. |
| Vile Extension | Makes the caster’s body younger. |
| Wail of the Banshee | Kills one creature / level |
| Weird | As phantasmal killer, but affects all within 30 ft. |
Spell Notes: At 4th level and every two levels thereafter, the witch can exchange one of her Spells Known for any other spell from the witch spell list. When casting any witchcraft spell with a Divine Focus, the witch may substitute a sprig of belladonna.
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