Phoebe, Oracle of Celestial Foresight
Meet Phoebe: the forgotten Titaness whose divine bloodline shaped the fate of the Olympian gods!
- Pantheon: Greek (Titanic)
- Deity Title: Titaness of Bright Intellect & Prophecy
- Deity Symbol: A radiant open eye above a stylized sunburst
- Home Plane: Thean Olympus (astral sanctum of Delphi)
- Deity Level: Greater Deity (Primordial Titan)
- Alignment: Lawful Neutral
- Aliases: Radiant One; Oracle Mother; Delphi’s First Voice
- Superior: Gaia (Mother Earth); Uranus (Father Sky)
- Traditional Allies: Themis; Coeus; Leto
- Traditional Foes: Forces of Chaos; Rogue Diviners
- Divine Artifact: Crystal Diadem of Delphi
- Servants: Scrying Priests of Delphi; Keepers of Celestial Scrolls
- Servitor Creatures: Silver-mane Griffons; Star-eye Owls
- Sacred Animal: Owl
- Manifestations: Luminous figure in white-gold robes; Column of light at Delphi
- Signs of Favor: Vivid prophetic dreams; Silver moonflowers blooming out of season
- Worshipers: Oracles; Scholars; Rulers
- Cleric Alignments: Lawful Neutral; Neutral Good
- Specialty Priests: Augurs; Pythic Chanters
- Holy Days: First Full Moon of Spring; Eclipse Vigil
- Portfolio: Prophecy, Wisdom, Knowledge, Cosmic Balance
- Domains: Knowledge; Trickery; Light
- Favored Weapon: Ceremonial Rod of Insight
- Favored Class: Oracle; Diviner Wizard
- Favored Race: Humans; Elves
- Duties of the Priesthood: Maintain prophetic scrolls; Conduct oracular rites; Guide vision quests; Advise rulers
- Major Cult/Temple Sites: Great Temple of Delphi; Ivory Archive at Athens; Moonlit Spire of Asteria
- Benefits: +2 Insight & History; Daily illusion immunity; True dreams
- Significant Others: Coeus; Leto; Asteria
Phoebe stands today as a living embodiment of primordial wisdom and bright foresight, her name—“bright” or “radiant”—echoing in every prophetic utterance. She claims authority over the Oracle of Delphi, guiding seekers through the veil of time with unerring clarity. As consort to Coeus and mother to Leto and Asteria, her luminous legacy extends into the reign of Apollo, Artemis, and Hecate.
Identity and Origins
Phoebe is one of the first-generation Titans, born of Uranus (Sky) and Gaia (Earth), embodying the luminous union of heaven and earth.
Her Greek name, Φοίβη (Phoíbē), literally means “bright” or “radiant,” an epithet later shared with Apollo as Phoebus.
Though later poets liken her to lunar goddesses, she herself is not worshipped as a moon deity in ancient cult practice.
Domains and Role
Phoebe holds dominion over prophecy and intellect, weaving visions of the future for mortals and gods alike.
She is the original keeper of Delphi’s oracle, speaking through the Pythia before bequeathing its power to Apollo.
Her bright insight purifies doubt and steers destinies toward balance and harmony.
Family and Descendants
In union with her brother-consort Coeus—the Titan of inquiry—Phoebe mothers two daughters: Leto and Asteria .
Through Leto, she becomes grandmother to Apollo and Artemis, ensuring her gift of foresight shapes both sunlit and moonlit realms.
Asteria, in turn, bears Hecate, extending Phoebe’s influence into magic, crossroads, and the mysteries of night.
Modern Presence and Legacy
Artists and writers revive Phoebe’s radiance in paintings, poems, and digital art, casting her as a living oracle for contemporary seekers.
Pilgrims still journey to Delphi under her aegis, trusting her unerring vision to navigate political storms and personal crossroads.
Her name endures in astronomy as well: Saturn’s moon Phoebe bears her title across the heavens.
Purpose and Aspirations
Phoebe’s purpose is to sustain the sacred flame of insight, dispelling the shadows of uncertainty for all who call upon her.
She strives to align mortal and divine choices with cosmic harmony, offering prophecy as the truest gift to a world adrifts.
Her enduring hope is that every soul she touches will walk unwaveringly toward its brightest destiny.
Phoebe 5e
Phoebe 3.5
Phoebe
Primordial Titaness of Bright Intellect & Prophecy
Huge deity (titan), Lawful Neutral
Armor Class 28 (natural celestial armor)
Hit Points 1,200 (40d12 + 400)
Speed 60 ft., fly 120 ft. (hover)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
30 (+10) | 26 (+8) | 30 (+10) | 34 (+12) | 40 (+15) | 36 (+13) |
Saving Throws Str +20, Dex +18, Con +22, Int +25, Wis +30, Cha +28
Skills Arcana +30, History +30, Insight +30, Perception +30, Religion +30
Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities psychic, poison
Condition Immunities charmed, frightened, blinded, deafened, exhaustion, poisoned
Senses truesight 120 ft., passive Perception 40
Languages all, telepathy 1 mile
Challenge 50 (62,000 XP)
Divine Traits
Divine Awareness. Phoebe knows the location and true name of any creature within 1 mile that has an Intelligence score.
Divine Resilience. When reduced to 0 hit points, Phoebe instead drops to 1 and immediately regains 100 hit points. Once used, this trait can’t be used again until after a long rest.
Legendary Resistance (5/Day). If Phoebe fails a saving throw, she can choose to succeed instead.
Spellcasting
Phoebe is a 30th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 38, +30 to spell attacks). She has the following spells prepared:
Cantrips (at will):
- light, guidance, thaumaturgy, spare the dying
1st Level (8 slots):
- command, identify, bless, shield of faith, burning hands, faerie fire, charm person, disguise self, cure wounds
2nd Level (8 slots):
- augury, suggestion, lesser restoration, spiritual weapon, flaming sphere, scorching ray, mirror image, pass without trace, dispel magic
3rd Level (8 slots):
- nondetection, speak with dead, beacon of hope, revivify, daylight, fireball, blink
4th Level (8 slots):
- arcane eye, confusion, death ward, guardian of faith, dimension door, polymorph, wall of fire
5th Level (8 slots):
- legend lore, scrying, dispel evil and good, flame strike, dominate person, modify memory
6th–9th Level (divine high-level, 3 slots each of 6th–8th, 2 of 9th):
- 6th: heal, wall of light
- 7th: plane shift, etherealness
- 8th: holy aura, earthquake
- 9th: mass heal, true resurrection, time stop (reflavored “Temporal Glimpse”), wish, miracle
Actions
Multiattack. Two Radiant Bolt attacks, then Divine Verdict.
Radiant Bolt. Ranged Spell Attack: +25 to hit, range 300 ft., one target. Hit: 45 (10d8) radiant damage and the target is blinded until end of its next turn.
Divine Verdict. Melee Spell Attack: +25 to hit, reach 10 ft., one target. Hit: 60 (12d10) force damage, and the target must succeed on a DC 38 Wisdom save or be stunned until end of its next turn.
Legendary Actions
Phoebe can take 5 legendary actions, regaining them at the start of her turn. Options:
- Cantrip. Cast one cantrip.
- Prophetic Glimpse. One creature within 120 ft. rerolls one attack roll, saving throw, or ability check (must use the new roll).
- Divine Flash (2 actions). 30-ft. radius burst; each creature must save DC 38 Dex or take 55 (10d10) radiant damage, half on success.
- Oracle’s Rebuke (3 actions). One target within 120 ft. must save DC 38 Wis or be incapacitated until end of its next turn.
Lair Actions
On initiative count 20 (losing ties), Phoebe invokes one:
- Oracle’s Vision. Chosen creatures gain advantage on their next saving throw.
- Veil of Delphi. 60-ft. sphere blinds enemies within until end of their next turn.
Regional Effects
While Phoebe is within 1 mile:
- Oracles gain +2 Insight, History, Religion checks.
- Once per day, any scholar can cast legend lore without components.
- Night skies glow dimly, granting advantage on saving throws vs. being frightened.
Divine Artifacts
Crystal Diadem of Delphi (worn). +5 to Phoebe’s spell save DCs; advantage on Wisdom checks; at-will scrying (no components).
Rod of Oracular Insight. As a bonus action, grants one ally within 120 ft. advantage on one attack roll, saving throw, or ability check before Phoebe’s next turn.

Phoebe is a daughter of Uranus and Gaia associated with the moon (see Selene). Her consort is her brother Coeus, with whom she had two daughters, Leto, who bore Artemis and Apollo, and Asteria, a star-goddess who bore Hecate.
Phoebe (Elder Titan) | |
Colossal outsider (Extraplanar) | |
Hit Dice | 70d8+700 (1,015 hp) |
Initiative | +0 |
Speed | 150 ft. |
AC | 58 (-8 size, +32 natural, +24 insight) |
Base Attack/Grapple | +70/+104 |
Attack | Colossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged |
Full Attack | Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged |
Space/Reach | 30 ft./30 ft. |
Special Attacks | Spell-like abilities, spells |
Special Qualities | DR 20/epic, SR 40 |
Saves | Fort +47, Ref +37, Will +50 |
Abilities | Strength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26 |
Skills | Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86 |
Feats | Blind-Fight, Cleave, CombatExpertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin) |
Epic Feats | Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot |
Climate/Terrain | Mount Olympus |
Organization | Solitary |
Challenge Rating | 30 |
Treasure | Standard |
Alignment | Neutral |
Advancement | 71-140 HD (Colossal) |
Combat
Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;
3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.
Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.
Spells Mnemosyne can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Moon and Knowledge domains. She will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.
An Mnemosyne’s natural weapons are treated as epic for the purpose of overcoming damage reduction.
Phoebe steps from the swirling mists of Delphi at dawn, her footsteps silent but for the faint hum of prophecy that trails her like a living cloak. Each morning, she breathes in the scent of olive groves and rose petals stirred by cool mountain air, and she speaks truth into the ear of the Pythia, guiding kings and poets alike toward choices they cannot yet imagine.
Dawn of Influence
In the courts of Byzantium, she leans close to emperors as they wrestle with intrigue and rebellion. Her voice is a whisper that unravels conspiracies before they form, steering alliances toward stability. When the Fourth Crusade breaches Constantinople in ransacked fury, Phoebe does not intervene with divine thunder—she threads subtle visions into the dreams of generals and merchants, planting seeds of mercy that bloom long after the walls have fallen.
Weaving through the Renaissance
By the time Florence hums with the first stirrings of humanist art, Phoebe drifts through open windows of drafty studios. She touches the brush of a young painter who doubts his talent, igniting a spark that will one day illuminate Michelangelo’s David. At the court of the Medici, she offers gentle counsel in moments of hesitation, so that Lorenzo’s diplomacy ripples outward, nurturing a cradle for artists and scholars that will define an age.
Across the Seas
As Iberian ships cast off from Lisbon’s harbor, Phoebe’s vision sweeps across the ocean’s horizon. She plants in captains’ hearts a longing for discovery balanced by caution, softening the weight of ambition that threatens to drown lesser men. When caravels first glimpse the shores of West Africa, she guides a humble scribe’s hand to record not conquest alone but the mingling of worlds.
The Eve of Change
In the shadowed cloisters of medieval monasteries, Phoebe’s light glows on parchment illuminated by candle flame. She inspires scribes to preserve ancient wisdom even as they transcribe new ideas about stars and spheres. When whispers of Gutenberg’s press begin to swirl, she breathes hope into guildsmen’s plans, nudging the first movable type toward a future where knowledge spreads as swiftly as fire.
Goals and Desires
Phoebe’s heart beats for a world where insight outshines ignorance. She longs to see every mind awaken to the rhythm of truth, every leader guided by foresight rather than fear. In her quiet confidence, she hopes to weave a tapestry of ages bound by the golden thread of wisdom—so that when Europe steps into the dawn of the modern era, it does so on paths lit by her radiant gift.
Ever-Present Watcher
And so Phoebe walks on, a Titaness unbound by time. Through sieges and councils, voyages and studio halls, she moves unseen yet always felt, her radiant purpose unchanged: to illuminate the hidden patterns of fate and to shepherd humanity toward its brightest possibilities.
Her Plan
Phoebe’s plan unfolds on three intertwined levels:
- Seed the Future Through Insight
She sows prophetic glimpses into the lives of would-be leaders, artists, and scholars, nudging them toward choices that magnify learning, compassion, and balance. By whispering caution into conquerors’ ambitions and inspiration into creators’ hands, she hopes to shape a world where foresight tempers power and innovation uplifts humanity. - Preserve and Disseminate Sacred Knowledge
Behind cloistered doors and within guarded archives, Phoebe guides scribes and visionaries to rescue lost scrolls, refine new ideas, and share truths that might otherwise vanish. As the printing press hums to life, she amplifies her reach—ensuring that once-secret wisdom flows into every curious mind. - Weave an Ever-Bright Tapestry of Harmony
Across centuries and continents, her long game is unity through understanding. By keeping the oracular flame alive—from Delphi’s heights to Renaissance courts and beyond—she strives to bind disparate peoples with a shared reverence for knowledge and a collective orientation toward light, not shadow.
At every turning point in history, Phoebe’s plan is the same: plant the spark of clarity, protect the flame of truth, and watch it grow into a beacon that guides both gods and mortals to their highest, brightest destinies.