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Maladomini, Cocytus Slug

sponge, sea slug, organism, Cocytus Slug

A slimy, gray slug, the size of an ogre, makes it way towards you. Its skin is see-through and reveals that it is filled with bile, filth, and other unknown liquids and substances. A multitude of eyes dot its sluggish head, while a gaping maw appears just beneath them.

Cocytus slugs are the rarest product of Beezlebub they serve him by spreading filth and destruction. Beelzebub‘s puts them in charge of specifically destroying buildings so that he may reshape them and make them ‘perfect’, which is sort of like what he’s doing in his own layer, Cocytus. These infernal slugs continually spread mayhem in the name of their master, Beelzebub.

Cocytus slugs stand 9 ft tall at the ‘shoulder’, and are 12 ft. long. They weigh close to a ton and speak Common and Infernal languages.

Originally Posted by RAGNAROKISCOMING2007 of the Wizards Community forums.

On this Thread

Cocytus Slug
Large outsider (evil, extraplanar, lawful)
HD15d8 + 135 (202 hp)
Initiative+0
Speed30 ft., Burrow 30 ft., Climb 30 ft.
AC27 (+18 natural, -1 size) touch 9, flat-footed 27
BAB/ Grapple+15/+23
AttackBite +22 melee (3d6+12 plus Filth fever/19-20/x2)
Full attackBite +22 melee (3d6+12 plus Filth fever/19-20/x2)
Space/reach10ft./10ft.
Special attacksBile splash, breath weapon, Filth fever
Special qualitiesDarkvision 60 ft., DR 10/good and magic, immunity to acid, fire, and poison, regeneration 5, SR 22, stench
SavesFort +20, Ref +9, Will +12
AbilitiesStrength 27, Dexterity 10, Constitution 28, Intelligence 6, Wisdom 12, Charisma 8
SkillsClimb +36, Hide +11, Intimidate +24, Listen +16, Move Silently +15, Search +13, Spot +14
FeatsGreat Fortitude, Improved Critical (bite), Iron Will, Power Attack, Weapon Focus (bite), Weapon Specialization (bite)
Environment9 Hells of Hell
OrganizationSolitary or group (3-7)
CR14
TreasureNothing
AlignmentLawful Evil
Advancement16-30 HD (large), 31-45 HD (huge), 46-50 HD (gargantuan)

Combat

Cocytus slugs love to make good use of their breath weapons, even when not outnumbered. Rarely do they flee from battle.

Bile Splash (Ex): Acidic bile spews forth whenever the Cocytus slug is damaged by piercing or slashing melee weapons. Any creature who attacks a Cocytus slug with piercing or slashing melee weapons immediately take 5d6 points of acid damage. Reflex save DC 26 halves damage. DC is Constitution-based.

Breath Weapon (Su): Once every 1d6 rounds, a Cocytus slug can spew forth acidic bile in a 50 ft. cone. It deals 12d8 acid damage. Reflex save DC 26 halves damage. Creatures within range must also succeed a Fortitude save DC 26 or become sickened (or nauseated if sickened) for 1d4 rounds. DC’s are Constitution-based.

Filth fever (Ex): Injury; bite; Fortitude save DC 26; 1d3 Dexterity and 1d3 Constitution damage. DC is Constitution-based.

Regeneration (Ex): Cocytus slugs take normal damage from good and magic weapons, as well as spells with the good descriptor.

Stench (Ex): A Cocytus slug is surround in filth, which produces a powerful stench. Any creature (except Cocytus (Maladomini) slugs or Beelzebub) within 30 ft. the slug must succeed a Fortitude save DC 26 or be sickened for as long as they remain within ranged. DC is Constitution-based.

Skills: Cocytus slugs gain a +10 racial bonus to Climb and Intimidate skill checks.

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