Chastity, Blossom of Pure Grace
“Chastity may appear as a fragile girl, but she’s the divine scourge of sin that no evil can touch!”

“Her eyes do not judge—but they leave nowhere to hide.”
Chastity manifests as a petite, ethereal girl poised on the threshold of womanhood. She wears a seamless toga of snow-white wool, spun from sacred lambs of the Celestial Fold. Her long, flaxen hair flows freely to her waist, adorned only with a single, freshly bloomed flower behind her ear—a symbol of living virtue. Her bare feet leave no prints, and a faint scent of spring air and holy incense follows her. Her gaze is calm and unmarred by worldly corruption, yet piercing enough to unravel a guilty soul.
Behavior
Chastity is gentle in manner, speaking softly but with unwavering certainty. She avoids violence if possible, favoring stillness and diplomacy, but will unleash divine force without hesitation to shield the innocent or repel corruption. Chastities are incorruptible and emotionally self-contained; they neither blush at the profane nor lash out in anger. They are fiercely protective of sacred vows, virgin places, and those who struggle to resist moral decay.
They often appear unexpectedly at moments of moral crisis, offering silent companionship, healing touch, or divine warning.
Habitat
Chastities dwell in secluded sanctuaries on the Good-aligned planes—typically in crystalline cloisters atop golden clouds or deep within quiet groves untouched by war or time. Rarely, they appear on the Material Plane, drawn to sites of desecration, broken vows, or where innocence teeters on the edge of loss.
They are solitary by nature and do not form societies. However, they will appear in attendance at sacred rituals honoring Hestia, Celestia’s temples, or other bastions of virtue.
Modus Operandi
A Chastity does not strike first. Instead, she warns, wards, and resists. She may cast sanctuary, repulsion, or calm emotions to de-escalate conflict. If threatened, she deflects harm through divine grace and uses her sling only as a last resort—each stone infused with celestial power.
She isolates threats, breaks enchantments, and prevents possession, often vanishing without a trace once her purpose is fulfilled. Her presence is both shield and sermon—evil finds itself unnerved, unable to act as if watched by a judgment greater than law.
Motivation
Chastity exists as a divine personification of inner purity and moral strength. She seeks no praise, only to guard the sanctity of self from corruption, temptation, and coercion. She is drawn not to saints, but to those who fight quietly to remain good despite great struggle. Though incapable of hate, she is anathema to depravity, and her very aura rebukes those who would dominate, defile, or deceive.
Chastity 5e
Chastity, Pathfinder
Chastity 3.5
Chastity

Medium Celestial (Extraplanar), Always Neutral Good
CR 7 (2,900 XP)
Armor Class 19 (natural armor, Heaven’s Grace)
Hit Points 84 (13d6 + 39)
Speed 30 ft., climb 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (–2) | 17 (+3) | 16 (+3) | 12 (+1) | 20 (+5) | 22 (+6) |
Saving Throws
Dex +7, Wis +9, Cha +10
Skills
Insight +9, Perception +9, Stealth +7, Medicine +9
Damage Resistances
Radiant; bludgeoning, slashing from nonmagical attacks
Damage Immunities
Poison, piercing
Condition Immunities
Charmed, frightened, poisoned, possessed
Senses
Darkvision 60 ft., passive Perception 19
Languages
All (via Tongues), telepathy 60 ft.
Proficiency Bonus +3
Traits
Heaven’s Grace.
Chastity adds her Charisma modifier (+6) as a bonus to all saving throws and as a deflection bonus to her AC (included above).
Chaste.
Chastity is immune to charm, phantasm, and domination effects. She cannot be made helpful via Persuasion or magical influence, only friendly at most.
Wholeness of Self.
Chastity cannot be possessed, dominated, or used as a host by any creature, including ghosts or parasitic entities.
Aura of Peace (3/day). (No Action)
Chastity radiates a 20-ft aura of divine stillness for 1 minute. Hostile creatures that begin their turn in the aura must succeed on a DC 18 Charisma save or become incapacitated until the start of their next turn. Creatures that succeed are immune to this effect for 24 hours.
Divine Evasion.
When Chastity makes a Dexterity saving throw to take half damage, she takes no damage on a success, and half on a failure.
Tongues. (Constant)
Chastity can speak with any creature that has a language, as though under the tongues spell.
Actions
Holy Sling. Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target.
Hit: 6 (1d4 + 4) bludgeoning damage plus 9 (2d8) radiant damage. The sling is considered magical and good-aligned for the purpose of overcoming resistances.
Touch Me Not. (Recharge 5–6)
Melee touch. One creature within 5 ft. must make a DC 18 Charisma save or be pushed 20 ft. away and become stunned until the end of its next turn. Evil-aligned creatures make this save at disadvantage.
Sanctified Rebuke (1/day).
Up to 3 creatures within 30 ft. that have recently committed an act of corruption (DM’s discretion) must succeed on a DC 18 Wisdom save or be blinded and deafened for 1 minute. They can repeat the save at the end of each of their turns.
Bonus Actions
Sanctuary of Innocence (3/day).
Chastity casts sanctuary (DC 18) on herself or a nearby creature. The spell does not end when the protected target casts a spell or takes non-hostile actions like healing or support.
Spellcasting
Chastity is a 12th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 18, +10 to hit). She requires no material components.
- At will: bless water, purify food and drink, remove disease, calm emotions, sanctuary, touch me not
- 3/day each: repulsion, freedom of movement, peace aura, globe of invulnerability, mass sanctuary
- 1/day each: break enchantment, greater restoration
Tactics
Chastity avoids direct confrontation unless defending the innocent or a sacred site. She opens with Aura of Peace or mass sanctuary to shut down violence. She avoids melee, relying on mobility, her sling, and defensive magic. If approached, she uses Touch Me Not to repel foes, or repulsion to control space. She only uses Sanctified Rebuke in response to visible acts of corruption or moral violation.
Treasure
Blossom of Purity (Wondrous Item, Rare)
While worn by a good-aligned creature, this radiant flower grants the Vow of Chastity feat. If the wearer knowingly violates their vow, the blossom withers and all benefits are lost.
Chastity

CR 7
Neutral Good Outsider (Extraplanar)
Small outsider (good, extraplanar)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +19
Aura aura of peace (20 ft., DC 18 Charisma, incapacitate hostile creatures) 3/day
DEFENSE
AC 19, touch 19, flat-footed 16 (+3 Dex, +5 deflection, +1 size)
HP 84 (13d8 + 39)
Fort +9, Ref +11, Will +12
DR 10/good; Immune disease, poison, charm, phantasms, possession, domination; Resist piercing
OFFENSE
Speed 30 ft., climb 30 ft.
Melee touch +8 (stun)
Ranged holy sling +12 (1d3+1 plus 2d8 radiant)
Special Attacks touch me not (stun, DC 18, recharge 5–6), sanctified rebuke (blind/deaf, DC 18, 1/day), aura of peace (incapacitate) 3/day
Spell-Like Abilities (CL 12th; concentration +15)
- At will: bless water, purify food and drink, remove disease, calm emotions, sanctuary, touch me not
- 3/day each: repulsion, freedom of movement, peace aura, globe of invulnerability, mass sanctuary
- 1/day each: break enchantment, greater restoration
STATISTICS
Str 6 (–2), Dex 16 (+3), Con 16 (+3), Int 12 (+1), Wis 20 (+5), Cha 22 (+6)
Base Attack/Grapple +10 / +2
Skills Balance +18, Climb +13, Escape Artist +18, Heal +19, Hide +18, Listen +19, Move Silently +18, Spot +19, Tumble +18
Feats Improved Initiative, Iron Will, Point-Blank Shot, Rapid Shot, Run
Languages All, telepathy 60 ft.
SPECIAL ABILITIES
Aura of Peace (Su) 3/day: Chastity radiates a 20-ft aura for 1 minute. Hostile creatures starting their turn in this aura must succeed on a DC 18 Charisma save or become incapacitated until their next turn. Creatures that succeed are immune for 24 hours.
Chaste (Ex): Immune to charm, phantasms, and domination. Diplomacy checks cannot improve attitude above friendly.
Divine Evasion (Ex): Takes no damage on successful Reflex saves against effects that allow half damage; half damage otherwise.
Heaven’s Grace (Ex): Adds Charisma modifier (+6) as a bonus on all saving throws and as a deflection bonus to AC (included above).
Sanctified Rebuke (Su) 1/day: Targets up to 3 creatures within 30 ft. that recently committed a corrupt act. Each must succeed on a DC 18 Will save or be blinded and deafened for 1 minute. They may repeat the save at the end of each of their turns.
Touch Me Not (Su) Recharge 5–6: Melee touch attack. Target must succeed on a DC 18 Charisma save or be pushed 20 ft. and stunned until the end of its next turn. Evil-aligned creatures take this save at a –2 penalty.
Tongues (Su): Can speak with any creature with a language, as if under the tongues spell (caster level = Hit Dice).
Wholeness of Self (Ex): Cannot be possessed or used as a host by other creatures.
TACTICS
Before Combat: Chastity attempts to de-escalate hostilities using calm emotions, repulsion, or activating her Aura of Peace to incapacitate aggressors.
During Combat: She maintains distance, attacking with her holy sling while using Touch Me Not to repel foes who close in. Against multiple enemies, she uses Sanctified Rebuke to blind and silence corrupted opponents.
Morale: She fights only to defend innocents or sacred places. If the battle turns against her or violence ends, she withdraws to avoid unnecessary harm.
DESCRIPTION
Chastities are slender, ethereal figures clad in simple white togas. Their waist-length hair is crowned with a single flower, symbolizing innocence and purity. They embody steadfast moral resolve and the power to resist corruption, serving as guardians of virtue and sanctity across good-aligned planes.
Chastity

Servants of the Goddess Hestia chastity’s appears as slight, petite girls on the cusp of womanhood wearing a simple toga of pure-white wool. Their hair hangs to their waists with a flower behind their ear their only adornment
Originally Posted by The Vorpal Tribble of the Wizards Community forums.
On this Thread
Chastities are the embodiment of innocence, purity and wholesomeness of self along with the courage and faith to resist temptation.
Chastity | |
Small outsider (extraplanar, good) | |
Hit Dice | 12d8 (54 hp) |
Initiative | +7 |
Speed | 30 ft. (6 squares), Climb 30 ft. |
Armor Class | 19 (+3 Dexterity, +5 deflection, +1 size), touch 19, flat-footed 16 |
Base Attack/Grapple | +12/+6 |
Attack | +3 Holy sling +18 ranged (1d3+1) |
Full Attack | +3 Holy sling +18 ranged (1d3+1) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Spell-like abilities |
Special Qualities | Chaste, damage reduction 10/evil, Darkvision 60 ft., heaven’s grace, immunity to disease and piercing damage, Low-Light Vision, outsider traits, tongues, touch me not, wholeness of self |
Saves | Fort +13, Ref +16, Will +19 |
Abilities | Strength 7, Dexterity 16, Constitution 11, Intelligence 12, Wisdom 18, Charisma 21 |
Skills | Balance +18, Climb +13, Escape Artist +18, Heal +19, Hide +18, Listen +19, Move Silently +18, Spot +19, Tumble +18 |
Feats | Improved Initiative, Iron Will, Point Blank Shot, Rapid Shot, Run |
Environment | Any good-aligned plane |
Organization | Solitary |
Challenge Rating | 7 |
Treasure | Blossom of Purity |
Alignment | Always neutral good |
Advancement | 13-21 HD (Small) |
Level Adjustment | – |
Combat
Chastises natural weapons and any weapon they wield is good-aligned for the purpose of damage reduction.
Chaste (Ex): Chastises are immune to charm and phantasm effects, as well as domination. Diplomacy checks cannot influence Chastises attitude higher than Friendly.
Heaven’s Grace (Ex): Chastises adds their Charisma modifier as a bonus on all their saving throws, and as a deflection bonus to their Armor Class. (The statistics block already reflects these bonuses).
Spell-like Abilities: Caster level 12th. Save DC’s are Charisma-based.
- At Will – bless water, purify food and water, remove disease, touch me not,
- 3/day – break enchantment, freedom of movement, sanctuary, mass, repulsion, peace aura,
- 6/day – calm emotions, dispel magic, sanctuary, globe of invulnerability
Tongues (Su): Chastities can speak with any creature that has a language, as though using a tongues spell (caster level equal to Hit Dice). This ability is always active.
Wholeness of Self (Ex): Chastities cannot be possessed by any creature, such as a ghost or fiend, nor can they be a host to any being, such as a tsochar or other parasitical creature.
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Blossom of Purity
A good-aligned being who possess a blossom of purity gains the benefits of the Vow of Chastity feat. If you intentionally perform an act in opposition of the vow’s conditions the blossom withers and you lose the benefits.