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Trogg

A brutish man and one time inmate of Peña Duro prison. Who recognized Bane’s strength and value and pledged to follow him loyally.

Originally Posted by A Guest on the Dicefreaks forums.

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Trogg
Medium humanoid
Hit Dice10d8+43 (88 hp)
Initiative+1
Speed30 ft
AC11 (+1 Dexterity) touch 11, flat-footed 10
Base Attack/Grapple+10/+22
AttackUnarmed Strike +19 melee (1d10+9)
Full AttackUnarmed Strike +19/+11 melee (1d10+9)
Space/Reach5ft. /5ft.
Special Attacks(Stun 10/day, DC 16)
Special QualitiesHard Knocks
SavesFort +11 Ref +4 Will +4
AbilitiesStrength 24, Dexterity 13, Constitution 18, Intelligence 9, Wisdom 12, Charisma 11
SkillsClimb +12, Intimidate +13, Jump +11, Swim +11
FeatsDiehard, Earth’s Embrace, Endurance, Greater Weapon Focus (unarmed), Improved Bull Rush, Improved Grapple, Power Attack, Stunning
Fist
, Toughness, Weapon Focus (unarmed), Weapon Specialization (unarmed)
Climate/TerrainGotham
OrganizationSolitary (Unique), with fellow cohorts (Bird and Zombie), or with Bane
Challenge Rating11
TreasureStandard Coins
AlignmentNeutral Evil

Hard Knocks

Sentenced to Santa Prisca’s infamous prison of Pena Duro for defending his daughter, Trogg developed a Survival instinct beyond that of normal humans. He gains the following benefits.

  • Full Attack bonus
  • Good Fortitude save
  • Bonus fighter Feats
  • Unarmed Damage as a monk
  • +4 inherent bonus to Strength.
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