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Death Ward

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

The subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects.

Necromancy

Level Cleric 4, Death 4, Druid 5, Paladin 4
Components V, S, DF
Casting Time 1 standard action
Range Touch
Target Living creature touched
Duration 1 min./level
Saving Throw Will negates (harmless)
Spell Resistance Yes (harmless)

This spell doesn’t remove negative levels that the subject has already gained, nor does it affect the saving throw necessary 24 hours after gaining a negative level.

Death ward does not protect against other sorts of attacks even if those attacks might be lethal.

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