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Cocytus Buzzer

fly, insect, macro, Cocytus Buzzer

You see walking on the ground a disgusting creature. It appears to be a fly the size of a small dog. Pulsating pustules dot its body, giving you the feeling it can explode at any moment

Originally Posted by RAGNAROKISCOMING2007 of the Wizards Community forums.

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Cocytus Buzzers serve their master as his eyes and ears throughout Hell. The scour the Nine Hells gathering information to bring back to the Lord of Flies. Though, the buzzers are often destroyed before making it back, some make it back with important messages and even secrets. However, buzzers have a unique ability to pass the message to other buzzers. This is rare, as the buzzers often work alone and far away from other buzzers, since each one hopes to gather the best secret and win their master’s affection.

Cocytus buzzers stand 3 ft. tall at the shoulder and weigh 35 pounds. They speak Infernal and a little Common.

Cocytus Buzzer
Small outsider (evil, extraplanar, lawful)
HD5d8 + 5 (27 hp)
Initiative+12
Speed40 ft., Fly 60 ft. (good)
AC21 (+8 Dexterity, +2 natural, +1 size) touch 19, flat-footed 13
BAB/ Grapple+5/+2
AttackBite +7 melee (1d6+1 plus 1d6 acid)
Full attackBite +7 melee (1d6+1 plus 1d6 acid)
Space/reach5ft./5ft.
Special attacksAcidic bite, buzzing, death throes
Special qualitiesDarkvision 60 ft., DR 5/good, immunity to acid, fire, and poison, pass it on, SR 12
SavesFort +5, Ref +12, Will +4
AbilitiesStrength 12, Dexterity 26, Constitution 13, Intelligence 6, Wisdom 10, Charisma 8
SkillsEscape Artist +16, Gather Info +22, Hide +20, Listen +8, Search +6, Spot +8
FeatsDodge, Improved Initiative
Environment9 Hells of Hell
OrganizationSolitary or group (5-15)
CR4
TreasureNothing
AlignmentLawful Evil
Advancement6-15 HD (small)

Combat

Cocytus rarely fight, preferring to flee at the first sign of trouble. If forced to fight, will activate their buzzing ability to distract their foes enough to escape with any information they have learned.

Acidic Bite (Ex): A Cocytus buzzer’s teeth constantly drip with acid, thus, they deal an extra 1d6 acid damage whenever they bite a creature.

Buzzing (Ex): A Cocytus buzzer is constantly producing a distracting buzzing sound when it beats its wings. Creatures who attack it in melee combat must first succeed a Will save DC 13 or become distracted taking a -3 penalty to attack rolls. A Cocytus buzzer can stop the buzzing as a free action in order to spy. DC is Constitution-based.

Death Throes (Ex): When a Cocytus buzzer dies, it explodes in a 15 ft. radius of acid. The acid deals 4d6 points of acid damage to all within range. Reflex save DC 13 halves damage. DC is Constitution-based.

Pass it On (Su): Right before a buzzer explodes it sends out information that it has gained through the beating of their wings, in hopes of their info reaching Beelzebub. Any other buzzer within 300 ft. of the dying buzzer automatically learns what they learned. If a buzzer does learn the info, they produce a buzzing noise signifying the message has been received (but doing this gives away their exact location). If there are no buzzers within range, then the message goes unheard.

Skills: Cocytus buzzers gain a +15 racial bonus on Gather Info skill checks.

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