This site is games | books | films

Speak Language (None; Trained Only)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

The Speak Language skill doesn’t work like a standard skill.

  •  The character starts at 1st level knowing one or two languages (according to the character’s race) plus an additional number of languages equal to the character’s Intelligence bonus.
  •  Instead of buying a rank in Speak Language, the character chooses a new language that the character can speak.
  •  The character doesn’t make Speak Language checks. The character either knows a language or the character doesn’t.
  •  A literate character (anyone but a barbarian) can read and write any language she speaks. Each language has an alphabet (though sometimes several spoken languages share a single alphabet).

Common languages and their alphabets summarized:

Languages
LanguageAlphabet
AbyssalInfernal
AquanElven
AuranDraconic
CelestialCelestial
CommonCommon
DraconicDraconic
DruidicDruidic
DwarvenDwarven
ElvenElven
GnomeDwarven
GoblinDwarven
GiantDwarven
GnollCommon
HalflingCommon
IgnanDraconic
InfernalInfernal
OrcDwarven
SylvanElven
TerranDwarven
UndercommonElven

Retry

Not applicable. (There are no Speak Language checks to fail.)

Optional Rules

Liber Mysterium

The Netbook of Witches and Warlocks

By Timothy S. Brannan and The Netbook of Witches and Warlocks Team

Languages

Languages mentioned from our own Earth history. This is to better reflect those myths, stories and history in which the witch appears. But some GMs may not use languages from Earth and prefer the more traditional fantasy languages as list in the Core Rulebooks. Here are some suggested translations.

Languages
EarthFantasy
AtlantianAquan
English, GermanCommon
EnochianCelestial
GaelicElven; Druidic
GreekDwarven or Elven
HebrewDwarven or Elven
LatinDraconic
Others may be substituted as needed.
Scroll to Top