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Ilmarinen the Eternal Smith

“Master Blacksmith of Myth: Unveiling the Secrets of Ilmarinen’s Legendary Creations!”

 Ilmarinen the Eternal Smith
Midjourney
  • Alias: Ilmarinen the Eternal Smith
  • Gender: Male
  • Race: Elf
  • Occupation: Master Blacksmith and Craftsman
  • Religion: Reverence for Elemental Forces
  • Allies: The Elemental Guardians, Skilled Apprentices, Mythical Creatures of the Forge
  • Enemies: Chaos-Wrought Entities, Those Who Seek to Exploit His Craftsmanship
  • Abode/Base of Operations: A Hidden Forge in the Heart of the Mystic Forest
  • Nationality: N/A (Transcends National Boundaries)
  • Languages: Finnish, Sylvan
  • Alignment: Lawful Neutral
  • Affiliation(s): None, He Is a Loner by Nature
  • Significant Others: None (Devoted Solely to His Craft)

Ilmarinen, the legendary blacksmith, exists as a timeless figure in the annals of myth and folklore. In the realm of present simplicity, his tale unfolds as an enduring saga, capturing the essence of a master craftsman and his indomitable spirit.

Introduction: Ilmarinen is a figure shrouded in the mystique of ancient tales and timeless craftsmanship. He stands as the epitome of dedication and artistry, with his name echoing through the ages as the legendary forger of wonders. In the heart of the evergreen forests and mystical lands, Ilmarinen’s story unfolds.

Character Description: Ilmarinen is a man of few words but profound actions. His weathered hands, bearing the marks of countless hours at the anvil, tell the story of a life dedicated to the art of smithing. His eyes, deep and contemplative, reveal the wisdom of a soul entwined with the elements and the secrets of the forge. He is the embodiment of diligence, a man who seeks perfection in the most intricate details of his craft.

Fears: Despite his prowess and mastery, Ilmarinen harbors a quiet fear – the fear of failing to create something of enduring beauty and significance. He dreads the thought of his creations falling short of the expectations set by his own standards, a fear that drives him to push the boundaries of his skill with every strike of the hammer.

Motivations: Ilmarinen’s life is a testament to his unwavering pursuit of excellence. His reason for being is deeply intertwined with his craft. He seeks not wealth or power, but rather the sublime satisfaction of forging objects of unparalleled beauty and utility. His motivation stems from an inner desire to leave a legacy of artistry that will be celebrated for generations to come.

Aspirations: Above all, Ilmarinen aspires to craft the most exceptional and wondrous artifacts the world has ever seen. His dreams are filled with visions of forging swords that cut through fate itself, armor impervious to any adversary, and tools that can shape the destiny of nations. His greatest desire is to be remembered as the greatest blacksmith of all time, an artisan whose creations transcend the limitations of mortality.

In the present simplicity of Ilmarinen’s existence, his quest for perfection in the forge continues, as does his silent struggle against the fear of artistic inadequacy. His legacy lives on, not just in the tangible treasures he creates, but also in the enduring tales of his artistry that continue to inspire generations.

Ilmarinen, The Eternal Smith

Ilmarinen, By Kulttuurinavigaattori - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=50673848
By Kulttuurinavigaattori – Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=50673848

Medium humanoid (elf), neutral

Armor Class 17 (natural armor)

Hit Points 126 (17d8 + 51)

Speed 30 ft.

STRDEXCONINTWISCHA
14 (+2)18 (+4)16 (+3)20 (+5)14 (+2)12 (+1)

Skills Arcana +9, History +9

Senses darkvision 60 ft., passive Perception 12

Languages Common, Elvish, Celestial

Challenge 12 (8,400 XP)

Elven Weapon Training. Ilmarinen is proficient with longswords, shortswords, shortbows, and longbows.

Innate Spellcasting. Ilmarinen’s spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

  • At will: mage hand, mending
  • 3/day each: heat metal, fabricate
  • 1/day: creation

Spellcasting. Ilmarinen is a 17th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Ilmarinen has the following wizard spells prepared:

  • Cantrips (at will): mage hand, mending, prestidigitation, shocking grasp
  • 1st level (4 slots): detect magic, shield, mage armor
  • 2nd level (3 slots): heat metal, mirror image, misty step
  • 3rd level (3 slots): counterspell, dispel magic, fireball
  • 4th level (3 slots): fabricate, polymorph, stoneskin
  • 5th level (2 slots): animate objects, creation
  • 6th level (1 slot): disintegrate
  • 7th level (1 slot): teleport

Actions

Multiattack. Ilmarinen makes three attacks: two with his shortsword and one with his Heat Metal ability.

Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Heat Metal (Recharge 5-6). Ilmarinen targets a metal object worn or carried by a creature he can see within 60 feet of him. If the target can make a DC 17 Constitution saving throw, it drops the object if it can. If it doesn’t drop the object, it has disadvantage on attack rolls and ability checks until the start of Ilmarinen’s next turn. If the creature can’t drop the object, it has disadvantage on attack rolls and ability checks for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Legendary Actions

Ilmarinen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ilmarinen regains spent legendary actions at the start of his turn.

  • Mending. Ilmarinen casts the mending cantrip.
  • Heat Weapon (Costs 2 Actions). Ilmarinen uses his Heat Metal ability on a metal weapon within 60 feet.
  • Arcane Knowledge (Costs 2 Actions). Ilmarinen imparts his extensive knowledge, granting one creature he can see advantage on an Intelligence-based skill check for the next minute.
  • Legendary Resistance (3/Day). If Ilmarinen fails a saving throw, he can choose to succeed instead.

Lair Actions

Ilmarinen’s lair is a hidden forge deep within the heart of a mystical forest. It is a place of wonder and enchantment, where he forges legendary weapons and items of great power. The lair is guarded by celestial creatures and magical traps, and its entrance is concealed by powerful illusions.

On initiative count 20 (losing initiative ties), Ilmarinen takes a lair action to cause one of the following magical effects:

  • Forge’s Blessing. Ilmarinen imbues a weapon in his lair with magical energy, granting it a +2 bonus to attack and damage rolls for 1 minute.
  • Master Artifice. Ilmarinen can cast the fabricate spell without expending a spell slot.
  • Iron Guardian. Ilmarinen summons an iron golem to protect his lair. The golem acts on Ilmarinen’s initiative and obeys his commands.
  • Summon Anvil Warden. Ilmarinen summons a celestial anvil warden. The anvil warden acts on Ilmarinen’s initiative and can use its Anvil Strike action.

Ilmarinen’s equipment includes his shortsword and a legendary magic item known as the Sampo. The Sampo is a wondrous device that produces endless wealth and prosperity when properly controlled. Its powers are a closely guarded secret.

Celestial Anvil Warden

Medium celestial, lawful neutral

Armor Class 18 (natural armor)

Hit Points 68 (8d8 + 32)

Speed 40 ft.

STRDEXCONINTWISCHA
20 (+5)12 (+1)18 (+4)12 (+1)14 (+2)16 (+3)

Skills Perception +4

Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, exhaustion, frightened

Senses darkvision 60 ft., passive Perception 14

Languages Celestial, Common

Challenge 5 (1,800 XP)

Anvil Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Radiant Ray. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 16 (3d10) radiant damage.

Healing Touch (3/Day). The celestial anvil warden touches another creature. The target magically regains 18 (4d8) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Actions

Multiattack. The celestial anvil warden makes two Anvil Strike attacks.

  • Divine Smite (Recharge 5-6). The celestial anvil warden’s next melee attack deals an extra 27 (6d8) radiant damage.
  • Shield of Faith (Recharge 5-6). The celestial anvil warden targets one creature it can see within 30 feet of it. The target gains a +2 bonus to AC for 1 minute.

Sampo

Wondrous item (artifact), legendary (requires attunement)

The Sampo is a mystical contraption crafted by Ilmarinen, capable of producing endless wealth and prosperity. However, its true power is known only to Ilmarinen himself. The Sampo has the following properties:

Endless Prosperity. As long as the Sampo remains in Ilmarinen’s possession, he can use it to create valuable treasures, such as precious gems, gold coins, and magical items, at will.

Secrets of the Forge. The Sampo can also be used to craft magical items and weapons of immense power, but only Ilmarinen possesses the knowledge of its true capabilities.

Guarded Secret. The Sampo is a closely guarded secret, and anyone attempting to steal or control it will face Ilmarinen’s wrath.

Currently in the World

Ilmarinen, the Eternal Smith, is a towering figure of immense stature, his form reminiscent of a sturdy oak tree. His long, silver hair flows down to his broad shoulders, and his beard cascades over his barrel-like chest, both shimmering like quicksilver. His piercing, ageless eyes, the color of molten metal, seem to hold the wisdom of countless centuries.

He is clad in a simple yet intricately designed blacksmith’s attire. His ebony leather apron is adorned with mysterious runic symbols, and his heavy boots clang with each step as he moves around his blazing forge. His skin, touched by the fires of creation, bears an ethereal glow, and his arms ripple with sinewy strength as they manipulate the red-hot metal.

Currently, Ilmarinen stands before his blazing forge, hammering a piece of enchanted steel with rhythmic precision. The cavernous surroundings of his hidden forge are bathed in a warm, flickering light, revealing walls adorned with ancient tapestries depicting the forging of legendary artifacts. The air is heavy with the scent of molten metal and the faint whisper of elemental forces.

Ilmarinen’s mood is one of intense focus and dedication. As he works tirelessly to craft his masterpieces, he remains undistracted, driven by his unending quest to create the most exquisite and powerful items the world has ever seen.

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