Graeae — Deino, Enyo and Pemphredo, the Grey Sisters
Three ancient sisters, grey-haired from birth, sharing a single wandering eye and a single tooth. The Graeae are not a race of hags and there are no wandering Graeae covens: they are Deino, Enyo and Pemphredo, unique daughters of Phorcys and Ceto and close kin to the Gorgons.
The Graeae Across Three Editions
These rules treat the Graeae as three named creatures whose supernatural coordination revolves around the single Eye and Tooth shared among them. These statistics are not a template for creating additional Graeae. There are only three.
Deino, Enyo or Pemphredo — Graea
Medium Monstrosity, Neutral
Armor Class 17
Hit Points 127 (15d8 + 60)
Speed 30 ft.
Initiative +6 (16)
Saving Throws Int +8, Wis +7, Cha +6
Skills Arcana +8, History +8, Insight +7, Perception +10, Religion +8
Senses Blindsight 10 ft.; see Shared Eye; Passive Perception 20
Languages Ancient Greek, Aquan; telepathy 120 ft. with the other Graeae
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Unique Trio. This stat block applies only to Deino, Enyo and Pemphredo. Magic that would create, summon, reproduce or transform another creature into a true Graea fails.
Ageless Phorcydes. The Graeae do not age naturally. They remember roads, persons, divine quarrels and kingdoms that vanished from mortal history thousands of years ago.
Elder Mind. The Graea has Advantage on saving throws to avoid or end the Charmed or Frightened condition.
Shared Eye. Only one Eye of the Graeae exists. While a Graea carries it, she has Truesight to 120 feet and cannot be surprised while conscious.
The other Graeae can perceive through the Eye while they are within 30 feet of its bearer. They can identify, target and react to anything the bearer can see and are not treated as Blinded merely because they do not personally carry the Eye.
If no Graea possesses the Eye, each sister can perceive only through her own Blindsight 10 feet. All three always know the direction of the Eye while it remains on the same plane, but not its exact distance.
Shared Tooth. Only one Tooth of the Graeae exists. The sisters must possess it to perform Threefold Prophecy. Losing the Tooth does not suppress their individual combat abilities.
Threefold Prophecy. If all three sisters are conscious, within 30 feet of one another, and collectively possess both the Eye and Tooth, they can spend 10 minutes consulting one another. At the end of the ritual they produce the effect of either Divination or Clairaudience/Clairvoyance, requiring no material components.
If language prevents a meaningful exchange with a creature involved in the prophecy, the sisters can include the effect of Tongues for the duration of that consultation. Once the trio completes Threefold Prophecy, it cannot do so again until the next dawn.
Multiattack. The Graea makes two Fate Lash attacks.
Fate Lash. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 18 (3d8 + 5) Psychic damage. The target cannot take the Help action until the start of the Graea’s next turn.
Grey Talons. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage.
| Sister | Identity | Individual Gift |
|---|---|---|
| Deino | Dread · “The Terrible” | Anticipation of Horror (Recharge 5–6). Each enemy in a 30-foot cone must make a DC 16 Wisdom saving throw. On a failed save, the creature takes 27 (6d8) Psychic damage and has the Frightened condition until the end of its next turn. On a successful save, it takes half damage only. |
| Enyo | Violence · Ruin | Wasting Cry (Recharge 5–6). Each enemy in a 20-foot-radius sphere centred on a point Enyo can perceive within 60 feet must make a DC 16 Constitution saving throw. On a failed save, the creature takes 28 (8d6) Thunder damage and cannot take Reactions until the end of its next turn. On a successful save, it takes half damage only. |
| Pemphredo | Paths · Revelation | Close the Road (Recharge 5–6). One creature Pemphredo can perceive within 60 feet must make a DC 16 Wisdom saving throw. On a failed save, it takes 22 (4d10) Psychic damage, its Speed becomes 0 and it cannot teleport until the end of its next turn. On a successful save, it takes half damage only. |
Pass the Relics. A Graea passes the Eye, the Tooth or both to an adjacent sister. A creature within 5 feet of the exchange that previously used the Ready action specifically to intercept the handoff can use its Reaction when the relic is passed. It must succeed on a DC 16 Dexterity (Sleight of Hand) check to seize one relic being transferred.
Twist Fate (Shared 3/Day; Eye-Bearer Only). When a creature the Eye-bearer can see within 60 feet makes a d20 Test, the bearer rolls 1d6 after seeing the roll but before its outcome is resolved. She adds or subtracts the number rolled from the triggering d20 Test.
The three uses belong to the Eye itself, not to an individual sister. Passing the Eye does not restore expended uses. All uses return at dawn.
Each sister is CR 7, but the Graeae are intended to be encountered together. Three sisters represent 8,700 XP before any campaign-specific encounter adjustment. The central weakness of the encounter is the exchange of the Eye and Tooth. Characters who research Perseus and deliberately wait for the handoff should be rewarded for overcoming the sisters through leverage rather than simply reducing them to 0 Hit Points.
Graea — Deino, Enyo or Pemphredo
CR 6 / MR 2 · Unique Mythic Monstrous Humanoid
XP 2,400 each
N Medium monstrous humanoid (mythic)
Init +8; Senses darkvision 60 ft., blindsense 10 ft., shared eye; Perception +12
AC 20, touch 14, flat-footed 16 (+4 Dex, +6 natural)
hp 79 (7d10+41)
Fort +4, Ref +9, Will +9
DR 5/epic; SR 17
Weakness Shared Eye and Shared Tooth
Speed 30 ft.
Melee 2 claws +9 (1d6+2)
Special Attacks luck ripple, sister’s gift, Mythic Power (2/day, Surge +1d6)
Spell-Like Abilities (CL 7th; concentration +13; Intelligence-based)
- At will — arcane sight, detect magic
- 3/day — augury, enthrall (DC 18)
- 1/day — ray of exhaustion (DC 19)
Str 14, Dex 18, Con 14, Int 23, Wis 14, Cha 10
Base Atk +7; CMB +9; CMD 23
Feats Combat Casting, Improved Initiative, Iron WillM, Toughness
Skills Bluff +10, Intimidate +10, Knowledge (arcana) +16, Knowledge (geography) +16, Knowledge (history) +16, Knowledge (planes) +16, Perception +12, Sense Motive +12, Spellcraft +16, Survival +12
Languages Ancient Greek, Aquan, Sylvan; telepathy 120 ft. with the other Graeae
Environment Cisthene, hidden sea-caves and forgotten coasts
Organization unique trio (Deino, Enyo and Pemphredo)
Treasure unique relics; otherwise standard
Shared Eye (Su). There is only one Eye of the Graeae. Each sister possesses blindsense 10 feet even without it.
The sister carrying the Eye gains blindsense 60 feet, darkvision 120 feet and a +4 insight bonus on Perception checks. The other sisters can share her visual perception while they remain within 30 feet of the Eye-bearer.
If a creature other than a Graea possesses the Eye, all three sisters lose their shared visual perception and are limited to blindsense 10 feet. They also lose access to luck ripple and their spell-like abilities until the Eye is recovered. All three know the direction of the Eye while it remains on the same plane.
Shared Tooth (Su). There is only one Tooth of the Graeae. The sisters must possess it to use Fate Casting or Cooperative Prophecy. Losing the Tooth does not suppress their individual sister gifts.
Fate Casting (Su). A Graea can expend one use of Mythic Power as a full-round action to answer a single question as though using divination. The sisters must possess the Tooth to use this ability.
Luck Ripple (Su). As a swift action, the Eye-bearer chooses one creature within 30 feet. The target gains either a +2 bonus or a –2 penalty, chosen by the Graea, to AC, ability checks, attack rolls, saving throws or skill checks.
An unwilling creature can negate the effect with a DC 19 Will save. The effect lasts 1d6 rounds. This is a mind-affecting gaze effect. The save DC is Intelligence-based.
Cooperative Prophecy (Su). When all three Graeae are conscious, within 10 feet of one another and collectively possess both the Eye and Tooth, all three can spend a full-round action together to use either clairaudience/clairvoyance or tongues at caster level 10th.
The trio can use Cooperative Prophecy three times per day in total. These uses are shared by all three sisters.
Deino — Dread Before Disaster (Su). Once per round when a creature fails its saving throw against Deino’s luck ripple, Deino can cause that creature to become shaken for 1 round.
Enyo — Wasting Touch (Su). Once per round when Enyo hits with a claw attack, she can expend one use of Mythic Power to deal an additional 2d6 points of damage and prevent the target from making attacks of opportunity until the beginning of Enyo’s next turn.
Pemphredo — Knower of Roads (Su). Pemphredo gains a +4 racial bonus on Knowledge (geography), Knowledge (planes) and Survival checks made to locate a place, hidden road, portal, passage or planar route.
Passing the Eye or Tooth between adjacent sisters is a swift action. A creature that has readied an action specifically to intercept the exchange can attempt a DC 20 Sleight of Hand check when the transfer occurs. On a success, the creature seizes one relic being passed. This interception does not provoke an attack of opportunity.
Graea — Deino, Enyo or Pemphredo
Medium Monstrous Humanoid (Unique)
| Hit Dice | 9d8+30 (70 hp) |
|---|---|
| Initiative | +7 |
| Speed | 30 ft. (6 squares) |
| Armor Class | 20 (+3 Dex, +7 natural), touch 13, flat-footed 17 |
| Base Attack/Grapple | +9/+11 |
| Attack | Claw +11 melee (1d6+2) |
| Full Attack | 2 claws +11 melee (1d6+2) |
| Space/Reach | 5 ft./5 ft. |
| Special Attacks | Luck ripple, spell-like abilities, sister’s gift |
| Special Qualities | Darkvision 60 ft., blindsense 10 ft., shared eye, shared tooth, fate casting, spell resistance 18 |
| Saves | Fort +6, Ref +9, Will +10 |
| Abilities | Str 14, Dex 17, Con 16, Int 23, Wis 15, Cha 12 |
| Skills | Concentration +12, Knowledge (arcana) +15, Knowledge (geography) +15, Knowledge (history) +15, Knowledge (the planes) +15, Listen +11, Sense Motive +11, Spellcraft +15, Spot +11, Survival +11 |
| Feats | Combat Casting, Improved Initiative, Iron Will, Toughness |
| Environment | Cisthene; hidden coasts and sea-caves |
| Organization | Unique trio |
| Challenge Rating | 7 each; Encounter Level 10 when all three are present |
| Treasure | Standard plus the unique Eye and Tooth |
| Alignment | Usually neutral |
| Advancement | — |
| Level Adjustment | — |
The Graeae prefer knowledge, prediction and leverage to open battle. They watch opponents closely, identify the decisions on which success depends, and interfere with those critical moments.
Their greatest vulnerability is the same one exploited by Perseus: the instant when the Eye or Tooth has left one sister’s hand but has not yet reached another.
Caster level 9th. Save DCs are Intelligence-based.
- At will — arcane sight, detect magic
- 3/day — augury, enthrall (DC 18)
- 1/day — ray of exhaustion (DC 19)
Shared Eye (Su). There is only one Eye of the Graeae. Each sister possesses blindsense 10 feet without it.
The Eye-bearer gains blindsense 60 feet and a +4 insight bonus on Spot checks. The other sisters share her visual perception while they remain within 30 feet.
If anyone other than a Graea possesses the Eye, all three sisters lose this shared visual perception and are limited to blindsense 10 feet. They cannot use luck ripple or spell-like abilities until the Eye is recovered. They always know the direction of the Eye while it remains on the same plane.
Shared Tooth (Su). The sisters possess a single Tooth. They must possess it to use Fate Casting or Threefold Prophecy. Its loss does not suppress their individual sister gifts.
Fate Casting (Su). Once per day per sister, a Graea can spend a full-round action to produce an effect equivalent to divination. The Tooth must be in the sisters’ possession.
Luck Ripple (Su). The Eye-bearer chooses one creature within 30 feet as a swift action. For 1d6 rounds, the target receives either a +2 insight bonus or a –2 penalty to Armor Class, attack rolls, saving throws, ability checks or skill checks.
An unwilling creature can negate the effect with a DC 20 Will save. This is a mind-affecting gaze effect.
Threefold Prophecy (Su). When all three sisters are adjacent and collectively possess both the Eye and Tooth, they may spend one full round acting together to use clairaudience/clairvoyance or tongues as a 12th-level caster.
The trio can use Threefold Prophecy three times per day in total.
Deino — Dread Before Disaster (Su). A creature that fails its saving throw against Deino’s luck ripple is also shaken for 1 round.
Enyo — Wasting Blow (Su). Once per round when Enyo hits with a claw attack, she deals an additional 1d6 points of damage, and the target cannot make attacks of opportunity until the beginning of Enyo’s next turn.
Pemphredo — Knower of the Way (Su). Pemphredo gains a +4 racial bonus on Survival and Knowledge checks used to determine a hidden road, supernatural passage, lost destination or planar route.
A sister can pass either relic to an adjacent sister as a swift action. A creature that has readied an action specifically to intercept the exchange can attempt a DC 20 Sleight of Hand check. Success intercepts one relic being passed.
The Three Grey Sisters
The Graeae — Greek Graiai, the “Grey Ones” or “Old Women” — belong to one of the oldest monstrous families of the Hellenic seas. They are daughters of Phorcys and Ceto, elder sea powers descended from Pontus and Gaia, and belong to the same terrifying lineage as the Gorgons.
The Graeae were already grey-haired when they were born. Age did not descend upon them: it was present at their beginning. Between all three exists only one eye and one tooth, passed from sister to sister whenever one requires them.
Deino embodies anticipation: the knowledge that something dreadful is approaching before the blow has fallen. Of the sisters, she is quickest to identify fear and most willing to use it.
Enyo carries the harshest temperament of the Grey Sisters. She should not be confused with Enyo, the Hellenic goddess of war and destruction. The identical name does not make the two beings the same entity.
Pemphredo is most strongly associated with routes, revelation and finding what has been concealed. She is usually the sister most willing to bargain for knowledge rather than answer intrusion with immediate violence.
The Ancient Traditions Do Not Completely Agree
The surviving Graeae traditions preserve different numbers, names and details. SpiralWorlds follows the famous three-sister tradition for campaign canon while preserving the principal ancient variants rather than pretending the mythology was entirely uniform.
| Tradition | Graeae | Important Detail |
|---|---|---|
| Hesiod, Theogony | Pemphredo and Enyo | Two Grey Sisters are named, daughters of Phorcys and Ceto, grey-haired from birth. |
| Aeschylean tradition | Three | They possess one eye and one tooth between them and are described as swan-shaped. |
| Pseudo-Apollodorus | Enyo, Pephredo/Pemphredo and Deino | Perseus takes their shared Eye and Tooth and returns them after obtaining the information he requires. |
| Pseudo-Hyginus | Pemphredo, Enyo and Persis | Persis appears in place of Deino. |
| Ovid | Two Phorcydes | A Roman version again preserves a two-sister form of the story. |
Perseus and the Wandering Eye
The Graeae entered heroic legend because their apparent weakness proved more useful than defeating them in battle. During the quest that would ultimately lead him to Medusa, Perseus needed knowledge of a road concealed from ordinary mortals.
He watched the sisters closely. Because only one possessed the Eye at any moment, there came a brief instant when one sister had released it and the next had not yet closed her hand around it. Perseus seized that instant.
With the Eye and Tooth in his possession, the hero suddenly held something more valuable than a weapon: leverage. The sisters wanted their possessions returned. Perseus wanted the hidden route.
The exchange was made. In the tradition followed here, Perseus returned both relics after receiving the information he required. The Graeae therefore survived their meeting with him.
Running the Encounter
Do not reduce the Graeae to three enemies standing motionless until initiative is rolled. The Eye should visibly move between the sisters. Let observant characters learn the rhythm of the exchange. Research into Perseus should reveal what he did. A character who deliberately waits for the handoff should have the opportunity to repeat his trick.
Fight Them
The sisters support one another through supernatural sight, prediction and manipulation of fortune. All three at full strength are significantly more dangerous than any one sister alone.
Outwit Them
Stealing the Eye transforms the encounter. The sisters can threaten, bargain, reveal secrets or promise a road through an otherwise impossible obstacle in exchange for its return.
Bargain With Them
The Graeae know ancient genealogies, lost roads, entrances to supernatural regions, the weaknesses of old monsters and events remembered by almost no living witness.
Betray Them
Keeping the Eye or Tooth may solve one immediate problem but creates three immortal enemies. The relics are parts of the Graeae’s supernatural existence, not ordinary treasure.
The Eye and Tooth of the Graeae
The Eye and Tooth are not crafted magic items. They form part of the supernatural constitution of the Grey Sisters. No second true Eye or Tooth exists.
The Eye of the Graeae
A pale and unsettling eye, impossibly preserved despite its antiquity. In the hands of a Graea it becomes alert and mobile. In another creature’s possession it is usually inert.
The sisters can nevertheless sense the direction in which it has been carried. The Eye is principally an encounter object and bargaining key, not permanent adventuring equipment.
The Tooth of the Graeae
The Tooth is older than every mortal kingdom surviving in 1454. The sisters pass it among themselves as naturally as the Eye.
In game terms it acts as a focus for their collective prophetic utterances. Stealing it weakens their divinatory cooperation without arbitrarily stripping Deino, Enyo or Pemphredo of their individual supernatural gifts.
The Swan-Shaped Grey Sisters
SpiralWorlds follows the striking Aeschylean tradition when depicting the Graeae. Deino, Enyo and Pemphredo are swan-shaped Phorcyd monsters: ancient grey-haired women’s heads and humanlike arms rise from great pale, feathered bodies whose silhouettes recall enormous sea-swans.
They are not ordinary women wearing feathered cloaks, nor are they generic fantasy hags. Their strange combination of human age, avian grace and primordial sea-monster ancestry should make them immediately recognisable.
Their eyes are normally closed or sightless because the three sisters possess only one functional Eye between them. The Eye itself is passed by hand from one sister to another. The same is true of their single Tooth.
Hesiod’s tradition emphasises their grey hair from birth and does not require them to be rotting, diseased or undead-looking. Their faces are ancient and weathered, but still recognisably those of primordial, ageless beings rather than corpses.
Ancient and later artistic traditions sometimes render the Graeae in a more completely humanoid form. That interpretation remains part of their mythological history, but the swan-shaped appearance is the primary visual form used for the living Graeae in the SpiralWorlds campaign.
Daughters of Phorcys and Ceto
The Graeae belong to the ancient marine family of the Phorcydes. Their parents, Phorcys and Ceto, are children of the primordial Sea and Earth: Pontus and Gaia.
Pontus + Gaia → Phorcys + Ceto → Graeae and Gorgons.
The Graeae are therefore close kin to the Gorgons. Their story belongs naturally beside the mythology of Medusa rather than inside the ecology of ordinary fantasy hags.
Explore the wider Hellenic Pantheon and the divine, primordial and monstrous powers associated with the ancient Hellenic world.
The Graeae Are Still Alive
Perseus stole the Eye and Tooth, but he did not destroy their owners. No accepted account records the later death of Deino, Enyo or Pemphredo. The three sisters therefore remain alive in 1454 CE.
Their dwelling is still called Cisthene, although the name is more useful to poets and occult navigators than to ordinary cartographers. Scholars disagree over where the ancient coast should appear on a modern chart. Mariners who claim to have approached it disagree even more violently.
The Graeae prefer the uncertainty.
Their home is reached through a combination of physical travel and hidden route: a bleak littoral of black rock, pale surf, salt caverns and skies in which the moon seems reluctant to remain visible. A ship may pass the same coast repeatedly without finding the entrance unless someone aboard knows the correct course.
What They Remember
- Heroic-age roads and vanished kingdoms.
- The ancient lands of the Gorgons.
- Forgotten divine genealogies.
- Routes hidden by gods or elder monsters.
- Entrances into supernatural regions lost to mortal knowledge.
- Names used by immortal beings before later cultures renamed them.
What They Want
- Continued possession of the Eye and Tooth.
- Control over dangerous routes and secrets.
- Payment for knowledge mortals expect to receive freely.
- News concerning ancient relatives and enemies.
- Repayment of obligations older than existing kingdoms.
- Never again to be humiliated as Perseus humiliated them.
Roleplaying the Grey Sisters
The Graeae work best as dangerous custodians of knowledge rather than indiscriminate predators. They are capable of violence, but combat should never be the only language available to an encounter.
Deino
Speaks of consequences before anyone else has accepted that danger exists. She enjoys telling visitors exactly what should frighten them and allowing imagination to perform the rest of the work.
Enyo
The least patient sister. She dislikes threats, dislikes thieves and particularly dislikes heroes who deliberately imitate Perseus. Violence is an entirely reasonable answer in her eyes.
Pemphredo
The negotiator and path-finder. She understands that information has value only when someone desperately needs it. She therefore prefers prices, promises and carefully phrased bargains.
Questions Worth Asking the Graeae
- Where is a hidden god, monster, prison or lost city?
- Which road reaches a place that ordinary maps cannot find?
- What weakness did an ancient hero exploit against a surviving monster?
- Who truly descended from an elder divine lineage?
- Which apparently dead power was imprisoned rather than destroyed?
- Which portal opens only on a date occurring once in a generation?
- What name did a supernatural being possess before history changed it?
Their answers need not be friendly, comforting or complete. They should, however, know things worth crossing the world to learn.
Bringing the Graeae Into a Campaign
The Second Perseus
A scholar has reconstructed the ancient method of stealing the Eye and wants adventurers to repeat Perseus’s trick. The scholar has neglected to mention that the Graeae remember the first theft perfectly.
A Road That No Longer Exists
The party must reach a fortress erased from every map and inaccessible by ordinary travel. Pemphredo knows the road. Her price is the recovery of something lost before Rome existed.
The Eye Is Missing
Someone has already stolen the Eye. Three ancient sisters are moving through the mortal world together, nearly blind and furious, following its direction from kingdom to kingdom.
The Tooth Speaks
A relic dealer possesses a single enormous tooth purchased from a dying pirate. Every diviner who examines it receives the same warning: give it back before its owners arrive.
The Gorgon Road
A road once used by Perseus has reopened. The Graeae refuse to explain why until the party answers one question: which of their ancient relatives has begun moving again?
One Sister Is Gone
Deino and Pemphredo seek mortal help because Enyo has disappeared. The Eye remains with them, meaning their missing sister was taken without the one possession she would normally refuse to leave behind.
The Graeae in Greek Mythology
One concise mythology overview covers the audiovisual introduction without repeating the same Perseus-and-the-Eye story several times.
Graeae and Charites — Mythology Dictionary
A concise visual introduction to the Grey Sisters and their place in Hellenic mythology.
Watch on YouTube →Classical Foundations
The Graeae appear in several ancient traditions whose details do not perfectly agree. This reconstruction uses the three-sister Apollodoran tradition as SpiralWorlds campaign canon while retaining the major ancient variants.
- Hesiod, Theogony — Phorcys and Ceto as parents; Pemphredo and Enyo grey-haired from birth.
- Aeschylean tradition — three ancient daughters of Phorcys, described as swan-shaped and sharing an Eye and Tooth.
- Pseudo-Apollodorus, Bibliotheca — Enyo, Pephredo/Pemphredo and Deino; Perseus seizes the Eye and Tooth and returns them after obtaining the route he requires.
- Pseudo-Hyginus — Pemphredo, Enyo and Persis, preserving a variant name in place of Deino.
- Ovid, Metamorphoses — a two-sister Phorcid tradition and the theft of the shared Eye.
- Theoi — Graiai / Graeae source collection
- Perseus Digital Library — Apollodorus, Library 2.4.2
Game Rules and Source Material
The unique linked-trio encounter design, Shared Eye and Tooth mechanics, 5.5e-compatible statistics, revised Pathfinder and 3.5e implementations, 1454 setting material and campaign presentation on this page are SpiralWorlds adaptations of public-domain Greek mythology.
The Pathfinder 1e treatment draws in part upon Open Game Content historically associated with the Graeae creature concept while substantially reconstructing it around Deino, Enyo and Pemphredo as the unique mythological sisters.
Section 15 Copyright Notice:
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC;
Authors Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle,
Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson,
Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds,
F. Wesley Schneider, Tork Shaw and Russ Taylor.
Primary SpiralWorlds illustration:
Graeae — Grey Sisters Sharing the Eye at Cisthene,
SpiralWorlds, 2026.
Historical artwork:
Edward Burne-Jones (1833–1898), Perseus and the Graiae,
retained as the historical illustration for the Perseus episode.
