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Celestial Griffon

By William Blake - selbst gescannt, Public Domain, https://commons.wikimedia.org/w/index.php?curid=23440, Celestial Griffon
By William Blake – selbst gescannt, Public Domain, https://commons.wikimedia.org/w/index.php?curid=23440

The majestic, Celestial Griffon has the body of a lion, the head and forelegs of a great eagle, and a massive pair of feathered wings.

From D&D Wiki

Griffons are powerful, majestic creatures with the characteristics of both lions and eagles.

From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature’s back and span 25 feet or more. A griffon weighs about 500 pounds.

A griffon cannot speak, but understands Common.

Celestial Griffon
Size/TypeLarge magical beast (Extraplanar)
Hit Dice7d10+21 (59 hp)
Initiative+2
Speed30 ft. (6 squares), Fly 80 ft. (average)
Armor Class17 (-1 size, +2 Dexterity, +6 natural), touch 11, flat-footed 15
Base Attack/Grapple+7/+15
AttackBite +11 melee (2d6+4)
Full AttackBite +11 melee (2d6+4) and 2 claws +8 melee (1d4+2)
Space/Reach10 ft./5 ft.
Special AttacksPounce, rake 1d6+2
Special
Qualities
Darkvision 60 ft., Low-Light Vision, Scent, Resistance to acid, cold, and electricity 5, Spell Resistance 12, Damage Reduction 5/magic
SavesFort +8, Ref +7, Will +5
AbilitiesStrength 18, Dexterity 15, Constitution 16, Intelligence 5, Wisdom 13, Charisma 8
SkillsJump +8, Listen +6, Spot +10
FeatsIron Will, Multiattack, Weapon Focus (bite)
EnvironmentTemperate hills in any good-aligned plane
OrganizationSolitary, pair, or pride (6-10)
Challenge Rating5
TreasureNone
AlignmentAlways good (any)
Advancement8-10 HD (Large); 11-21 HD (Huge)
Level Adjustment+3 (cohort)

COMBAT

Griffons prefer to pounce on their prey, either diving to the attack or leaping from above.

Smite Evil (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a evil foe.

Pounce (Ex): If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +8 melee, damage 1d6+2.

Skills: Griffons have a +4 racial bonus on Jump and Spot checks.

TRAINING A GRIFFON

Although intelligent, a griffon requires training before it can bear a rider in combat. To be trained, a griffon must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly griffon requires six weeks of work and a DC 25 Handle Animal check. Riding a griffon requires
an exotic saddle. A griffon can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride (Dexterity)check.

Griffon eggs are worth 3,500 gp apiece on the open market, while young are worth 7,000 gp each. Professional trainers charge 1,500 gp to rear or train a griffon.

Carrying Capacity: A light load for a griffon is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.

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