Bard Spells
0 Level Bard Spells (CANTRIPS) 1st Level Bard Spells, 2nd Level Bard Spells, 3rd Level Bard Spells, 4th Level Bard Spells, 5th Level Bard Spells, 6th Level Bard Spells,
0 Level Bard Spells (CANTRIPS)
0-Level Bard Spells (CANTRIPS) | |
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Candlelight | You cause an object to glow like a candle, shedding light in a 5-foot radius from the point you touch. |
Comprehend Writing | Your can make sense of foreign writing and strange symbols. |
Dancing Lights | Creates torches or other lights. |
Daze | humanoid creature of 4 HD or less loses next action. |
Depilatory | This spell enables you to selectively shave hair and prevent its regrowth for 24 hours. |
Detect Magic | Detects spells and magic items within 60 ft. |
Direct Conversation | |
Flare | Dazzles one creature (-1 on attack rolls). |
Ghost Sound | Figment sounds. |
Giggle | The target suddenly finds something humorous enough to start giggling (New) |
Grope | This variation of the mage hand spell lets you “feel” a creature from a distance as if you were actually touching it. |
Know Direction | You discern north. |
Light | Object shines like a torch. |
Lullaby | Makes subject drowsy; -5 on Spot and Listen checks, -2 on Will saves against sleep. |
Mage Hand | 5-pound telekinesis. |
Mending | Makes minor repairs on an object. |
Message | Whispered conversation at distance. |
Minor Disguise | You use magic to make minor, cosmetic changes in your appearance. |
Open/Close | Opens or closes small or light things. |
Prestidigitation | Performs minor tricks. |
Read Magic | Read scrolls and spellbooks. |
Resistance | Subject gains +1 on saving throws. |
Songbird | Your control over your voice improves, your unruly hair straightens, and your flesh radiates a healthy glow. You’re ready for showtime. |
Song of Serenity | You channel positive energy through your song, rejuvenating a fatigued target. |
Summon Instrument | Summons one instrument of the caster’s choice. |
1st Level Bard Spells
1st-Level Bard Spells | |
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Alarm | Wards an area for 2 hours/level. |
Ale Goggles | The target perceives everyone else as having a +4 circumstance bonus to his or her Appearance. |
Allure | The recipient of this spell becomes more desirable, likeable, and popular. |
Animate Image | This spell creates a visual representation of a piece of text or static graphic. |
Animate Rope | Makes a rope move at your command. |
Anticipate Peril | A creature affected by anticipate peril gains a preternatural sense of danger. |
Apollo’s Blessing | counters all darkness spells, those within the spell’s radius receive bonuses on Perform and Heal checks. |
Block the Seed | You are incapable of getting someone pregnant or becoming impregnated for the duration of this spell. |
Cause Fear | One creature of 5 HD or less flees for 1d4 rounds. |
Charm Person | Makes one person your friend. |
Cheat | Caster rerolls when determining the success of a game of chance. |
Comprehend Languages | You understand all spoken and written languages. |
Corrupt Weapon | Weapon confirms critical hits against good foes. |
Critical Strike | Upon uttering the ancient phrase that completes the spell, you feel the weapon in your hand drawn toward a creature standing nearby. |
Cure Light Wounds | Cures 1d8 damage +1/level (max +5). |
Detect Secret Doors | Reveals hidden doors within 60 ft. |
Disguise Self | Changes your appearance. |
Distract | The targets are distracted as they study – anything and everything gets their attention, if just for a moment. |
Erase | Mundane or magical writing vanishes. |
Expeditious Retreat | Your speed increases by 30 ft. |
Extract Drug | Creates drug from inanimate object. |
Feather Fall | Objects or creatures fall slowly. |
Friendly Face | Everyone you meet sees you as friendly and nonthreatening. |
Fury Eyes | Your fiery eyes give you an intimidating presence. |
Grease | Makes 10-ft. square or one object slippery. |
Harmony | When you play your instrument, sing your song, recite your epic poem, you fill your allies with greater confidence than normal. |
Hideous Laughter | Subject loses actions for 1 round/ level. |
Honoring the Host | Subject praised or shamed, influencing reactions of witnesses accordingly. |
Hot Foot | With a successful ranged touch attack, magical flames spring to life on the target’s feet. |
Hypnotism | Fascinates 2d4 HD of creatures. |
Identify | Determines properties of magic item. |
Invigorate | This spell banishes feelings of weariness. For the duration, the subject takes no penalties from the fatigued or exhausted conditions. |
Joyful Noise | You create sonic vibrations that negate any magical silence effect in the area. |
Lesser Confusion | One creature is confused for 1 round. |
Little Dipper | A small ladle of glittery lights pours water at your command. |
Magic Mouth | Speaks once when triggered. |
Magic Aura | Alters object’s magic aura. |
No Light | Prevents normal light from illuminating. (New) |
Obscure Object | Masks object against scrying. |
Phantom Musician | This spell causes a Musical instrument to hover above the ground and allows it to animate and play. (New) |
Quickswim | This spell increases your base swim speed by 10 feet; this adjustment counts as an enhancement bonus. |
Ray of Hope | Subject, gains a +2 morale bonus on saving throws, attack rolls, ability checks, and skill checks. |
Remove Fear | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
Remove Scent | With a touch of a wax-covered finger to the subject, you inhale deeply and smell nothing. |
Serene Visage | You gain an insight bonus equal to one-half your caster level (maximum +10) on Bluff checks. |
Share Sensation | This spell enables you to feel physical sensations just like your target feels. |
Silent Image | Creates minor illusion of your design. |
Silver Tongue | Gain +10 bonus to 1 Charisma based skill check, affects 1 sentence only |
Sleep | Puts 4 HD of creatures into magical slumber. |
Sorrow | Subject takes -3 penalty on attacks, saves, and checks. |
Summon Monster I | Calls extraplanar creature to fight for you. |
Undetectable Alignment | Conceals alignment for 24 hours. |
Unnatural Lust | Your target is filled with lust and desire for a single creature or object as designated by you at the time of casting |
Unseen Servant | Invisible force obeys your commands. |
Ventriloquism | Throws voice for 1 min./level. |
Vision of Exquisite Pleasure | Images of tantalizing and overwhelming sexual pleasure consume the affected target, causing him to pause in his tracks and revel in eroticism. |
2nd Level Bard Spells
2nd-Level Bard Spells | |
Addiction | Subject becomes addicted to a drug. |
Alter Self | Assume form of a similar creature. |
Animal Messenger | Sends a Tiny animal to a specific place. |
Animal Trance | Fascinates 2d6 HD of animals. |
Aura of Glory | You invoke the holy words and a soft golden light radiates from you. You feel surer of yourself, bolstered by the power of your beliefs. |
Beguile | As Charm Person, except target is romantically inclined towards you. |
Big Dipper | A large ladle of glittery lights pours refreshments at your command. |
Blindness/Deafness | Makes subject blind or deaf. |
Blur | Attacks miss subject 20% of the time. |
Broca’s Curse of Babble | One subject can speak only babble. |
Calm Emotions | Calms creatures, negating emotion effects. |
Cat’s Grace | Subject gains +4 to Dexterity for 1 min./level. |
Circle Dance | You divine the relative direction and condition of another creature. |
Cloak of Silence | Sometimes there are situations in which you don’t want to be heard – and yet, you have to speak. |
Cure Moderate Wounds | Cures 2d8 damage +1/level (max +10). |
Dance of Ruin | Nondemons take 2d20 damage. |
Darkness | 20-ft. radius of supernatural shadow. |
Daze Monster | Living creature of 6 HD or less loses next action. |
Delay Poison | Stops poison from harming subject for 1 hour/ level. |
Detect Thoughts | Allows “listening” to surface thoughts. |
Discord | Hidden hostilities become prevalent. |
Eagle’s Splendor | Subject gains +4 to Charisma for 1 min./level. |
Elation | Your allies become elated, full of energy and joy. |
Eminently Talented | This spell grants a caster a +5 competance bonus on Perform (sexual techniques) checks. |
Enthrall | Captivates all within 100 ft. + 10 ft./level. |
Escape of the Snake | Skin becomes flexible, +10 bonus to Escape Artist checks. |
Fleet Feet of Hermes | This spell increases your base land speed by 60 feet. |
Fool’s Gold | This spell makes metal objects, such as a bronze statue or a handful of copper coins, appear to be made of gold. |
Gold Finder | You can sense the presence of gold within the range of the spell. |
Fox’s Cunning | Subject gains +4 to Intelligence for 1 min./level. |
Ghostbane Dirge | The target coalesces into a semi-physical form for a short period of time. |
Glitterdust | Blinds creatures, outlines invisible creatures. |
Heroism | Gives +2 on attack rolls, saves, skill checks. |
Hero’s Visage | The caster emanates an aura of greatness, appearing like a hero of ancient legend, who only the bravest dare to approach, let alone fight. |
Hold Person | Paralyzes one humanoid for 1 round/level. |
Hypnotic Pattern | Fascinates (2d4 + level) HD of creatures. |
Karma | You become more charismatic, more intelligent, and wiser. |
Invisibility | Subject is invisible for 1 min./level or until it attacks. |
Irritating Sniveler | Subject appears to be continuously sniveling. |
Limited Telepathy | This spell enables you to create a connection with one other creature with an Intelligence score of 6 or higher within range. |
Locate Object | Senses direction toward object (specific or type). |
Mantle of Love | You imbue the subject with magical energy that protects her from harm, granting her a +4 morale bonus on all saves. |
Mindless Rage | You fill the subject with so great a rage that it can do nothing but focus on engaging you in personal physical combat. |
Minor Image | As silent image, plus some sound. |
Mirror Image | Creates decoy duplicates of you (1d4 +1 per three levels, max 8). |
Misdirection | Misleads divinations for one creature or object. |
Peacock’s Beauty (Hera’s) | The transmuted creature becomes more attractive |
Physique | You become more agile, more resilient, and stronger. |
Pyrotechnics | Turns fire into blinding light or choking smoke. |
Rage | Gives +2 to Strength and Constitution, +1 on Will saves, -2 to AC. |
Rainbow Spray | A spray of rainbow colors stuns and blinds your enemies. |
Resist Temptation | The caster becomes hardened to sexual advances and magical effects that entice him. |
Scare | Panics creatures of less than 6 HD. |
Shatter | Sonic vibration damages objects or crystalline creatures. |
Shriek | Subjects within burst are shaken. |
Silence | Negates sound in 20-ft. radius. |
Snapdragon Fireworks | A favorite display at midsummer festivals, this spell lets you create fireworks in the shape of tiny dragons. |
Song of Festering Death | Subject takes 2d6 damage per round while caster concentrates. |
Sound Burst | Deals 1d8 sonic damage to subjects; may stun them. |
Suggestion | Compels subject to follow stated course of action. |
Summon Monster II | Calls extraplanar creature to fight for you. |
Summon Swarm | Summons swarm of bats, rats, or spiders. |
Tongues | Speak any language. |
Touch Me Not | This spell charges your body with protective energy. |
Vertigo | Subject dizzied, -4 to Dexterity |
Wave of Grief | All within cone take -3 penalty on attacks, saves, and checks. |
Whirling Blade | As you cast this spell, you hurl a single slashing weapon at your foes. |
Whispering Wind | Sends a short message 1 mile/level |
3rd Level Bard Spells
3rd-Level Bard Spells | |
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Adoration | One subject cannot attack you. |
Ale Goggles, Mass | This spell functions as ale goggles, except that it affects multiple creatures. |
Analyze portal | You know the sizes and locations of any magic portals in the area. |
Apollo’s Grace | Through your song, you channel positive energy into your touch, granting temporary hit points. |
Aversion | The target of this spell becomes repulsed and completely disgusted. |
Babble | Victims in 20+5 ft per caster level cone speak babble |
Beauty’s Caress | When touched, the target becomes much more attractive, poised, and self-confident. |
Blink | You randomly vanish and reappear for 1 round/level. |
Celebration | You cause any creatures in the area to feel increasingly more intoxicated the longer you perform a drinking song. |
Charm Monster | Makes monster believe it is your ally. |
Clairaudience/Clairvoyance | Hear or see at a distance for 1 min./level. |
Combat Blessing | By invoking the favour of the gods, the caster augments the combat prowess of himself and his allies. |
Confusion | Subjects behave oddly for 1 round/level. |
Crushing Despair | Subjects take -2 on attack rolls, damage rolls, saves, and checks. |
Cure Serious Wounds | Cures 3d8 damage +1/level (max +15). |
Curse of the Putrid Husk | Subject is unconscious for 1d10 minutes. |
Curse of the Suspicious Mind | Renders subject completely paranoid for 1 hour per level. (New) |
Dance Macabre | Dance holds 1 target per level. |
Daylight | 60-ft. radius of bright light. |
Deep Slumber | Puts 10 HD of creatures to sleep. |
Dispel Magic | Cancels magical spells and effects. |
Displacement | Attacks miss subject 50%. |
Empathic Surge | You broadcast your emotions to those around you – if they fail their saves, those nearby suddenly feel exactly the way you do. |
Fascinate | The victim to become intrigued and infatuated with the caster. |
Fear | Subjects within cone flee for 1 round/level. |
Gaseous Form | Subject becomes insubstantial and can fly slowly. |
Geas, Lesser | Commands subject of 7 HD or less. |
Glibness | You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. |
Good Hope | Subjects gain +2 on attack rolls, damage rolls, saves, and checks. |
Haste | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. |
Haunting Tune | The spell wrapped within your music makes even the most hard-hearted quail. (New) |
Illusory Script | Only intended reader can decipher. |
Imagery | Your music projects an image into peoples minds. (New) |
Invisibility Sphere | Makes everyone within 10 ft. invisible. |
Major Image | As silent image, plus sound, smell and thermal effects. |
Orgasmic Vibrations | A grand, shuddering orgasm overwhelms a living creature that fails its saving throw, making the creature dazed for the duration of the spell. |
Phantom Steed | Magic horse appears for 1 hour/level. |
Remove Curse | Frees object or person from curse. |
Repulsiveness | The target becomes hideous to gave upon, taking 1d6 points of Appearance damage per caster level (maximum 5d6). |
Sadism | For every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks. |
Scrying | Spies on subject from a distance. |
Sculpt Sound | Creates new sounds or changes existing ones. |
Secret Page | Changes one page to hide its real content. |
See Invisibility | Reveals invisible creatures or objects. |
Sepia Snake Sigil | Creates text symbol that immobilizes reader. |
Siren’s Call | The targets of this spell hear a sudden, distant song that instills in them a longing for the sea. |
Slow | One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls. |
Speak with Animals | You can communicate with animals. |
Stunning Screech. | All within 30 ft. are stunned for 1 round. |
Summon Monster III | Calls extraplanar creature to fight for you. |
Tiny Hut | Creates shelter for ten creatures |
Virgin Innocence | Makes target believe the caster is innocent of one deed |
4th Level Bard Spells
4th-Level Bard Spells | |
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Amnesia | This spell causes the target to forget who he is and where he is from. |
Bloodcurdling Scream | Subjects within burst flee for 1 round/level. |
Break Enchantment | Frees subjects from enchantments, alterations, curses, and petrification. |
Cat’s Grace, Greater | This spell functions like cat’s grace, except as noted above. |
Cure Critical Wounds | Cures 4d8 damage +1/level (max +20). |
Deceptive Object | Subject believes that an item is something else that it really is. |
Detect Scrying | Alerts you of magical eavesdropping. |
Dimension Door | Teleport’s you short distance. |
Dolorous Motes | This spell creates flickering motes of light that cause intense mental anguish. |
Dominate Person | Controls humanoid telepathically. |
Eagle’s splendor, Greater | This spell functions like eagle’s splendor, except as noted. |
Empathic Transfer | As empathic surge, but you tap the emotions of another creature within 30 feet and broadcast that individual’s emotions to the target area. |
False Success of the Fool | Subject believes that he completed the task at hand despite being not the case. |
Flowsight | By touching a nearby source of water – you can perceive creatures and objects in contact with the water. |
Freedom of Movement | Subject moves normally despite impediments. |
Ghostbane Dirge, Mass | This spell functions as ghostbane dirge, except that it affects multiple targets. |
Hallucinatory Terrain | Makes one type of terrain appear like another (field into forest, or the like). |
Hold Monster | As hold person, but any creature. |
Improved Cat’s Grace | As Cat’s Grace , but with a longer duration. |
Improved eagle’s splendor | As eagle’s splendor , but with a longer duration. |
Improved Erase | This spell functions as erase except that it can affect all magical symbols, including all symbol spells. |
Improved Fox’s Cunning | As fox’s cunning, but with a longer duration. |
Improved Karma | This spell functions like Karma, except as noted above. |
Improved Physique | As physique, but with a longer duration. |
Insistent Beat | Subjects are at -4 on mental ability and skill checks. |
Invisibility, Greater | As invisibility, but subject can attack and stay invisible. |
Legend Lore | Lets you learn tales about a person, place, or thing. |
Locate Creature | Indicates direction to familiar creature. |
Mark of Apollo | You draw an indelible mark on the subject worthy of Apollo’s blessings |
Martyr’s Cry | Scream, if caster dies in 1 hr, all who heard scream save or cursed. |
Masque | The bard looks like multiple targets close friends. |
Mind to Mind | This spell links the caster with one other individual. |
Modify Memory | Changes 5 minutes of subject’s memories. |
Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on subject. |
Rainbow Pattern | Lights fascinate 24 HD of creatures. |
Repel Vermin | Insects, spiders, and other vermin stay 10 ft. away. |
Secure Shelter | Creates sturdy cottage. |
Seduction | Come to me. |
Shadow Conjuration | Mimics conjuring below 4th level, but only 20% real. |
Shout | Deafens all within cone and deals 5d6 sonic damage. |
Sirine’s Grace | Upon completion of this spell, you are infused with unearthly grace and confidence. |
Speak with Plants | You can talk to normal plants and plant creatures. |
Succor | The spell prevents 1 negative energy level or level drain per 5 caster levels (maximum 4 levels). |
Summon Monster IV | Calls extraplanar creature to fight for you. |
Vision of Exquisite Pleasure, Mass | The spell functions as vision of exquisite pleasure except that it affects multiple creatures. |
Voice of the Dragon | You gain a +10 enhancement bonus on your Bluff, Diplomacy, and Intimidate checks. |
Zone of Silence | Keeps eavesdroppers from overhearing conversations. |
5th Level Bard Spells
5th-Level Bard Spells | |
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Adoring Crowd | A number of subjects within close range cannot attack you. |
Aim of Sagittarius | Your ranged attacks strike with uncanny accuracy. |
Malediction | A malediction is a more severe form of bestow curse. |
Cure Light Wounds, Mass | Cures 1d8 damage +1/level for many creatures. |
Dispel Magic, Greater | As dispel magic, but +20 on check. |
Dissonant Chorus | Music causes Wisdom damage, prevents verbal spellcasting. |
Dream | Sends message to anyone sleeping. |
False Vision M | Fools scrying with an illusion. |
Hedonist’s Delight | confer on the subject heightened sensitivity to pleasurable sensations. |
Heroism, Greater | Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. |
Mind Fog | Subjects in fog get -10 to Wisdom and Will checks. |
Mirage Arcana | As hallucinatory terrain, plus structures. |
Mislead | Turns you invisible and creates illusory double. |
Morality Undone. | Subject becomes evil. |
Nightmare | Sends vision dealing 1d10 damage, fatigue. |
Orpheus’s Song of Sanctuary | This spell wards allies from direct attack. |
Persistent Image | As major image, but no Concentration required. |
Primal Scream | 5 HD or less take 6d6 sonic damage, greater than 5 takes 4d6, all subjects must save or Scare. |
Seeming | Changes appearance of one person per two levels. |
Shadow Evocation | Mimics evocation of lower than 5th level, but only 20% real. |
Shadow Walk | Step into shadow to travel rapidly. |
Song of Discord | Forces targets to attack each other. |
Soul Shackles | Imprisons soul of dead creature in talisman, from which caster can question it. |
Suggestion, Mass | As suggestion, plus one subject/level. |
Summon Monster V | Calls extraplanar creature to fight for you. |
6th Level Bard Spells
6th-Level Bard Spells | |
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Analyze Dweomer | Reveals magical aspects of subject. |
Animate Objects | Objects attack your foes. |
Apollo’s Grace, Mass | This spell functions like Apollo’s grace, save that affects multiple subjects. |
Apollo’s Song of Healing | Through your song, you channel positive energy into a creature to wipe away injury and afflictions. |
Bestow Greater Curse | Subject takes -6 penalty to two abilities; -8 penalty on attacks, saves, and checks; or 75% chance of taking no action. |
Blind Love | Subject falls in love with any creature that you want him to. |
Cat’s Grace, Mass | As Cat’s Grace, affects one subject/level. |
Charm Monster, Mass | As charm monster, but all within 30 ft. |
Cure Moderate Wounds, Mass | Cures 2d8 damage +1/level for many creatures. |
Eagle’s Splendor, Mass | As eagle’s splendor, affects one subject/level. |
Eyebite | Target becomes panicked, sickened, and comatose. |
Find the Path | Shows most direct way to a location. |
Fool’s Forbiddance | Through your antics and performance, you create an area of warding that adversely affects all enemies that dare enter it. |
Fox’s Cunning, Mass | As fox’s cunning, affects one subject/level. |
Geas/Quest | As lesser geas, plus it affects any creature. |
Glam Dicinn | Subject’s appearance and reputation changed forever for the worst. |
Heroes’ Feast | Food for one creature/level cures and grants combat bonuses. |
Irresistible Dance | Forces subject to dance. |
Karma Mass | As Karma, but affecting multiple creatures. |
Nixie’s Grace | You feel a longing for cool waters, and a forceful confidence manifests within you. Your movements and thoughts become filled with grace. |
Orgasmic Vibrations, Mass | As orgasmic vibrations, except this spell affects multiple creatures. |
Permanent Image | Includes sight, sound, and smell. |
Programmed Image | As major image, plus triggered by event. |
Project Image | Illusory double can talk and cast spells. |
Physique Mass | As physique, but affecting multiple creatures. |
Ray of Light | You direct a short ray at the eyes of a target. |
Scrying, Greater | As scrying, but faster and longer. |
Shout, Greater | Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects. |
Sirine’s Song | All within the area must make a Will save or become mesmerized by the music and be drawn to it. |
Sleep of Ages | You throw the targeted creature into an endless sleep. |
Smitten | This spell operates similarly to the fascinate spell, however its effects are more extreme. |
Snowsong | While the snow falls, allies in the area hear a soft, lilting song that bolsters their spirits and confidence. |
Spirit Bow | A phantom bow fire magical arrows at your enemies. |
Summon Monster VI | Calls extraplanar creature to fight for you. |
Sympathetic Vibration | Deals 2d10 damage/round to freestanding structure. |
Wave of Pain | Stuns all within cone for 1 round/2 levels. |
Veil | Changes appearance of group of creatures. |
Youth and Beauty | You return the vigor of youth. |