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Neglected Ancestral Spirit

By Brigham Young University - https://archive.org/details/bakemonozukushie00, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=74833240, Neglected Ancestral Spirit
By Brigham Young University – https://archive.org/details/bakemonozukushie00, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=74833240

A walking, shriveled corpse shambles forth. Its hands end in long yellow claws, while its mouth sports long yellow fangs. Its eyes resemble burning red coals.

Originally Posted by Shade of the En World forums.

On this Thread

As long as one’s descendants make the proper sacrifices, ancestral spirits are at worst neutral, and often beneficent beings. But if an ancestral spirit is ignored, it eventually goes mad and begins preying on the living.

A neglected ancestral spirit stands 6 feet tall.

A neglected ancestral spirit speaks Common.

Neglected
Ancestral Spirit
Medium undead
Hit Dice8d12+32 (84 hp)
Initiative+4
Speed50 ft. (10 squares)
Armor Class22 (+4 Dexterity, +8 natural), touch 14, flat-footed 18
Base
Attack/Grapple
+4/+8
AttackClaw +8 melee (1d8+4 plus 1d6 Constitution)
Full Attack2 claws +8 melee (1d8+4 plus 1d6 Constitution) and bite +6 melee (1d12+2 plus energy drain)
Space/Reach5 ft./5 ft.
Special AttacksConstitution damage, create spawn, energy drain
Special QualitiesDamage reduction 5/magic, Darkvision 60 ft., Spell Resistance 8, +2 turn resistance, undead traits, unholy toughness, wraithform
SavesFort +2, Ref +6, Will +8
AbilitiesStrength 19, Dexterity 19, Constitution -, Intelligence 13, Wisdom 14, Charisma 18
SkillsHide +15, Knowledge (history) +12, Listen +13, Move Silently +15, Spot +13
FeatsMultiattack, Power Attack, Reckless Offensive
EnvironmentAny
OrganizationSolitary
Challenge Rating5
TreasureStandard
AlignmentUsually chaotic evil
Advancement9-24 HD (Medium)
Level Adjustment

COMBAT

A neglected ancestral spirit always targets its descendants first, if present. After that, it channels its wrath toward any living creature unfortunate enough to encounter it.

Constitution Damage (Su): Living creatures hit by a neglected ancestral spirit’s claw attack must succeed on a DC 18 Fortitude save or take 1d6 points of Constitution damage. The save DC is Charisma-based. On each such successful attack, the neglected ancestral spirit gains 5 temporary hit points.

Create Spawn (Su): Any humanoid slain by a neglected ancestral spirit becomes a free-willed wight in 1d4 rounds. Spawn are not under the command of the neglected ancestral spirit that created them. They do not possess any of the abilities they had in life.

Energy Drain (Su): Living creatures hit by a neglected ancestral spirit’s bite attack gain one negative level. The DC is 18 for the Fortitude save to remove a negative level. The save DC is Charisma-based. For each such negative level bestowed, the neglected ancestral spirit gains 5 temporary hit points.

Unholy Toughness (Ex): A neglected ancestral spirit gains a bonus to its hit points equal to its Charisma modifier x his Hit Dice.

Wraithform (Su): A neglected ancestral spirit may become incorporeal at will as a swift action. Returning to corporeal form is also a swift action. It may not use its natural attacks or special attacks while incorporeal, and lacks any incorporeal attacks.

Originally appeared in Legends and Lore (1990).

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