Hatred Domain

Focused enmity, curses and the destruction of enemies. The Pathfinder 1e Hatred subdomain and the D&D 3.5e Hatred Domain are separate rules traditions.
At a Glance
| Divine Sphere | Hatred, enmity, curses, rage and the destruction of chosen enemies |
|---|---|
| Published Rules | Pathfinder 1e subdomain; D&D 3.5e domain |
| Source | Spell Compendium |
| Typical Role | Single-foe specialist, curse caster and aggressive battle Cleric |
| Other Editions | Use the separate rules panels below. |
Edition Applicability
Choose one rules tradition. Pathfinder 1e uses the published Hatred subdomain of Destruction; the D&D 3.5e panel preserves the separately published Hatred domain. The powers and spell progressions are distinct.
Hatred Subdomain — Pathfinder 1e
Published Pathfinder 1e subdomain of Destruction.
Choose this subdomain in place of its parent when your deity grants both. You cannot also select the parent as your other domain. All retained powers and all nine domain spells are included here.
Destructive Smite (Su)
Before making a single melee attack, declare a smite. The attack gains a morale bonus to damage equal to half your cleric level, minimum +1. You can use this power 3 + your Wisdom modifier times per day.
Hateful Aura (Su)
This power replaces Destructive Aura. At 8th level, emit a 30-foot aura for a total of your cleric level in rounds per day; these rounds need not be consecutive. Enemies inside make a Will save at DC 10 + half your cleric level + your Wisdom modifier. On failure, they cannot treat any other character as an ally for actions or use teamwork feats. The effect ends when the creature leaves the aura, you end it as a free action, or the daily rounds run out.
Domain Spells
| Spell Level | Domain Spell | Restriction |
|---|---|---|
| 1 | Murderous Command | — |
| 2 | Wrathful Mantle | — |
| 3 | Rage | — |
| 4 | Inflict Critical Wounds | — |
| 5 | Shout | — |
| 6 | Harm | — |
| 7 | Disintegrate | — |
| 8 | Earthquake | — |
| 9 | Implosion | — |
Sources: Champions of Corruption, page 19; Core Rulebook, page 43. Archives of Nethys: full domain and subdomain rules
Hatred Domain — D&D 3.5e
Rules status: published D&D 3.5e supplemental domain.
Granted Power
Once per day as a free action, choose one opponent. For 1 minute, you gain a +2 profane bonus on attack rolls, saving throws and Armor Class against that foe.
Hatred Domain Spells
| 1st | Doom |
|---|---|
| 2nd | Scare |
| 3rd | Bestow Curse |
| 4th | Rage |
| 5th | Righteous Might |
| 6th | Forbiddance |
| 7th | Blasphemy |
| 8th | Antipathy |
| 9th | Wail of the Banshee |
How the Hatred Domain Plays
Pathfinder Hatred retains Destructive Smite and replaces the parent’s aura with an effect that disrupts cooperation among enemies. In D&D 3.5e, the granted power is designed for a decisive confrontation with one named enemy. Its spell list reinforces that focus through fear, curses, rage, exclusion and lethal high-level magic.
Who Grants the Hatred Domain?
Use it only for deities or powers whose established portfolios genuinely include vengeance, implacable enmity or hatred. A deity with ordinary rivals does not automatically qualify.
What Are Hatred Priests Doing Now?
Hatred priests are marking enemies for destruction, carrying old feuds into new generations, cursing rival champions and pursuing relics that can turn a political rivalry into supernatural obsession.
Related Domains and Character Options
Rules Sources and Licensing
The granted power and nine-spell progression follow the D&D 3.5e Hatred Domain as consolidated in Spell Compendium.
Pathfinder 1e: Champions of Corruption, page 19; Core Rulebook, page 43. Published parent-domain and subdomain rules
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