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Sleet Storm

By Gustav Klimt - 4wGCEld8AjPivA at Google Cultural Institute maximum zoom level, Public Domain, https://commons.wikimedia.org/w/index.php?curid=22007362, Sleet Storm
By Gustav Klimt – 4wGCEld8AjPivA at Google Cultural Institute maximum zoom level, Public Domain, https://commons.wikimedia.org/w/index.php?curid=22007362

Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy.

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Conjuration (Creation) [Cold]

Level Druid 3, Sorcerer/Wizard 3
Components V, S, M/DF
Casting Time 1 standard action
Range Long (400 ft. + 40 ft./level)
Area Cylinder (40-ft. radius, 20 ft. high)
Duration 1 round/level
Saving Throw None
Spell Resistance No

  • A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Balance skill for details).
  • The sleet extinguishes torches and small fires.

Arcane Material Component A pinch of dust and a few drops of water.

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