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Gilles Garnier (The Hermit of St. Bonnot, The Werewolf of Dôle)

Gilles Garnier (The Hermit of St. Bonnot, The Werewolf of Dôle)
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  • Alias: “The Hermit of St. Bonnot”
  • Gender: Male
  • Race: Human
  • Occupation: Formerly a hermit, later known for his cannibalistic crimes
  • Religion: Unknown
  • Allies: Witches of the howling moon
  • Enemies: Society and the law, as his heinous crimes earned him infamy
  • Abode/Base of operations: The forests of Dole, France, County of Burgundy
  • Nationality: French
  • Languages: French (and possibly some regional dialects)
  • Alignment: Chaotic Evil
  • Affiliation(s): None
  • Significant others: Unknown

Gilles Garnier, a figure shrouded in chilling mystery, emerges from the shadows of history as a man plagued by an insatiable hunger for the forbidden. With a sinister reputation that sends shivers down spines, Gilles is a complex character driven by fear, desperation, and a desire for power.

Fearful and tormented by the harsh realities of life, Gilles finds himself living in a time of turmoil and uncertainty. Economic hardship, social unrest, and the constant struggle for survival dominate his world. It’s a treacherous era where the line between good and evil blurs, and desperation leads many to the brink.

As a predator of the night, Gilles succumbs to his darkest fears. The moon’s eerie glow becomes a constant reminder of his inner turmoil. Fearing the relentless hunger that gnaws at his soul, he seeks refuge in the shadows, longing for the power to conquer his insatiable desires.

Driven by the whispers of dark forces, Gilles embarks on a path paved with blood and terror. He becomes a creature of the night, a predator who roams the dimly lit forests in search of his next victim. The taste of human flesh is both his obsession and his curse, a sinister craving he can never escape.

What Gilles wants to achieve remains veiled in shadows, a mystery that fuels his macabre existence. Is it power, vengeance, or something even more sinister that drives him to commit unspeakable acts under the moon’s ominous gaze? As he navigates this treacherous journey, Gilles Garnier becomes an enigmatic and haunting figure in the annals of history, forever bound to the legacy of terror he leaves in his wake.

Gilles Garnier (Human Form)
Image (midjourney.com)

Medium humanoid (human), chaotic evil

  • Armor Class 14 (studded leather)
  • Hit Points 65 (10d8 + 20)
  • Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3)14 (+2)12 (+1)10 (0)18 (+4)

Skills Deception +6, Insight +3, Persuasion +6 Senses darkvision 60 ft., passive Perception 10 Languages Common, French Challenge 5 (1,800 XP)

Background: Criminal. Gilles has proficiency in Stealth and Deception.

Actions

  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) piercing damage.
  • Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
  • Charm (3/Day). Gilles can cast Charm Person as a 2nd-level spell without using material components. The DC for this saving throw is 14.

Reactions

  • Uncanny Dodge. When an attacker Gilles can see hits him with an attack, he can use his reaction to halve the attack’s damage against him.

Equipment

  • Gilles Garnier carries a shortsword, a heavy crossbow with 20 bolts, studded leather armor, and a silver locket.

Lycanthropy Curse

  • Anyone bitten by Gilles Garnier in his wolf form and failing the saving throw is cursed with lycanthropy.
Gilles Garnier 2
Image (midjourney.com)

Large humanoid (human, shapechanger), chaotic evil

  • Armor Class 13 (natural armor)
  • Hit Points 88 (11d10 + 33)
  • Speed 40 ft. (human form), 50 ft. (wolf form)
STRDEXCONINTWISCHA
20 (+5)16 (+3)16 (+3)8 (-1)12 (+1)12 (+1)

Skills Perception +3 Senses darkvision 60 ft., passive Perception 13 Languages Common, Wolf Speech (understands, can’t speak) Challenge 6 (2,300 XP)

Shapechanger. Gilles can use his action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into his true form, which is human. His statistics are the same in each form, except for his speed.

Sneak Attack (1/Turn). Gilles deals an extra 11 (3d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Gilles that isn’t incapacitated, and Gilles doesn’t have disadvantage on the attack roll.

Evasion. If Gilles is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage on a successful save.

Cunning Action. On each of his turns, Gilles can use a bonus action to take the Dash, Disengage, or Hide action.

Idiosyncratic Behavior. During a full moon, his behavior becomes unpredictable. While in a wolf form, he gains the Multiattack action.

Actions

  • Multiattack. In wolf form, Gilles makes two bite attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be cursed with lycanthropy.

Currently in the World

Gilles Garnier is a man of average height with a haggard and unkempt appearance. He has a scruffy beard and wild, unwashed hair that hangs loosely around his face. His eyes, once ordinary, now bear a haunted and frantic look, revealing a mind tormented by his gruesome actions.

He is dressed in ragged and dirty clothing, mostly dark earthy tones that have blended with the dirt and foliage of the forest. His tattered garments are remnants of his former life as a hermit, now stained with mud and blood.

Currently, Gilles Garnier is lurking in the dense, eerie forests of Dole, France, where he committed his atrocious crimes. The surroundings are shrouded in an unsettling darkness as the thick trees block out much of the sunlight. Twisted and gnarled branches cast eerie shadows on the forest floor, creating an environment fraught with fear and foreboding.

Gilles Garnier’s mood is one of desperation and paranoia. He lives in constant fear of being discovered and captured for his horrific deeds, which has driven him to a state of madness. His every moment is consumed by the dread of the consequences that may befall him.

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