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Angel, Dominion

By Abbott Handerson Thayer - http://farm1.static.flickr.com/196/488876348_c6d6478a9c_o.jpg, Public Domain, https://commons.wikimedia.org/w/index.php?curid=4882572, Angel, Dominion
By Abbott Handerson Thayer – http://farm1.static.flickr.com/196/488876348_c6d6478a9c_o.jpg, Public Domain, https://commons.wikimedia.org/w/index.php?curid=4882572

The Dominions , also known as the Hashmallim, hold the task of regulating the duties of lower angels. It is only with extreme rarity that the angelic lords make themselves physically known to mortals. They are also the angels who preside over nations.

The Dominions are believed to look like divinely beautiful humans with a pair of feathered wings, much like the common representation of Angels, but they may be are distinguished from other groups by wielding orbs of light fastened to the heads of their sceptres or on the pommel of their swords.

Originally Posted by Kain Darkwind of the Dicefreaks forums.

On this Thread

Dominion
Medium outsider (Angel, Good)
Hit Dice15d8 + 90 (157 hp)
Initiative+6
Speed40 ft., Fly 90 ft. (good)
Armor Class36 (+8 armor, +6 Dexterity, +12 natural), touch 16, flat-footed 30
Base Attack/Grapple+15/+25
AttackHoly flametongue +26 melee (1d8 + 11 and 1d6 fire /17-20/x2 and 1d10 fire)
Full AttackHoly flametongue +26/+21/+16 melee (1d8 + 11 and 1d6 fire /17-20/x2 and 1d10 fire) and 2 wings +23 melee (1d6 + 5 and stun)
Space/Reach5 ft./5 ft.
Special AttacksSpell-like abilities, stun, summon angels, turn undead
Special QualitiesDamage reduction 15/greater magic and evil, Darkvision, fast healing 10, Low-Light Vision, immunity to electricity, sonic, mind affecting effects and petrification, resistance to cold 10 and fire 10, Spell Resistance 30
SavesFort +15, Ref +15, Will +15
AbilitiesStrength 30, Dexterity 23, Constitution 23, Intelligence 20, Wisdom 22, Charisma 22
SkillsConcentration +24, Diplomacy+28, Intimidate +24, Knowledge (History) +23, Knowledge (Nature) +23, Knowledge (Nobility and royalty) +23, Knowledge (The planes) +23, Knowledge (Religion) +23, Listen +24, Perform (wind instruments) +24, Sense Motive +24, Spellcraft +23, Spot +24
FeatsCleave, Combat Reflexes, Flyby Attack, Improved Critical (sword), Multiattack, Power Attack
EnvironmentUpper Planes
OrganizationSolitary or with host (10-40 ishim, 5-20 authorities, 3-12 powers)
Challenge Rating16
TreasureHoly flametongue, celestial armor
AlignmentAlways good (any)
Advancement16-18 HD (Medium)

Spell-Like Abilities:

Caster level 15th

Stun (Ex): Any creature struck by a dominion’s wings must make a Fortitude save (DC 23) or be stunned for 1d6+1 rounds.

Summon Angels (Sp): Once per day, a dominion can summon 1 power, 1d6 authorities or 2d6 ishim. This is the equivalent of a 5th level spell.

Turn undead: A dominion turns undead as a 15th level cleric. It gains a +2 synergy bonus on turning checks.

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