Dabble Folk Magic — Legacy Witch Art
Folk Magic is a legacy Witch Art of household charms, roadside practice, local divination, healing, weather lore and practical ritual. It belongs to the preserved d20 Dabble system.
Choose Folk Magic If…
- You want practical household magic, charms, healing and local lore.
- You enjoy being the Witch ordinary people actually seek out when something strange happens.
- You want a grounded Art that fits villages, roads, farms and everyday problems.
What it feels like to play: Folk Magic is deliberately practical. Your best scenes may involve finding a lost child, breaking a minor curse or knowing the old remedy everyone else dismissed.
Legacy rules note
This Art uses the preserved d20 Witch rules. Its original prerequisites and spell progression remain below; other editions need a deliberate conversion.

Folk Magic is an improvised household and roadside art practised by some itinerant halfling families, village herbalists, midwives, charm-makers, diviners and other witches who learn through local custom rather than formal schools. No people has a monopoly on it, and travelling halflings are as likely to preserve practical healing, weather lore, horticultural charms and protective rites as curses or divination.
Power: The witch can take the Fortune telling feat for free or select two of the following as class skills: Gather Information, Knowledge (local), Perform, or Sleight of Hand.
Spells:
- 0 Purify Food and Drink,
- 1 Goodberry,
- 2 fog cloud,
- 3 bestow curse,
- 4 speak with dead,
- 5 Bite of the Werewolf,
- 6 Legend Lore,
- 7 Mandragora,
- 8 refuge,
- 9 power word kill.
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