feat Acrobatic
Acrobatic (General)
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Benefit: You get a +2 bonus on all Jump checks and Tumble checks.
What Acrobatic Improves
Acrobatic improves two movement skills at once. Jump covers leaps and clearing obstacles, while Tumble covers controlled movement through dangerous spaces and other acrobatic manoeuvres. The +2 bonus applies whenever either skill is rolled.
When Acrobatic Is Useful
- Characters who move through difficult battlefields and need reliable Tumble checks.
- Explorers who frequently cross gaps, pits, broken ground or vertical obstacles.
- Mobile characters who want one feat to support two related movement skills rather than specialising in only one.
Acrobatic Example
A character uses Jump to clear a broken bridge and later uses Tumble to move past a threatened space. Acrobatic adds +2 to both checks. The feat does not change the action required by either skill or remove the normal consequences of failing the check.
See the Feats index for other skill and movement options.
Keep this reference growing
If this page helped with your reading or game, you can support its upkeep or explore the curated books.
Explore the Bookshop — epics, classics and stories behind imagined worlds.
