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Marchosias, The Infernal Duke of Humility

Marchosias
Create (midjourney.com)

Marchosias, a once-divine planetar, is now a hulking figure of shame and cruelty, bearing the head of a red-haired wolf with glowing yellow eyes, his nostrils perpetually spewing flames. His muscular body is covered in patches of red fur, while vulture-like wings sprout from his back, their feathers darkened with age. A pair of massive, curling bovine horns crown his head, and he is draped in little more than a loincloth, concealing his private parts. His appearance, a twisted reflection of his former celestial glory, disgusts him, and he demands all lesser beings avert their eyes in his presence.

Residing in Phlegethos, the fourth layer of the Nine Hells, Marchosias thrives in an environment of infernal politics and torment. His habitat reflects his cruel nature—Phlegethos is a fiery, torturous realm where physical and psychological suffering reign supreme. As the High Inquisitor, Marchosias specializes in public humiliation and degradation, using these methods to break down both devils and mortals alike. His tortures are not only agonizing but deeply shaming, designed to destroy his victim’s dignity and standing. He uses his powers strategically, often to isolate and ruin his political enemies, turning fear and loathing into powerful tools of control.

Driven by an irreconcilable conflict between his desire for redemption and the depths of his depravity, Marchosias longs to return to Heaven but is too consumed by shame to ever submit. His modus operandi revolves around public degradation and psychological torment, always in service of a calculated goal. Even as he longs for the purity he once knew, his hatred and envy drive him to punish others for the very salvation he cannot achieve.


  • Marchosias 5e
  • Marchosias 3.5
Marchosias, The Infernal Duke of Humility
Create (midjourney.com)

Large Fiend (Devil), Lawful Evil


Armor Class: 23 (Natural Armor)
Hit Points: 410 (36d10+216)
Speed: 40 ft., fly 80 ft.


STRDEXCONINTWISCHA
30 (+10)24 (+7)28 (+9)24 (+7)20 (+5)28 (+9)

Saving Throws: Dex +15, Con +17, Wis +13, Cha +17
Skills: Intimidation +17, Perception +13, Insight +13, Persuasion +17
Damage Resistances: Cold, Fire, Lightning, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Poison, Psychic
Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
Senses: Truesight 120 ft., Passive Perception 23
Languages: Infernal, Common, Telepathy 120 ft.
Challenge Rating: 28 (120,000 XP)


Lore:

Marchosias is a Duke of Hell, a ruthless inquisitor and tactician who commands the legions of Phlegethos. Once an angel of war, he fell with his kin during the Great Rebellion and now serves the Archdevil Belial, his soul eternally damned. In battle, he leads with savage intelligence, using fire, terror, and his innate ability to dominate those beneath him. Though a fierce warrior, Marchosias is also a creature of torment, relishing in the mental suffering of his enemies.


Traits:

Fiendish Presence: When a creature that can see Marchosias starts its turn within 60 feet of him, it must succeed on a DC 24 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful, or the effect ends for it, the creature is immune to Marchosias’s Fiendish Presence for the next 24 hours.

Infernal Command: As a bonus action, Marchosias can issue a command in Infernal to any devils within 120 feet of him. These devils gain advantage on attack rolls, saving throws, and ability checks until the start of his next turn.

Legendary Resistance (3/Day): If Marchosias fails a saving throw, he can choose to succeed instead.

Innate Spellcasting: Marchosias’s innate spellcasting ability is Charisma (spell save DC 25). He can innately cast the following spells, requiring no material components:

At Will:

Fireball, Hellish Rebuke, Detect Thoughts, Invisibility (Self only), Wall of Fire, Dispel Magic, Counterspell

3/Day Each:

Teleport, Dominate Monster, Power Word Stun, Plane Shift (Self only), Disintegrate, Flame Strike, Greater Invisibility, Finger of Death

1/Day Each:

Meteor Swarm, Gate, Mass Suggestion, Power Word Kill, True Seeing, Shapechange, Foresight


    Actions:

    Multiattack: Marchosias makes three attacks: one with his bite and two with his claws.

    • Bite: Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 10) piercing damage plus 14 (4d6) fire damage.
    • Claw: Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 10) slashing damage plus 14 (4d6) necrotic damage.
    • Tail Whip: Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 32 (5d8 + 10) bludgeoning damage, and the target must succeed on a DC 24 Strength saving throw or be knocked prone.

    Hellfire Breath (Recharge 5-6): Marchosias exhales a torrent of hellfire in a 60-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 88 (16d10) fire damage and 44 (8d10) necrotic damage on a failed save, or half as much on a successful one. Creatures reduced to 0 hit points by this attack are immediately incinerated, leaving only ashes.


    Legendary Actions:

    Marchosias can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn. Marchosias regains spent legendary actions at the start of his turn.

    • Wing Attack (Costs 2 Actions): Marchosias beats his wings. Each creature within 15 feet of him must succeed on a DC 25 Dexterity saving throw or take 24 (4d6 + 10) bludgeoning damage and be knocked prone. Marchosias can then fly up to half his flying speed.
    • Infernal Command: Marchosias commands a nearby fiend to attack or take a specific action.
    • Teleport: Marchosias magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
    • Fiery Strike: Marchosias makes a claw attack, and it deals an additional 22 (4d10) fire damage.

    Reactions:

    Hellish Retaliation: When Marchosias is hit by a melee attack, he can use his reaction to deal 44 (8d10) fire damage to the attacker.


    Legendary Resistance (3/Day): If Marchosias fails a saving throw, he can choose to succeed instead.


    Lair Actions:

    Marchosias’ lair is deep in the hellish plains of Phlegethos, surrounded by rivers of molten lava and towers of black obsidian.

    On initiative count 20 (losing initiative ties), Marchosias takes a lair action to cause one of the following effects:

    • Infernal Spires: Summon black, molten spires erupting from the ground within a 60-foot radius, forcing all creatures in the area to make a DC 24 Dexterity saving throw or take 28 (8d6) piercing damage and be restrained by the spires.
    • Hellfire Surge: Molten lava bursts forth from cracks in the ground in a 20-foot radius. All creatures within the area must make a DC 24 Dexterity saving throw or take 33 (6d10) fire damage.
    • Tormenting Whispers: Infernal whispers fill the minds of all enemies within 120 feet. Each creature must succeed on a DC 25 Wisdom saving throw or be paralyzed with fear until the end of their next turn.

    Regional Effects:

    The region surrounding Marchosias’ lair is warped by his infernal presence, which creates the following effects:

    • Searing Heat: The area within 6 miles of Marchosias’ lair is sweltering hot. Non-fiend creatures take 10 fire damage at the start of each hour spent in this heat.
    • Nightmares: Creatures that take a long rest within 6 miles of Marchosias’ lair are plagued by infernal nightmares, causing them to gain no benefit from the rest unless they succeed on a DC 24 Wisdom saving throw.
    • Weakening Influence: Any non-fiend creature within 1 mile of the lair has disadvantage on saving throws against being frightened or charmed.

    If Marchosias is defeated, these effects fade over the course of 1d10 days.


    Magic Items:

    Crown of Infernal Dominion: A twisted black crown imbued with Marchosias’ essence. When worn by a fiend, it grants advantage on Charisma checks and saving throws. When worn by a non-fiend, the wearer must succeed on a DC 25 Wisdom saving throw or be dominated by Marchosias as though under the effects of the dominate monster spell.


    Marchosias is a devastating opponent, both physically and mentally. His incredible strength, mastery of fire, and infernal command make him a force to be reckoned with on the battlefield. Yet beneath his brutal exterior lies a tactical mind, one that manipulates his enemies’ weaknesses to bend them to his will. Only the most powerful heroes can hope to survive an encounter with this Duke of Hell.

    Marchosias
    Create (midjourney.com)

    Duke of Hell Contest Winners Repost – Dicefreaks (tapatalk.com)

    Belial’s Hand, Belial’s Hound, the Duke of Humility, the Fire of Shame, the High Inquisitor of Phlegethos
    Home Plane Phlegethos, Fourth of the Nine Hells of Perdition
    Alignment Lawful Evil
    Superiors Belial, Fierana

    “Oh, that we might be spared;
    I to inflict,
    And thou to suffer!”

    Phlegethos is filled with those who enjoy inflicting pain, both physically and mentally. Its inhabitants specialize themselves in the inflicting of the gravest harm that can be achieved without outright killing their victims. Some of these tormentor’s wallow in the suffering of their inferiors or prisoners, while others do so in response to being abused themselves – in most cases, both reasons coincide. There is another reason why one might want to inflict suffering, however: by torturing a being, one humiliates it, both to itself and to onlookers. This is the domain of Marchosias, the Duke of Humility, also known as the Fire of Shame.

    In ages past, the planetar Marchosias was assigned to just punishment of those who dared summon fiends to the Mortal Coil. It dawned upon him that he was always late; always, the vile act had already occured. Punishment meant little after the fact – it was no deterrence for those who considered themselves powerful enough to come out on the better side of an agreement with Hell itself. After all, if even the vile torments of Perdition cannot hold one back, what good could the threat of imprisonment do? Marchosias realized that he should not punish these wicked people after they had succeeded in their plans. Rather, they should be prevented from ever doing it, from ever attempting it. It was fairly simple to do this: he would simply need to make examples of those he suspected of fiendish associations. It began with simple public declarations of his suspicions, but quickly, it grew more and more serious. Before the eyes of their entire community, he stripped people – both guilty and innocent – of clothes, property and respect, denouncing them as no diffferent from the fiends they supposedly associated with. Even public torture became commonplace, leaving offenders branded with symbols denoting their supposed depravity. Realizing the errors of his masters more and more, Marchosias gladly answered the call of Eblis and Beelzebul, following them in the Great War of Heaven, and hence in the Great Fall, which left him among the weakest of his compatriots.

    Ages after that, Marchosias dwelled throughout Hell purposeless. His sole sense of meaning in existence had faded as he had come to be one with his foes; nevertheless, the mental and physical agonies that he inflicted on them brought him a hollow, shallow memory of the joy he once knew in Heaven. However, arbitrary torture is frowned upon in Perdition, to say the least. As such, the Fire of Shame sought for excuses, and found them in the overinterpretation of slight negligences, in perceived inhumility towards superiors and order itself. Excuse swiftly became justification. Justification evolved to be rationalization, and that eventually came to be the duke’s motivation. Over the eons, the planetar specialized himself in the most humiliating punishments, rather than those inflicting the greatest physical pain (though horrid pains are still to be expected when suffering under Marchosias’ attentions). Unlike some other devils, the great majority of these sessions were (and still are) held in public, for all to see, so that respect for the victim fades away into nothing. Thus, almost always, he has been able to pose himself as the best possible candidate for an available office – an office which was sometimes only vacant after one of the planetar’s sessions. After a mere few millennia, he had risen as high as current politics allowed him to: he had been granted the office of Duke of Hell.

    The Duke of Humility always holds a goal in mind when tormenting others. His abuses are never pointless; there is always a reason, for pointless suffering holds no value. If it is possible, multiple aims are fulfilled at the same time. Those who take part in one of Marchosias’ ordeals often have their reputation weakened, if not destroyed utterly. Those who see or hear of what happened take a step back from recent victims, fearful of being a victim themselves. As word spreads, such withdrawals have often politically isolated Marchosias’ enemies. It is ironic that such actions have rendered the Fire of Shame politically isolated himself, a few exceptions aside. Almost none dare associate themselves with Marchosias, fearing the ire of the incredible amount of enemies he has gained over the ages. The Duke of Humility even considers the Lady Fierana deserving of his loathing. In fact, some have interpreted his latest moves as suggesting an ongoing plot to discredit the Lady of Lust and her lover. In fact, if there is such a plot, it is aimed solely at Gazra alone. Marchosias dares not offer any true resistance to Fierana; at most, he exerts his powers upon her minions with the most minor excuse in petty eruptions of frustration.

    After all, attempting to openly revolt against Fierana would quickly result in his demotion, or even his destruction (which he may even prefer above the former). The Master of Pains and Suffering would not permit his puppet ruler of Phlegethos to be overtaken – although what might be called Marchosias’ crusade against Gazra pleases him. Still, he considers the Fire of Shame as useful (and powerful) a tool as any other duke; nevertheless, the Lord of the Fourth is more than wise enough to realize that every tool can be put to better or worse uses. Aiming a valuable inquisitor as Marchosias mostly at spreading his portfolio across the Mortal Coil would be far less efficient than focusing his attention at maintaining order in Phlegethos. As such, he generally uses the Duke of Humility to ensure his servants know their exact position: far, far below that of the Lord of the Fourth. These errands for Belial have not decreased general hatred for the duke by any significant amount. The realization that his actions are ordered by another detracts little from the fact that the planetar practiced these methods long before he arrived at this position, let alone the obvious joy Marchosias feels as he publicly rapes nobles of Hell. Rather than granting him respect in the eyes of his peers or even inferiors, his service to Belial has granted him mockery. His many enemies have come to call him Belial’s Hound, a duke with no power of his own, a mere extension of his Lord’s will. It is folly, ofcourse, to think that this is limited to Marchosias alone – as he realizes all too well. All lords of Phlegethos are tools, and those below them are their tools once more. In honoration of this relationship, the Fire of Shame has adapted this offensive term into one he carries with honor: Belial’s Hand. The official title his task carries with him sounds less impressive – Marchosias is the High Inquisitor of Phlegethos. This form of address may remind of the Dark Ministry’s Branch of Truth, an institution to which the Duke of Humility indeed has some connections, even though the title Belial awarded him has no meaning within the military organization of the Ministry. Marchosias’ involvement with the Branch of Truth is more subtle. With respects to his function as High Inquisitor, the Fire of Shame has made arrangements with Vhesage that allow him to access a percentage of the branch’s troops throughout all domains on the layer. Obviously, the Scourge does not make such concessions or agreements without any gain. One of the agreement’s main points involves Marchosias serving as an educator towards prospective dread inquisitors – although Vhesage is known to utilize Marchosias’ nobles as moles at times when she distrusts giving a matter out of hands to the Denomination of Espionage. Nevertheless, though as justification, these concessions seem appropriate, they do not suffice as motivations for the governor of Malsheem to initiate the agreement. Some suspect pressure from Belial, but more likely is the personal distrust Vhesage carries with regards to Gazra, her equal in the Ministry. Though she is personally prevented from investigating the situation, the general believes that some investigation may happen even without her orders, if she allows one of his greatest opponents access to such an amount of resources.

    In any case, it is certain that this function has awarded Marchosias with a despicable and frightful reputation – and, appropriately, has extended the latter part of this reputation towards his master. Some suspect that the Fire of Shame’s hatred of Gazra is Belial’s doing. After all, degrading the pit fiend and stripping him from his position of power would reduce the small power base that is truly Fierana’s own. Marchosias on the other hand cares little if his master was the originator of such a goal: even should these speculations prove false, the Duke of Humility would not be motivated any less to dispose of the hateful fiend, and perhaps usurp some of his influence. Beyond this, Marchosias’ attempts at increasing his sphere of influence by approaching the very limits of what his function allows him, often include infringement on another’s domain, or imprisoning another’s servants (whether noble or otherwize). Even though such attempts fail occassionally, resulting in embarassment for the High Inquisitor, most Dukes of Phlegethos have broke all associations with Marchosias, except for one notable exception: Carniveau. It is not that Marchosias values the Duke of Purity’s for personal influences or alliances; rather, the arrangement goes the other way. Given that Marchosias almost cannot interfere with Carniveau’s realm, due to the incredible control that duke exerts over the body, he is the only of Marchosias’ equals that can still associate with him. This situation expresses clearly a similarity between the two’s portfolios; as such, the pair has often worked together with satisfaction.

    Some speculate that Marchosias craves to return to the Heavens from whence he fell, believing that he has never truly fallen from good. This is not too far from the truth: in fact, the duke is tormented in an everlasting duplicity. He realizes very well how low he has sunk, the depravities to which he has given in. However, though a desire for return fills all his heart, his actions condemn him utterly. He is bound to what he is and does, as firmly as any devil: though he would be willing to renounce his portfolio, to renounce ever humiliating any other being for his own wellfare, he is not willing, not even able to ever submit himself to the powers that cast him out of the Heavens ages ago. So deeply has he become one with humiliation itself, that he realizes its torments all the well: the degradation of bowing to these victors, who would bestow upon him pity, is all too high a price.

    It is to be noted that, though Marchosias applies his arts equally among devils, fallen and mortals, there is a substantial difference in motivation. The duke still considers devils lowly creatures which must be brought to conformity, and which deserve punishment. It is diffent for mortals, however: It is oh so easy for them to renounce their former, vile ways, and be relegated to the eternal bliss of Heaven. The Fire of Shame both envies and hates them for this, for he knows he can never achieve this, even as his heart longs for it infinitely – and this longing only amplifies Marchosias’ efforts when dealing with mortals. Similarly, his envious hatred for other Fallen, who do not yet wallow in a depravity as vile as his own, and for whom redemption is not utterly out of reach, exceeds even his hatred for true devils.

    The duke’s arsenal of humiliating torture techniques is quite impressive. Any observers have been loathe to detail exactly what goes on at such sessions, considering the acts too vile to tell on, though those pushing for information are often told the victim’s genitalia were involved. When the approach of Marchosias and his faithful pet Baltzegaurd – a malicious maeelephant of considerable size and strength – is noticed, nobles and onlookers tremble in fear of what is to come.

    Marchosias’ general appearance is an odd combination of humanoid, lupine and ox-like traits. His head is that of a red-haired wolf, his nostrils erupting in flame with every breath. Glowing yellow eyes highlight his terrifying gaze. A pair of great bovine horns stands proudly atop his head, surrounded with long, red hair, which reaches down his back about three feet. Marchosias’ body is practically unadorned by clothing, revealing an impressive bulk. His arms, legs and torso are covered with suggestive patterns of red fur, which emphasize the obviously muscular build, the surface of which is gleaming as though Marchosias was sweating. Out of the duke’s back erupt a pair of feathered, vulture-like wings, though their color has distorted over the ages into an agressive, almost brown dark red. Marchosias’ private parts are hidden only by a loincloth held aloft by a belt covered with a pattern of symbols, both his and Belial’s.

    The duke is ashamed of his appearance, which he consideres a pale reflection of the majesty the Upper Planes represent. He dreads being seen in this disgusting form, and forbids all inferiors to even glance at him: it is widely known that to look upon the Fire of Shame directly earns his ire. All who are not at least Marchosias’ equal in authority are to cast down their eyes in his passing. Even those who would speak to him are forbidden from lifting their eyes towards the duke. Ofcourse, such demands cannot be upheld when dealing with other dukes, or beings of even greater power, such as Fierana and Belial. As such, when in their presence, Marchosias wraps himself in a cloak, which covers even his face (the duke takes special care in order to ensure that his nose remains unseen). Belial tolerates these measures in public, allowing his servant to maintain great dignity where the rest of Phlegethos is concerned. However, during private audiences, the Lord of the Fourth demands Marchosias supplicate himself in all his nakedness, to Belial’s feet, and indulge in the most humiliating carnal pleasures (some of which provide him with inspiration for his own public torments).

    Originally Posted by Kain Darkwind of the Dicefreaks d20 Community.

    On this Thread

    Marchosias
    Large outsider (Evil, Fallen, Lawful)
    Hit Dice28d8 + 224 (448 hp)
    Initiative+10
    Speed30 ft., Fly 90 ft. (good)
    Armor Class45 (+4 Dexterity, +7 insight, +25 natural, -1 size), touch 20, flat-footed 34
    Base Attack/Grapple+28/+46
    AttackClaw +41 melee (2d8 + 14 and wracking touch)
    Full Attack2 claws +41 melee (2d8 + 14 and wracking touch) and gore +39 melee (3d6 + 7 /x3)
    Space/Reach10 ft./10 ft.
    Special AttacksFlense, spell-like abilities, spells, summon devils, wracking touch
    Special QualitiesDamage reduction 20/good, epic and silver, immunity to acid, fire, and poison, regeneration 10, resistance to cold 20 and electricity 20, see in darkness, Spell Resistance 36, telepathy 500 ft.
    SavesFort +24, Ref +20, Will +23
    AbilitiesStrength 38, Dexterity 18, Constitution 27, Intelligence 24, Wisdom 25, Charisma 28
    SkillsBluff +40, Concentration +39, Craft (poison) +38, Diplomacy +33, Escape Artist +35, Heal +38, Hide +31, Intimidate +57, Knowledge (the planes) +22, Knowledge (religion) +38, Listen +38, Move Silently +35, Sense Motive +38, Spellcraft +38, Spot +38, Rope Use+35 (+39 bindings)
    FeatsCleave, Combat Reflexes, Dark Speech, Great Cleave, Improved Initiative, Improved Sunder, Multiattack, Power Attack, Skill Focus (Intimidate)
    Epic FeatsEpic Skill Focus (Intimidate)
    EnvironmentAn Evil Plane
    OrganizationSolitary (unique)
    Challenge Rating24
    TreasureTriple standard
    AlignmentLawful Evil
    Marchocias (1863) Dictionnaire Infernal, J.A.S. Collin de Plancy, Devil Marquis Marchosias
    Marchocias (1863) Dictionnaire Infernal, J.A.S. Collin de Plancy

    Flense (Ex): Marchosias can strip the flesh from a victim who is helpless. Using his massive claws, he peels away the skin, causing the victim to suffer 1d8 negative levels. The process requires two rounds to complete; interruption causes the victim to instead suffer 1d4 Constitution damage.

    Spell-Like Abilities: Always active –detect good, see invisibility, true seeing;

    Caster level 28th

    Spells: Marchosias casts spells as a cleric with the Pain and Suffering domains.
    Spells per day: 13/8/8/8/7/7/6/6/5/5 (Caster level 25th, DC 17 + spell level)

    Summon Devils (Sp): Twice per day Marchosias can summon 2d10 kocrachons or 3d10 excruciarchs.

    Wracking Touch (Su): Those struck by Marchosias’s claws (in a normal or touch attack) must succeed on a Fortitude save (DC 32) or become helpless and blind for 3 minutes as incredible pain doubles them over.

    Regeneration (Ex): Marchosias takes normal damage from good-aligned silver weapons, and from spells or effects with the good descriptor.