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Foot Soldier (Human Warrior 1)

[This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.]

DESCRIPTION

Foot soldiers are the backbone of any army, stout soldiers who ‘hold the line’ in the face of the enemy’s charge with a bristling wall of pikes, decimate an opposing force’s ranks with a hail of javelins, or hew with their swords in the bloody grind of close combat. Foot soldiers close the gap when their foes try to flee the field, and are tough enough to shrug off blows that would fell a common man.

Changing a foot soldier’s character class from warrior to fighter creates a professional veteran soldier. This necessitates a number of changes, the foremost of which is using the heroic numbers for his ability scores. In addition, the foot soldier receives a bonus fighter feat such as Combat Reflexes, Power Attack, or Weapon Focus.

Different varieties of foot soldier can be easily created by exchanging weapons and armor. For example, replacing the longspear and greatsword with a shortspear, longsword, and heavy steel shield increases the foot soldier’s AC by 2. Foot soldiers can serve as bodyguards or hired muscle for mid-level NPCs, or as the rank-and-file guards at a city gate, in front of a temple, or manning a castle’s walls. Foot soldiers are usually found in squads of six (CR 3), sometimes accompanied by a guard sergeant (CR 4).

Nicolas Tournier (1579-1624) Title The Guard Room Date first half of 17th century, Foot Soldier
Nicolas Tournier (1579-1624) Title The Guard Room Date first half of 17th century
Foot Soldier CR 1/3
XP 135

Human warrior 1

N Medium humanoid

Init +1; Senses Perception +0
DEFENSE
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dexterity)

hp 8 (1d10+3)

Fort +2, Ref +1, Will +0
OFFENSE
Speed 20 ft.

Melee longspear +3 (1d8+3/x3) or greatsword +3 (2d6+3/19-20) or dagger +3 (1d4+2/19-20)

Ranged javelin +2 (1d6+2)

Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
STATISTICS
Strength 15, Dexterity 12, Constitution 11, Intelligence 8, Wisdom 10, Charisma 9

Base Atk +1; CMB +3; CMD 14

Feats Step Up, Toughness

Skills Craft (weapons) +3, Profession (soldier) +4, Survival +1

Languages Common

Combat Gear potion of cure light wounds; Other Gear chainmail, greatsword, dagger, javelin, longspear, 2 gp

Boon Foot soldiers can help PCs buy normal (nonmasterwork) simple or martial weapons at a 10% discount, or may agree to accompany the PCs as men-at-arms for a 10% share of the treasure.

Section 15: Copyright Notice – Pathfinder RPG GameMastery Guide

Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle,
Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.

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