monster Demon, Ashetha, Concubine of Graz’zt
Demon, Ashetha, Concubine of Graz’zt
Originally Posted by Kain Darkwind of the Dicefreaks d20 Community.
| Ashetha, Concubine of Graz’zt | |
| Large monstrous humanoid | |
| Hit Dice | 37d8 + 185 (481 hp) |
| Initiative | +8 |
| Speed | 50 ft. |
| Armor Class | 40 (+8 Dexterity, +23 natural, -1 size), touch 17, flat-footed 32 |
| Base Attack/Grapple | +37/+56 |
| Attack | Eldritch blast +44 ranged touch or tail +47 melee (4d8 + 16) |
| Full Attack | Eldritch blast +44 ranged touch or 2 touches +47 melee touch (2d6 Wisdom drain) and tail +45 melee (4d8 + 16) |
| Space/Reach | 10 ft. /10 ft. |
| Special Attacks | Constrict, eldritch blast 12d6, invocations, spell-like abilities, spells |
| Special Qualities | Alternate form, damage reduction 10/good and cold iron, eldritch spellweave, fast healing 10, immune to electricity, resistance to acid 10 and fire 10 |
| Saves | Fort +25, Ref +28, Will +24 |
| Abilities | Strength 32, Dexterity 27, Constitution 21, Intelligence 22, Wisdom 19, Charisma 34 |
| Skills | Bluff +60, Concentration +45, Diplomacy +38, Disguise +12 (+16 acting), Hide +32, Intimidate +36, Knowledge (arcana) +26, Knowledge (the planes) +26, move silently +48, Sense Motive +24, Spellcraft +48, Spot +24 |
| Feats | Dark Speech, Improved Grapple, Maximize Spell, Multiattack, Power Attack, Quicken Spell, Quicken Spell-Like Ability (x2), Violate Spell, Widen spell |
| Epic Feats | Automatic Quicken Spell (x2), Improved Metamagic Capacity |
| Climate/Terrain | Azzagrat (The Abyss) |
| Organization | Solitary (unique) or with harem |
| Challenge Rating | 25 |
| Treasure | Triple Standard |
| Alignment | Neutral Evil |
Constrict (Ex): Ashetha deals 8d8 + 16 points of damage with a successful grapple check. In addition, constricted creatures automatically suffer 1d4 points of Wisdom drain.
Invocations (Sp): Ashetha uses invocations as a 24th level warlock.
Invocations known: beguiling influence, flee the scene, mask of flesh*, nightmares made real*, painful slumber of the ages*, path of shadow, retributive invisibility[/i] (DC 28), soulreaving aura*, voracious dispelling
Eldritch essence: greatreach blast*, spellblast*, Utterdark blast Blastshape: eldritch cone (DC 27), eldritch spear
*Complete Mage
Spell-like Abilities:
- Always active – see invisibility;
- at will – charm monster (DC 27), lightning bolt (DC 25), magic missile, mirror image, persistent image (DC 27), suggestion (DC 25);
- 3/day – dominate person (DC 28), Mindrape (DC 31), project image.
Caster level 29th
Spells: Ashetha casts spells as a sorcerer.
Spells per day: 9/9/9/9/8/8/8/8/7/2/2/2; Caster level 24th, DC 22 + spell level
Spells known:
- 0 – acid splash, amaneusis, dancing lights, detect magic, ghost sound, prestidigitation, read magic, Silent Portal, touch of fatigue;
- 1st – magic aura, shield, ray of enfeeblement, Serene Visage, ventriloquism;
- 2nd – detect thoughts, Mindless Rage, misdirection, scorching ray, touch of idiocy;
- 3rd – nauseating breath, nondetection, unluck vampiric touch;
- 4th – dimensional anchor, hallucinatory terrain, ruin delver’s fortune, Voice of the Dragon.
- 5th – hold monster, mind fog, mirage arcana, Wrack;
- 6th – geas/quest, greater dispel magic, illusory pit;
- 7th – greater teleport, insanity, limited wish;
- 8th – demand, maze, superior invisibility;
- 9th – energy drain, shapechange, time stop.
Eldritch Spellweave (Su): Ashetha can apply any of her eldritch essence invocations to spells she casts, increasing the casting time to a full round action. Only one target can be affected by the eldritch essence. She may make use of this ability 15 times per day.
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