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Raijin

Raijin
God of Thunder painting (not print)
by Japanese artist Hokusai Date 1834-49

The terrible demonic creature Raijin stands before you. His skin is red, while its hair is short, white, and spiky. It’s muscular in the arms, chest, and legs, but has a pot-belly. In each of its hands it holds a heavy mace – one cackles with lightning, the other surrounded in a cacophony of sounds. Behind this creature, are 8 circular, glowing sigils, which all have a triatome symbol upon them. This monster is Raijin, the Demon of Thunder and Lightning.

Originally Posted by RAGNAROKISCOMING2007 of the Wizards Community forums.

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Raijin is a terrible demon that lives only to wreak havoc and destruction with the power of thunder and lightning. He is usually alone on his many rampages, while riding a storm cloud. However, it is not uncommon to see him teamed up with his brothers, Fujin and Suijin, causing untold amounts of destruction.

Raijin stands 13 ft. tall and weighs 2 tons. He speaks Abyssal, Celestial, Common, Dragon, Giant, and Infernal languages.

Raijin, Demon of Lightning and Thunder
Large outsider (chaotic, evil, extraplanar)
Cosmic Rank8
Hit Dice40d8 + 720 (1,040 hp)
Initiative+17
Speed60 ft., fly 100 ft. (average)
Armor Class65 (+8 armor [+5 hide armor], +14 deflection, +8 Dexterity, +25 natural, -1 size) touch 40, flat-footed 57
Base Attack/Grapple+40/+63
AttackThunder Drumstick +66 melee (2d6+27 plus 6d6 sonic/19-20/x3), or Lightning Drumstick +66 melee (2d6+27 plus 6d6 electric/19-20/x3), or Claw +58 melee (4d6+19 plus
3d6 electric/19-20)
Full AttackThunder Drumstick +66/+61/+56/+51 melee (2d6+27 plus 6d6 sonic/19-20/x3), and bite +64 melee (4d8+9 plus 3d6 electric), or Lightning Drumstick +66/+61/+56/+51 melee (2d6+27 plus 6d6 electric/19-20/x3), and bite +64 melee (4d8+9 plus 3d6 electric), or Thunder Drumstick +64/+59/+54/+49 melee (2d6+27 plus 6d6 sonic/19-20/x3), and Lightning Drumstick +64/+59/+54/+49 melee (2d6+27 plus 6d6 electric/19-20/x3), and bite +62 melee (4d8+9 plus 3d6 electric), or 2 claws +58 melee (4d6+19 plus 3d6electric/19-20), and bite +56 melee (4d8+9 plus 3d6 electric)
Space/Reach10 ft./10 ft.
Special AttacksBreath weapon, drums of thunder and lightning, electrifying attacks, spell-like abilities, summon storm cloud
Special QualitiesDamage reduction 25/epic, good, and silver, damage reduction 15/-, Darkvision 60 ft., energy resistance 35 to cold and fire, fast healing 20, immunity to ability damage, ability drain, acid, disease, electricity, energy drain, mind-affecting effects, polymorphing, and sonic, see in darkness, Spell Resistance 51
SavesFort +37, Ref +27, Will +27
AbilitiesStrength 49, Dexterity 28, Constitution 46, Intelligence 17, Wisdom 20, Charisma 39
SkillsBluff +57, Concentration +61, Intimidate +57, Jump +74, Knowledge (religion) +46, Knowledge (the planes) +46, Listen +48, Search +46, Sense Motive +48, Spot +48, Survival +48,
FeatsAwesome BlowCleaveCombat ExpertiseDodgeGreat CleaveGreat FortitudeGreater Two-Weapon FightingImproved Bull RushImproved Critical (claw), Improved InitiativeImproved Two-Weapon Fightinglightning reflexesPower AttackMobilityMulti-AttackSpring AttackTwo-Weapon Fighting,
Epic FeatsEpic FortitudeEpic  ReflexesPerfect Two-Weapon FightingSuperior Initiative
EnvironmentAny
OrganizationSolitary (unique),  or trio (Raijin, Fujin, and Suijin)
CR43
TreasureThunder Drumstick and Lightning Drumstick
AlignmentChaotic Evil

Combat: Raijin’s natural attacks are treated as evil and epic weapons for the purpose of overcoming damage reduction.

Breath Weapon (Su): Once every 1d6 rounds, Raijin can literally unleash a storm from his mouth in a 90 ft. cone. It deals 25d10 points of electricity and sonic damage, and thus, is not subject to resistances or immunities. Reflex save DC 58 halves damage. Creatures hit by this attack must also succeed on 2 Fortitude saves DC 58. The first save is to prevent from being knocked prone for 5 rounds, while the second is to prevent from being deafened for 3d6 rounds. DCs are Constitution-based.

Drums of Thunder and Lightning (Su): Raijin can beat on his beat on his drums with his maces to produce various effects.

lightning bolt – Once per round, as a standard action, Raijin can hit one drum and produce a lightning bolt, which is 120 ft. long. It deals 15d8 points of electricity damage to any creature within range. Reflex save DC 54 halves damage. The victims must also succeed a Fortitude save DC 54 or take an additional 3d8 electricity damage in the following round. DCs are Charisma-based.

Thunderclap – Once per round, as a standard action, Raijin can hit one drum and produce a thunderclap, which is a 90 ft. cone. It deals 15d6 points of sonic damage to any creature within range. Reflex save DC 54 halves damage. The victims must also succeed a Fortitude save DC 54 or become deafened for 1 minute. DCs are Charisma-based.

Storm – Once every 2 minutes, as a full-round action, Rajin can hit all 8 of his drum in rhythmic fashion and produce a storm. Raijin can project the storm anywhere within 500 ft. of himself. The storm itself lasts for 5 rounds. It is 50 ft. in radius and 100 ft. high. It deals 10d10 points of electricity damage and 10d10 sonic damage each round for 5 rounds. All creatures within the storm (except Raijin and those of his choosing), not only take damage, but also take a ·5 penalty to attack and damage rolls as the storm causes the to loose focus. Reflex save DC 54 halves damage. DC is Charisma-based.

Electrifying Attacks (Ex): Raijin·s natural attacks deal an extra 3d6 points of electricity damage. They are also multiplied by 2 on critical hits.

Spell-Like Abilities: CL 40; DC 24 + spell level

At will –bear’s endurance, bull’s strength, chain lightning, chaos hammer, detect good, detect law, Dispel Good, Dispel Law, eagle’s splendor, greater teleport (self and 1000 pounds only), lightning bolt, obscuring mist, ray of enfeeblement, see invisibility, unholy aura, Wind Wall

6/day – storm of vengeance

3/day – disintegrate, power word kill, power word stun

Summon Storm Cloud (Su): As a standard action, Raijin can summon a storm cloud to ride on. The storm carries Raijin at a speed of 300 ft. (perfect) per round. Also Raijin when pass overhead, any creature below him are subject to a lightning bolt spell (CL 20). Reflex save DC 54 halves damage. The cloud can be destroyed after taking 100 points of damage, though Raijin can summon another. However he can only summon a storm cloud 10 times a day. DC is Charisma-based.

Possessions:

Thunder Drumstick: This weapon functions as a +8 Large sonic blasting heavy mace of impact. In Raijin·s hands it deals 5d6 sonic damage instead of the normal 3d6 sonic damage. Also the critical modifier for this weapon is x3 instead of the usual x2 modifier.

Lightning Drumstick: This weapon functions as a +8 Large lightning blasting heavy mace of impact. In Raijin·s hands it deals 5d6 electricity damage instead of the normal 3d6 electricity damage. Also the critical modifier for this weapon is x3 instead of the usual x2 modifier.

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