Tom McLaury: Rustler and Gambler
“Tom McLaury: The Untold Story of the O.K. Corral Gunfight!”
- Alias: Tom McLaury
- Gender: Male
- Race: Human
- Occupation: Rancher
- Religion: Likely Christian
- Allies: Ike Clanton, Frank McLaury, Billy Clanton
- Enemies: Wyatt Earp, Morgan Earp, Virgil Earp, Doc Holliday, lawmen
- Abode/Base of Operations: Ranch in the Arizona Territory
- Nationality: American
- Languages: English
- Alignment: Neutral Evil
- Affiliation(s): Cowboy faction in the American Wild West
- Significant Others: Family members
Tom McLaury, a man of the American Wild West, is a figure shrouded in both mystery and controversy. Born into a tumultuous era, he finds himself navigating the challenging landscapes of the Country. As a young man in his prime, Tom McLaury is a symbol of the changing times, a time when cowboys, lawmen, and outlaws alike sought their fortunes in the vast expanses of the frontier.
Tom’s life, much like the untamed frontier he resides in, is filled with uncertainty. A rancher by trade, he raises cattle and dreams of establishing a prosperous life for himself and his family in the untamed Arizona Territory. Yet, it’s not merely dreams of wealth that motivate him; it’s also the fear of losing everything. The ever-present threat of rustlers, hostile natives, and the lawless nature of the West keeps him on edge.
In a land where justice is often determined by the quickest draw, Tom McLaury’s every decision carries the weight of life and death. He seeks to protect his family’s livelihood and secure a future for his kin. However, in the tumultuous world of the Wild West, achieving these goals often means walking a fine line between lawfulness and lawlessness.
Tom McLaury’s story is a tale of a man striving to navigate the rugged terrain of the frontier, making choices not merely for himself but for the survival and prosperity of his family.
Tom McLaury
Medium humanoid (human), neutral evil
Armor Class 13 (studded leather) Hit Points 84 (13d8 + 26) Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (0) | 8 (-1) | 13 (+1) |
Skills Deception +3, Persuasion +3 Senses passive Perception 9 Languages Common Challenge 4 (1,100 XP)
Feud Rivalry. Tom McLaury has advantage on saving throws against being frightened while he can see a member of the Clanton Gang.
Cunning Action. On each of his turns, Tom can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion. If Tom is subjected to an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.
ACTIONS
Multiattack. Tom makes two attacks with his Colt Dragoon Revolver.
- Colt Dragoon Revolver. Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 10 (2d6 + 2) piercing damage.
- Knife. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 2) piercing damage.
REACTIONS
Dodge. When an attacker Tom can see hits him with an attack, he can use his reaction to halve the attack’s damage against him.
LEGENDARY ACTIONS
Tom can take 2 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn. Tom regains spent legendary actions at the start of his turn.
- Quick Shot. Tom makes one Colt Dragoon Revolver attack.
- Feinting Attack (Costs 2 Actions). Tom targets one creature he can see within 30 feet of him. If the target can see and hear Tom, the target must succeed on a DC 12 Wisdom saving throw or be frightened until the end of its next turn.
EQUIPMENT
- Colt Dragoon Revolver (2)
- Knife
- Studded Leather Armor
- Cowboy Hat
- Bandana
- Leather Boots
DESCRIPTION Tom McLaury is a wiry, scruffy-looking cowboy with a menacing glare in his eyes. He wears a brown studded leather vest over a faded, dusty shirt, along with well-worn leather boots and a cowboy hat that conceals most of his face. A red bandana is tied around his neck.
PERSONALITY Tom McLaury is a member of the infamous McLaury clan, known for their violent feuds with rival cowboy factions. He’s quick to anger and has a deep-seated hatred for the Clanton Gang, his family’s sworn enemies. Tom fears losing his family’s honor and is determined to prove the McLaury name’s superiority on the lawless frontier.
TACTICS Tom is a cunning gunslinger, using his Colt Dragoon Revolvers with deadly precision. He often targets Clanton Gang members first, seeking vengeance for past conflicts. He employs his Feud Rivalry ability to his advantage, resisting fear effects when facing his sworn enemies.
INTERACTIONS Tom McLaury can be encountered in the lawless towns of the Old West, embroiled in feuds and rivalries with other cowboy factions. His presence often leads to tense standoffs and showdowns, making him a dangerous adversary for any party of adventurers crossing his path.
Currently in the World
Tom McLaury is a rugged-looking man in his early 30s with a sun-worn complexion. He stands at an average height with a lean, wiry build that reflects his life as a rancher in the Arizona Territory. His face bears the weathered lines of a life spent outdoors, with a prominent, square jaw and a perpetual five o’clock shadow giving him a slightly unkempt appearance.
Currently, Tom is dressed in the attire typical of a cowboy. He wears a dusty, wide-brimmed hat to shield his eyes from the relentless desert sun, which casts a golden hue over his sandy brown hair. His clothing consists of a worn, checkered shirt that has seen better days, faded denim pants, and scuffed leather boots, showing signs of wear and tear from long days on horseback.
Tom is often seen in the company of his brothers and fellow cowboys, Ike Clanton and Frank McLaury, tending to their ranch or enjoying a drink at the local saloon. His surroundings are the dusty streets and arid landscape of Tombstone, a rough-and-tumble town in the Arizona Territory known for its lawlessness.
His mood is typically cautious and wary, given the tensions between the Cowboys and the lawmen led by Wyatt Earp. Tom McLaury and his brothers are aware of the simmering conflict that could erupt into violence at any moment, and this uncertainty has left him on edge.