Goddess Eos

Eos, daughter of Hyperion and Theia, is the rosy-fingered Dawn. Sister of Helios and Selene, she rises from Oceanus each morning to open the sky for the sun.
Eos consorted with the war god Ares and was thereupon cursed with unsatisfiable sexual desire by the jealous Aphrodite. This caused her to abduct a number of handsome young men, most notably Cephalus, Tithonus, Orion and Cleitus. The good-looking Cleitus was made immortal by her. She also asked for Tithonus to be made immortal, but forgot to ask for eternal youth, which resulted in him living forever as a helpless old man.
Eos had two sons, Memnon and Emathion. Memnon fought among the Trojans in the Trojan War and was slain. After Memnon’s death, Zeus was moved by Eos’ tears and granted him immortality.
What Is Happening Right Now?
The Sunrise That Comes Too Late. In 1454, a caravan on the road north of Thessaly has vanished, though every witness swears it set out just before dawn. At the eastern watchtower, the herald Ismene claims to have seen the same red sunrise twice. A stolen bronze lens is projecting a false first light across the valley; the caravan followed it into an abandoned quarry where brigands wait. The characters must track the real route, recover the lens, and free the captives before the next dawn exposes their position. Eos offers a glimpse of the true horizon, but no rescue without mortal courage.
| Eos (Elder Titan) | |
| Colossal outsider (Extraplanar) | |
| Hit Dice | 70d8+700 (1,015 hp) |
| Initiative | +0 |
| Speed | 150 ft. |
| AC | 58 (-8 size, +32 natural, +24 insight) |
| Base Attack/Grapple | +70/+104 |
| Attack | Colossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged |
| Full Attack | Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged |
| Space/Reach | 30 ft./30 ft. |
| Special Attacks | Spell-like abilities, spells |
| Special Qualities | DR 20/epic, SR 40 |
| Saves | Fort +47, Ref +37, Will +50 |
| Abilities | Strength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26 |
| Skills | Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86 |
| Feats | Blind-Fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin) |
| Epic Feats | Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot |
| Climate/Terrain | Mount Olympus |
| Organization | Solitary |
| Challenge Rating | 30 |
| Treasure | Standard |
| Alignment | Neutral Good |
| Advancement | 71-140 HD (Colossal) |

Combat
Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;
3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.
Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.
Spells Eos can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Light and Creation domains. She will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.
Eos’s natural weapons are treated as epic for the purpose of overcoming damage reduction.
Keep this reference growing
If this page helped with your reading or game, you can support its upkeep or explore the curated books.
Explore the Bookshop — epics, classics and stories behind imagined worlds.
