Peace Aura Spell

Allegorical painting of peace and concord used for the Peace Aura spell
Pedro Américo, public domain.

Peace Aura is a legacy abjuration that wards a site against violence by punishing creatures that attack within the protected area.

At a Glance

School Abjuration
Level Cleric 8
Components V, S, DF
Casting Time 1 standard action
Range Touch
Area 40-ft.-radius emanation
Duration 24 hours
Saving Throw Will half
Spell Resistance No

Effect

A creature that attempts to strike or otherwise attack another creature inside the warded area, including with a targeted spell, takes 1d6 force damage per caster level, to a maximum of 20d6.

Creatures with the Evil subtype take a –4 penalty on the saving throw.

Using Peace Aura

The spell is best used to protect a place rather than a travelling group: negotiation chambers, sanctuaries, halls of judgement and other locations where violence must carry an immediate magical cost.

Edition Note

This page preserves a legacy third-party spell.

Source

Book of Erotic Fantasy, Gwendolyn F. M. Kestrel.

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