Weather Domain

Storm, sky, mist and the force of changing weather.
At a Glance
| Divine Sphere | Weather, storms, wind and rain |
|---|---|
| Rules Traditions | Pathfinder 1e; third-party Greek d20 3.x |
| Campaign Patrons | Zeus, Athena and Demeter |
Edition Applicability
Pathfinder 1e uses the Core Rulebook Weather Domain. The Greek d20 3.x tradition comes from The Lore of the Gods and uses a different granted power and spell list. Choose the panel matching the campaign.
Weather Domain — Pathfinder 1e
Published Pathfinder 1e domain.
Storm Burst (Sp)
As a standard action, make a ranged touch attack against a foe within 30 feet. A hit deals 1d6 nonlethal damage plus 1 per two cleric levels and imposes a −2 penalty on its attacks for 1 round. Daily uses equal 3 + your Wisdom modifier.
Lightning Lord (Sp)
At 8th level, your daily pool of lightning bolts equals your cleric level. Call any number with one standard action, using different targets, with no two targets more than 30 feet apart. The power otherwise works as Call Lightning.
Domain Spells
| Spell Level | Domain Spell | Restriction |
|---|---|---|
| 1 | Obscuring Mist | — |
| 2 | Fog Cloud | — |
| 3 | Call Lightning | — |
| 4 | Sleet Storm | — |
| 5 | Ice Storm | — |
| 6 | Control Winds | — |
| 7 | Control Weather | — |
| 8 | Whirlwind | — |
| 9 | Storm of Vengeance | — |
Sources: Core Rulebook, page 48. Archives of Nethys: full domain and subdomain rules
Weather Domain — Greek d20 3.x
Published third-party Greek domain from The Lore of the Gods, Book One: The Greek Gods.
The Lore of the Gods
Book One: The Greek GodsLead Designers
Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director Jim Butler Art Director Todd Morasch Artwork Aaron D. Siddal
Granted Power: Survival is a class skill receives a +2 innate bonus to Wilderness Lore for checks dealing with weather related information and the same to all Bluff, Diplomacy, Intimidate and Sense Motive checks when dealing with Air and Avian creatures.
Weather Domain Spells:
- Obscuring Mist. Fog surrounds you.
- Northwind*. Blasts foes with frosty air.
- Thunderstrike*. One victim is struck by electrical and sonic damage.
- Air Walk. Subject walks on air as if solid ground.
- Ice Storm. Hail deals 5d6 in a 40 ft. cylinder
- Wind Shear*. Batters the area with very high winds.
- Control Weather. Changes weather in the area.
- Eye of the Storm*. Protects area from weather related effects.
- Storm of Vengeance. Storm rains acid, lightning, and hail.
-Spells marked with an asterisk (*) are new spells.
How the Weather Domain Plays
Pathfinder Weather combines a short-range disruptive attack with a pool of lightning bolts at 8th level. Its spell list progresses from concealment and storms to large-scale weather control. The Greek tradition instead emphasizes forecasting and its own weather spells.
Associated Deities
Deities: Zeus, Athena and Demeter.
Priests, Rites and Sacred Places
Weather priests serve exposed coasts, agricultural communities and travelers whose safety depends on the sky. Their rites mark seasonal changes and ask their patrons for rain, safe passage and relief from storms.
Related Domains and Character Options
Air · Wind · Windstorm · Cleric · Domain Directory
Rules Sources and Licensing
Pathfinder 1e: Core Rulebook, page 48. Archives of Nethys: published domain and subdomain rules
Open Game License and Pathfinder copyright notices.
Greek d20 3.x source: The Lore of the Gods, Book One: The Greek Gods. Its designer and artist credits are retained in that rules panel.
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