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Demon, Reluhantis and Unhath

Demon, Reluhantis and Unhath
Midjourney

Reluhantis and Unhath are two Mariliths who have been fused together through magical means, creating a powerful and fearsome entity. As servants of the demon lord Graz’zt, they have been tasked with ruling his realm in his absence, and they do so with a ruthless and iron grip.

Their physical appearance is striking and unforgettable. Standing at over ten feet tall, their bodies are covered in shimmering black scales that reflect the light with an otherworldly sheen. Their six muscular arms each end in razor-sharp talons, and their long, serpentine tails flick back and forth with deadly precision. Their faces are a mix of human and snake, with glowing red eyes that seem to pierce through to the very soul.

Despite their terrifying appearance, Reluhantis and Unhath are incredibly intelligent and cunning. They rule Graz’zt’s realm with an iron fist, crushing any potential rebellion with ruthless efficiency. They are skilled strategists and tacticians, always thinking several steps ahead of their enemies. They are also fiercely loyal to Graz’zt, and will stop at nothing to ensure that his will is done.

However, their reign is not without its challenges. Other demons and even some mortals seek to overthrow them and claim Graz’zt’s realm for themselves. Reluhantis and Unhath are constantly on guard, always ready to strike out at any who would challenge their authority. Theirs is a dangerous and precarious existence, but they are more than capable of rising to the challenge and emerging victorious.


RELUHANTIS

Kain’s 5e Monstrous Manual – Page 55 – Dicefreaks

Large fiend (demon), chaotic evil
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Armor Class 18 (natural)
Hit Points 189 (18d10 + 90)
Speed 40 ft.
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STR 18 (+4) DEX 20 (+5) CON 20 (+5) INT 18 (+4) WIS 16 (+3) CHA 20 (+5)
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Saving Throws Str +10, Con +11, Wis +9, Cha +11
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 13
Languages Abyssal, telepathy 120 ft.
Treasure longsword x6
Challenge 17 (18,000 XP)
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Magic Resistance. Reluhantis has advantage on saving throws against spells and other magical effects.

Magic Weapons. Reluhantis’s weapon attacks are magical.

Reactive. Reluhantis can take one reaction on every turn in combat.

Spellcasting. Reluhantis is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). She knows the following spells:
Cantrips (at will): booming blade, chill touch, fire bolt, mage hand, message
1st level (4 slots): charm person, disguise self, magic missile
2nd level (3 slots): invisibility, levitate
3rd level (3 slots): dispel magic, lightning bolt
4th level (3 slots): storm sphere, vitriolic sphere
5th level (1 slot): cloudkill

ACTIONS
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Multiattack. Reluhantis makes seven attacks, six with her longswords and one with her tail. She can cast a spell with the same action, but must give up a number of longsword attacks equal to the spell level.

Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) acid damage.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 19). Until this grapple ends, the target is restrained, Reluhantis can automatically hit the target with her tail, and she can’t make tail attacks against other targets.

Teleport: Reluhantis magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space it can see.

REACTIONS
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Parry: Reluhantis adds 6 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon. 

Unhath
Large fiend (demon), chaotic evil
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Armor Class 18 (natural)
Hit Points 189 (18d10 + 90)
Speed 40 ft.
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STR 18 (+4) DEX 20 (+5) CON 20 (+5) INT 18 (+4) WIS 16 (+3) CHA 20 (+5)
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Saving Throws Str +10, Con +11, Wis +9, Cha +11
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 13
Languages Abyssal, telepathy 120 ft.
Treasure longsword x6
Challenge 17 (18,000 XP)
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Magic Resistance. Unhath has advantage on saving throws against spells and other magical effects.

Magic Weapons. Unhath’s weapon attacks are magical.

Reactive. Unhath can take one reaction on every turn in combat.

Spellcasting. Unhath is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). She knows the following spells:
Cantrips (at will): chill touch, fire bolt, green flame blade, mage hand, minor illusion
1st level (4 slots): charm person, magic missile, sleep
2nd level (3 slots): alter self, scorching ray
3rd level (3 slots): counterspell, fireball
4th level (3 slots): banishment, greater invisibility
5th level (1 slot): animate objects

ACTIONS
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Multiattack. Unhath makes seven attacks, six with her longswords and one with her tail. She can cast a spell with the same action, but must give up a number of longsword attacks equal to the spell level.

Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) acid damage.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 19). Until this grapple ends, the target is restrained, Unhath can automatically hit the target with her tail, and she can’t make tail attacks against other targets.

Teleport: Unhath magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space it can see.

REACTIONS
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Parry: Unhath adds 6 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon. 

RELUHANTIS

Originally Posted by Kain Darkwind of the Dicefreaks d20 Community.

On this Thread

Reluhantis
Large outsider (Chaotic, Evil, Mazza im)
Hit Dice23d10 + 230 (425 hp)
Initiative+14
Speed40 ft.
Armor Class44 (+6 armor, +5 deflection, +8 Dexterity, +16 natural, -1 size), touch 22, flat-footed 36, combat 53
Base Attack/Combat+23/+38
Attack3 greatswords +38 melee (3d6 + 26 /17-20) or 6 slams +33 melee (1d8 + 11) or tail slap +33 melee (4d6 + 11)
Full Attack3 greatwords +38/+33/+28/+23 melee (3d6 + 26 /17-20) and tail slap +31 melee (4d6 + 5) or 6 slams +33 melee (1d8 + 11) and tail slap +31 melee (4d6 + 5)
Space/Reach10 ft. /10 ft.
Special AttacksAura of unluck, constrict, dark companion, dire curse, improved grab, spell-like abilities, summon demon
Special QualitiesDamage reduction 25/epic, cold iron and good, Darkvision, immunity to electricity and poison, mettle, resistance to acid 40, cold 40, fire 40 and sonic 20, Spell Resistance 31, superior multiweapon fighting, telepathy 200 ft.
SavesFort +41, Ref +37, Will +37
AbilitiesStrength 32, Dexterity 30, Constitution 31, Intelligence 22, Wisdom 22, Charisma 29
SkillsBluff +35, Concentration +36, Diplomacy +35, Disguise +9 (+11 acting), Intimidate +35, Martial Lore +32, Knowledge (arcana) +32, Knowledge (the planes) +32, Knowledge (religion) +32, Knowledge (tactics) +32, Perception +40, Sense Motive +32, Spellcraft +36, Stealth +36, Use Magic Device +35
FeatsCleaveCombat ExpertiseCombat CastingCombat ReflexesGreat CleaveGreater Spell Focus (enchantment), Greater Spell PenetrationImproved DisarmImproved FeintImproved InitiativeImproved TripMultiattackPower AttackSpell Focus (enchantment), Spell Penetration
Epic FeatsEpic FortitudeEpic Will
Climate/TerrainAzzagrat (The Abyss)
OrganizationSolitary (unique)
Challenge Rating23
TreasurePossessions
AlignmentChaotic Evil

Aura of Unluck (Su): 3/day, Reluhantis can cause attacks against her to suffer a 20% miss chance for 12 rounds.

Constrict (Ex): Reluhantis deals 4d6+16 points of damage with a successful grapple check. The constricted creature must succeed on a Fortitude save (DC 32) or lose consciousness for as long as it remains in the coils and for 2d4 rounds thereafter.

Dark Companion (Su): Reluhantis can produce an eerie insubstantial shadow companion at will. Any foe adjacent to the companion suffers a -2 penalty on its saves and AC. The companion moves where Reluhantis directs it on her turn, up to 80 ft. The companion must stay within 120 ft. of Reluhantis. The companion cannot attack, grant a flanking bonus or move into another creature’s space, however if a creature moves through its space, the companion deals it 5d8 vile damage. The companion can be dispelled as if it had a caster level of 23rd, if so, it returns to Reluhantis in 24 hours.

Dire Curse (Su): 6/day, Reluhantis can curse a foe within 60 ft., causing it to take a -6 penalty on attacks, saves, ability checks, skill checks and damage rolls for an hour. Will DC 30 negates.

Improved Grab (Ex): To use this ability, Reluhantis must hit with her tail slap attack. She can then attempt to start a grapple as a free action without provoking an attack of opportunity. If she succeeds on the grapple check, she can constrict.

Spell-Like Abilities:

Caster level 23rd.

Spells: Reluhantis casts spells as a hexblade.

Spells per day: 6/5/5/5 (DC 19 + spell level, DC 21 for enchantment, caster level 23rd)

Spells known:

Summon Demon (Sp): Twice per day Reluhantis can summon 4d10 dretches, 1d4 hezrou, one nalfeshnee, one glabrezu or another marilith.

Superior Multiweapon Fighting: Reluhantis can attack with all six of her arms any time she could attack with one. She takes no penalty to its attacks.

Skills: mariliths have a +8 racial bonus on Perception checks.

Possessions: Reluhantis wields 3 +5 keen greatswords of collision. She wears gloves of spell disruption, a ring of defense +5, a ring of water elemental command and a darkskull as a helmet. Her armor, a suit of +6 heavy fortification chain, is a major artifact known as the Invulnerable Coat of Arnd and accounts for her increased damage reduction and energy resistance.

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