Half Plate

Half plate covers much of a combatant’s body with shaped metal plates, without the fully articulated coverage of an expensive full harness. It is protective but not quiet. Importantly, the name hides a major rules change: D&D 2014/2024 categorise it as medium armour, while Pathfinder 1e and D&D 3.5e call it heavy armour and give different armour bonuses.

Half Plate at a Glance

  • What it covers: shaped metal plates protect much of the torso; coverage of arms, legs and mail at gaps varies by the edition’s assumed design.
  • Mobility: less extensive plate can leave limbs freer, but the game category and stealth restrictions depend on edition.
  • Who wears it: a well-equipped man-at-arms or soldier who values metal protection but cannot obtain, maintain or afford a complete fitted harness.
  • Trade-off: strong protection with noise, weight, maintenance and hard choices when an encounter demands stealth.
  • Edition warning: medium armour in 2014/2024 D&D; heavy armour in Pathfinder 1e and 3.5e.

Compare four editions · Half plate in an encounter · Original Pathfinder reference

German half armour with torso, arm and helmet plates, made around 1500 with later restoration, Metropolitan Museum
German half armour, c. 1500 with nineteenth-century restorations. Metropolitan Museum of Art (14.25.701). Public-domain photograph via Wikimedia Commons; a historical comparison, not a direct visual specification for every RPG edition.

Half Plate Rules by Edition

Select your rules system. Fifth edition treats half plate as medium armour, while Pathfinder 1e and D&D 3.5e treat it as heavy armour with different bonuses.

Half Plate — D&D 2024

Category: Medium Armor.

Official D&D 2024 equipment field order — horizontal equipment table
ArmorArmor Class (AC)StrengthStealthWeightCost
Half Plate Armor15 + Dex modifier (max 2)—Disadvantage40 lb.750 GP

Edition-specific rules:

  • Training: Medium Armour Training. Without it: Disadvantage on Strength- and Dexterity-related D20 Tests, and no spellcasting.
  • Don / Doff: 5 minutes to don, 1 minute to doff.
  • Shield: A trained Shield user can also gain the separate ordinary +2 AC shield benefit.

In play: A Dexterity modifier of +2 gives AC 17 in half plate before a separate trained shield or other applicable effects. Its stealth disadvantage remains.

Source: D&D 2024 equipment rules.

Half Plate — D&D 2014

Category: Medium armor.

Official D&D 2014 equipment field order — horizontal equipment table
Armor NameCostArmor Class (AC)StrengthStealthWeight
Half plate750 gp15 + Dex modifier (max 2)—Disadvantage40 lb.

Edition-specific rules:

  • Proficiency: Medium Armour proficiency. Without it, Disadvantage on Strength- and Dexterity-based ability checks, saving throws and attack rolls, and no spellcasting.
  • Don / Doff: 5 minutes to don, 1 minute to doff.
  • Shield: An ordinary wielded Shield adds +2 AC, with the edition’s proficiency consequences if untrained.

In play: AC 17 with Dexterity +2, before any eligible shield bonus. It is not simply a smaller suit of heavy plate mechanically.

Source: D&D 2014 equipment rules.

Half Plate — Pathfinder 1e

Category: Heavy armor.

Official Pathfinder 1e equipment field order — horizontal equipment table
ArmorCostArmor/Shield BonusMaximum Dex BonusArmor Check PenaltyArcane Spell Failure ChanceSpeed (30 ft.)Speed (20 ft.)Weight
Half-plate600 gp+8+0−740%20 ft.15 ft.50 lb.

Edition-specific rules:

  • Donning: Proper donning of half-plate takes 4 minutes with help; hasty donning alters protection and penalties under Pathfinder rules.

In play: This is a heavy-armour suit in Pathfinder, not fifth edition’s medium category. The +8 bonus is not a fixed AC of 15.

Source: Pathfinder 1e equipment rules.

Half Plate — D&D 3.5e

Category: Heavy armor.

Official D&D 3.5e equipment field order — horizontal equipment table
ArmorCostArmor/Shield BonusMaximum Dex BonusArmor Check PenaltyArcane Spell Failure ChanceSpeed (30 ft.)Speed (20 ft.)Weight
Half-plate600 gp+7+0−740%20 ft.15 ft.50 lb.

Edition-specific rules:

  • Donning: Proper donning 4 minutes with help, with separate 3.5e hasty-donning and removal provisions.

In play: The 3.5e armour bonus is +7. Do not substitute Pathfinder’s +8 even though cost, weight and penalties match.

Source: D&D 3.5e equipment rules.

Wearing Half Plate in Play

At a ruined toll-house. A fighter in half plate must cross a courtyard quietly while defenders search by lantern. In both fifth editions, the armour imposes Disadvantage on Stealth checks; the GM need not invent a new “noisy armour” rule. Pathfinder and D&D 3.5e instead apply their own armour-check penalties and movement restrictions. The player can stay armoured for a fight or risk removing it for a different approach.

Loot that fits? A captured suit is useful only if its sections can be worn and secured. A soldier’s mismatched plate pieces may need new straps, rivets and fitting by an armourer. Fifth-edition equipment-size changes are optional adjudications; Pathfinder’s and 3.5e’s sizing and craft rules are not automatically interchangeable with them.

Construction and Historical Context

A half harness is not a single uniform medieval product. Torso plates might be worn over an arming garment and supported by pieces of mail where the body bends; different sets protected different limbs. The fantasy equipment term deliberately simplifies that variety. A surviving breastplate alone is not the same thing as a complete suit of half plate, and a sixteenth-century parade harness should not be passed off as typical field equipment.

The next useful comparison is between Breastplate, which leaves more of the limbs unprotected, and Full Plate, a much more comprehensive fitted harness.

Original Pathfinder 1e Reference

The original entry was based on Pathfinder’s heavy armour table; its published values are retained and reformatted here. In this edition half plate grants a +8 armour bonus, not D&D 3.5e’s +7. The original archive entry included a textual reference to an accompanying helm and gauntlets.

Show the original Pathfinder 1e half-plate statistics
ArmourCostArmour bonusMax. Dex bonusCheck penaltyArcane failureSpeed (30 ft. base)Speed (20 ft. base)Weight
Half plate (heavy)600 gp+8+0–740%20 ft.15 ft.50 lb.

Original description: combining elements of full plate and chainmail, Pathfinder half plate includes gauntlets and a helm.

Source: Pathfinder 1e Core Rulebook — Equipment. This is the source of the preserved +8 figure, not a cross-edition table.

Armour & Shields directory · Breastplate · Full Plate · Chainmail. Sources: D&D 2024, D&D 2014, Pathfinder 1e and D&D 3.5e.

Rules Credits

Legacy Pathfinder source: Pathfinder Roleplaying Game Core Rulebook, Copyright 2009, Paizo Publishing, LLC; author Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook and Skip Williams. Related notices: System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Open Game License v1.0a, Copyright 2000, Wizards of the Coast, Inc. See the OGL 1.0a. D&D fifth-edition SRD comparisons cite Wizards of the Coast LLC under CC BY 4.0. Original explanatory examples are SpiralWorlds editorial text.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top