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Slayer (Human Ranger 5/Assassin 4)

Slayer , female warrior, 3d, fantasy

Slayers are cold-blooded killers, assassins for hire. They are cunning tricksters, deadly snipers, masters of the knife in the back and the storm of shuriken whistling from either hand. Slayers may also be used as ninjas, spies, or particularly deadly enforcers.

Source: Pathfinder d20pfsrd.com

DESCRIPTION

Slayers often work alone, sometimes as chief enforcer for a guild master (CR 11), but many work with accomplices, such as three burglars (CR 9), a pair of highwaymen (CR 10), or a half-dozen slavers (CR 10).

Slayer CR 8
XP 4,800

Human ranger 5/assassin 4

NE Medium humanoid

Init +8; Senses Perception +10
DEFENSE
AC 18, touch 14, flat-footed 18 (+4 armor, +4 Dexterity)

hp 63 (9 HD; 5d10+4d8+18)

Fort +7, Ref +10, Will +1; +2 vs. poison

Defensive Abilities uncanny dodge
OFFENSE
Speed 30 ft.

Melee +1 kukri +13/+8 (1d4+3/15-20) or +1 kukri +11/+6 (1d4+3/15-20) and mwk kukri +11/+6 (1d4+1/15-20)

Ranged +1 composite shortbow +13/+8 (1d6+3/x3) or shuriken +12/+7 (1d2+2) or shuriken +10/+5 (1d2+2) and shuriken +10/+5 (1d2+1)

Special Attacks death attack (DC 15), favored enemy (humans +4, elves +2), sneak attack +2d6, true death
STATISTICS
Strength 14, Dexterity 18, Constitution 14, Intelligence 12, Wisdom 8, Charisma 10

Base Atk +8; CMB +10; CMD 24

Feats Deadly Aim, Endurance, Improved Critical (kukri), Improved Initiative, Improved Two-Weapon Fighting, Point Blank Shot, Two-Weapon Fighting, Weapon Finesse

Skills Acrobatics +15, Bluff +5, Climb +15, Craft (alchemy) +5, Disable Device +10, Disguise +10, Escape Artist +10, Intimidate +10, Perception +10, Sleight of Hand +15 (+19 to hide weapons), Stealth +21, Survival +10 (+12 to follow tracks), Swim +6

Languages Common, Elven

SQ favored terrain (urban +2), hidden weapons, hunter’s bond (allies), poison use, Track +2, wild empathy +5

Combat Gear potions of Disguise Self (2), potion of expeditious retreat, potion of gaseous form; Other Gear +1 studded leather, +1 kukri, +1 composite shortbow (+2 Strength) with 20 arrows, masterwork kukri, shuriken (20), cloak of elvenkind, Climber’s kit, Disguise kit, giant wasp poison (2), large scorpion venom (2), masterwork thieves’ tools

Boon Slayers can obtain poisons for the PCs at a 20% discount. They can also arrange to kill or capture targets for the PCs’ for 20% less than their usual fee (as determined by the GM).

Section 15: Copyright Notice – Pathfinder RPG GameMastery Guide  

Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.

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