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Harley Quinn / Harleen Quinzel

Harley Quinn / Harleen Quinzel
Harley Quinn with the Joker on the cover of Batman: Harley Quinn (Oct. 1999). Art by Alex Ross.

Harleen Quinzel, a former criminal psychiatrist who fell in love with the Joker and became his most famous accomplice. She wears the clothing of a traditional harlequin jester and affectionally refers to the Joker as “Puddin'” and “Mr. J”

Originally Posted by Kain Darkwind of the Dicefreaks forums.

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Harley Quinn
Medium humanoid
Wounds13 WP, 65 VP (10d8+10)
Initiative+6
Speed30 ft.
AC27 (+6 defense, +6 Dexterity, +5 Dodge) touch 27, flat footed 16
Base Attack/Grapple+7/+8
AttackUnarmed strike +13 melee (1d4 + 2)
Full AttackUnarmed strike +13/+8 melee (1d4 + 2) or mallet +15 melee (3d6 + 5 and stunning /19-20)
Space/Reach5 ft. /5 ft.
Special
Attacks
Sneak attack +2d6
Special
Qualities
Agile fighting, fast acrobatics, improved evasion, opportunist, steady stance
SavesFort +4, Ref +16, Will +3
AbilitiesStrength 14, Dexterity 22, Constitution 13, Intelligence 19, Wisdom 11, Charisma 16
SkillsBalance +21, Bluff +16, Diplomacy +5, Disguise +9 (+11 acting), Escape Artist +19, Handle Animal +16, Jump +23, Knowledge (behavioral sciences) +17, Move Silently +19, Perform (comedy) +16, Sleight of Hand +13, Tumble +26
FeatsAcrobatic, Acrobatic Strike, Combat Martial Arts, Combat Reflexes, lightning reflexes, Skill Focus (Tumble), Tumbling Feint, Weapon Finesse
Climate/TerrainGotham
OrganizationSolitary (unique) with ‘babies’ (2 hyenas) or with Joker and gang.
Challenge
Rating
8
TreasureEquipment, standard money
AlignmentChaotic Neutral with Evil tendencies

Agile fighting

Harley gains an additional +2 Dodge bonus while fighting defensively. She takes no penalty to her Armor Class or melee attack rolls when kneeling, sitting or prone. Harley can stand up from the prone position as a free action that doesn’t provoke attacks of opportunity.

Fast Acrobatics

Harley can avoid the normal penalties for accelerated movement while using her acrobatic talents. She ignores the normal -5 penalty when making a Balance check while moving at her full normal speed. She can Climb at half her speed as a move action without taking a -5 penalty on her Climb check. Finally , she can Tumble at her full speed without taking the nomal -10 penalty on her Tumble check.

Steady Stance

Harley is not considered flat-footed while balancing or Climbing, and she adds a +10 bonus on Balance or Climb checks to remain balancing or Climbing when she takes damage.

Possessions

Harley wields an oversized novelty mallet, along with a variety of trick weapons. The mallet deals damage as a Large maul, and has a +2 enhancement bonus to attack and damage. Those struck by the mallet must make a Fortitude save (DC = 15 + damage dealt) or be stunned for 1d4 rounds.

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