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Lycanthrope, WereJaguar

jaguar, stains, look, Lycanthrope, WereJaguar

WereJaguars in Human form can appear to have light hair, freckles, fair skinned, tend to be sleekly muscular and very agile. Those afflicted by a Black Jaguar tend to have dark hair, and tend to have jet black skin.

Originally Posted by Anaesthesia of the Barrok’s Tower forums.

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The WereJaguar presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Strength 13, Dexterity 11, Constitution 12, Intelligence 10, Wisdom 9, Charisma 8.

Many Spotted WereJaguars tend to be sorcerers or clerics. WereJaguar clerics also have access to the Animal Domain. Black WereJagaurs usually become Rogues, and many furthering themselves as Rogue/shadowdancers.

WereJaguar (Lycanthrope)
Human Form Medium Humanoid (Human, Shapechanger)
TypeLycanthrope
Hit Die1d8+1, plus 3d8+6 (39 hp)
Initiative+4
Speed30 FT (6 Squares)
AC15 =10+2+2+1 (leather armor, amulet of natural armor +1)
BAB/Grapple+1/+2
AttackDagger (Damage: 1d4, Critical: 19-20×2)
Full AttackDagger or short sword (Damage: 1d6, Critical: 19-20×2)
Space/Reach5ft/5ft
Special Attacks
Special QualitiesAlternate Form, Jaguar Empathy, Low-Light Vision, Scent
SavesFort +5, Ref +1, Will +1
AbilitiesStrength 13, Dexterity 11, Constitution 12, Intelligence 10,Wisdom 11,Charisma 8
SkillsBalance +12, Climb +11, Hide +4*, Jump +11, Listen +6, Move Silently +8, Spot +6, Handle Animal +6
FeatsIron Will, Alertness, Weapon Finesse
EnvironmentWarm Forests
OrganizationSolitary or Pair
Challenge Rating3
TreasureStandard
AlignmentChaotic Neutral
AdvancementBy Character Class
LA+3
Jaguar Form
TypeLycanthrope
Hit Die1d8+1, plus 3d8+6 (39 hp)
Initiative+4
Speed40ft (8 Squares), Climb 20ft
AC17 (+4 Dexterity, +3 Natural, amulet of natural armor +1)
BAB/Grapple+2/+5
AttackBite +6 melee (1d6+3)
Full AttackBite +6 melee (1d6+3) and 2 claws +1 melee (1d3+1)Space/Reach: 5ft/5ft
Special AttacksCurse of Lycanthropy, Improved Grab, pounce, rake 1d3+1
Special QualitiesAlternate Form, Jaguar Empathy, Low-Light Vision, Scent, Damage Reduction 10/silver
SavesFort+5, Ref +7 Will +2
AbilitiesStrength 16, Dexterity 19,Constitution 15, Intelligence 2,Wisdom 12, Charisma 6
SkillsBalance +12, Climb +11, Hide +4*, Jump +11, Listen +6, Move Silently +8, Spot +6, Handle Animal +6
FeatsIron Will, Alertness, Weapon Finesse
EnvironmentWarm Forests
OrganizationSolitary or Pair
Challenge Rating3
TreasureStandard
AlignmentChaotic Neutral
AdvancementBy Character Class
LA+3
Hybrid Form
TypeLycanthrope
Hit Die1d8+1, plus 3d8+6 (39 hp)
Initiative+4
Speed40ft (8 Squares), Climb 20ft
AC17 (+4 Dexterity, +2 Natural, amulet of natural armor +1)
AttackBite +6 melee (1d6+3)
Full AttackBite +6 melee (1d6+3) and 2 claws +1 melee (1d3+1)
Space/Reach5ft/5ft
Special AttacksCurse of Lycanthropy
Special QualitiesAlternate Form, Jaguar Empathy, Low-Light Vision, Scent, Damage Reduction 10/silver
SavesFort+5, Ref +7 Will +2
AbilitiesStrength 16, Dexterity 19,Constitution 15, Intelligence 2,Wisdom 12, Charisma 6
SkillsBalance +12, Climb +11, Hide +4*, Jump +11, Listen +6, Move Silently +8, Spot +6, Handle Animal +6
FeatsIron Will, Alertness, Weapon Finesse
EnvironmentWarm Forests
OrganizationSolitary or Pair
Challenge Rating3
TreasureStandard
AlignmentAlways Chaotic Neutral
AdvancementBy Character Class
LA+3

Combat

Alternate Form (Su): A werejaguar can assume a bipedal hybrid form or the form of a jaguar.

Curse of Lycanthropy (Su): Any humanoid or giant hit by a werejaguar’s bite attack in animal or hybrid form must succeed a DC 15 Fortitude save or contract Lycanthropy.

Pounce (Ex): If a werejaguar in the form of a jaguar charges an opponent, it can make a full attack, including 2 rake attacks.

Improved Grab (Ex): To use this ability, a werejaguar in jaguar form must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Rake (Ex): Attack bonus +5 melee, damage 1d3+1

Jaguar Empathy (Ex): Communicate with jaguars and dire jaguars, and a +4 on Charisma-based checks against jaguars and dire jaguars.

Skills: *When in Jaguar or Hybrid form, Hide increases to +8, when in tall grass.

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