Trogg
A brutish man and one time inmate of Peña Duro prison. Who recognized Bane’s strength and value and pledged to follow him loyally.
Originally Posted by A Guest on the Dicefreaks forums.
Trogg | |
Medium humanoid | |
Hit Dice | 10d8+43 (88 hp) |
Initiative | +1 |
Speed | 30 ft |
AC | 11 (+1 Dexterity) touch 11, flat-footed 10 |
Base Attack/Grapple | +10/+22 |
Attack | Unarmed Strike +19 melee (1d10+9) |
Full Attack | Unarmed Strike +19/+11 melee (1d10+9) |
Space/Reach | 5ft. /5ft. |
Special Attacks | (Stun 10/day, DC 16) |
Special Qualities | Hard Knocks |
Saves | Fort +11 Ref +4 Will +4 |
Abilities | Strength 24, Dexterity 13, Constitution 18, Intelligence 9, Wisdom 12, Charisma 11 |
Skills | Climb +12, Intimidate +13, Jump +11, Swim +11 |
Feats | Diehard, Earth’s Embrace, Endurance, Greater Weapon Focus (unarmed), Improved Bull Rush, Improved Grapple, Power Attack, Stunning Fist, Toughness, Weapon Focus (unarmed), Weapon Specialization (unarmed) |
Climate/Terrain | Gotham |
Organization | Solitary (Unique), with fellow cohorts (Bird and Zombie), or with Bane |
Challenge Rating | 11 |
Treasure | Standard Coins |
Alignment | Neutral Evil |
Hard Knocks
Sentenced to Santa Prisca’s infamous prison of Pena Duro for defending his daughter, Trogg developed a Survival instinct beyond that of normal humans. He gains the following benefits.