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Wolf

Wolf
My Images (midjourney.com)

Appearance: Wolves, majestic creatures of the wilderness, boast a muscular build with a thick fur coat ranging from gray to brown, and occasionally black or white, blending seamlessly with their forested surroundings. Their piercing yellow eyes hold an aura of intelligence and predatory focus.

Behavior: Wolves are highly social animals, organizing themselves into tight-knit family units known as packs. Within these packs, they exhibit complex social hierarchies, with dominant alpha pairs leading the group. They communicate through a range of vocalizations, body language, and scent marking, displaying remarkable cooperation during hunts and in raising their young.

Habitat: Wolves inhabit diverse ecosystems across the Northern Hemisphere, including forests, tundras, plains, and mountains. They are adaptable creatures, capable of thriving in a variety of habitats as long as prey populations are sufficient to sustain them.

Modus Operandi: Wolves are expert hunters, relying on teamwork, strategy, and patience to pursue and bring down their prey. They often target weaker or injured individuals within herds, using stealth and coordinated attacks to overwhelm their quarry. Despite their fearsome reputation, wolves are generally cautious around humans and will avoid direct confrontation when possible.

Motivation: The primary motivation driving wolves is survival. Their lives revolve around securing food, protecting their territory, and raising their young. Packs work together to ensure the well-being of all members, with each individual contributing to the collective success of the group.


  • Wolf 5e
  • Wolf 3.5
wolf 1
My Images (midjourney.com)

Medium beast, unaligned


Armor Class: 13 (natural armor)

Hit Points: 11 (2d8 + 2)

Speed: 40 ft.


STRDEXCONINTWISCHA
12 (+1)15 (+2)12 (+1)3 (-4)12 (+1)6 (-2)

Skills: Perception +3, Stealth +4

Senses: Passive Perception 13

Languages:

Challenge: 1/4 (50 XP)


Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage.

Multiattack. The wolf makes one bite attack.


Description:
Wolves, formidable hunters of the wild, appear as sleek, muscular canines with thick fur ranging from gray to brown or black. Their keen eyes glimmer with intelligence and hunger, often traveling in packs to increase their chances of success. Agile and swift-footed, wolves utilize their sharp senses to track prey and coordinate deadly ambushes.

Wolf
(c) Walker Art Gallery; Supplied by The Public Catalogue Foundation

This powerful canine watches its prey with piercing yellow eyes, darting its tongue across sharp white teeth.

Source(s)3.5E Monster Manual I, 3E Monster Manual I, Call of Cthulhu, Creatures of the Dreamseed, Monstrous Compendium Volume 1, d20 Modern, 1E Monster Manual 1, Basic Boxed Set, Rules Cyclopedia, Classic D&D Game, Ultimate Monsters 1, Conan the Roleplaying Game, Monstrous Manual, Introduction to AD&D, New Adventures of Fafhrd and Grey Mouser

Wandering alone or in packs, wolves sit at the top of the food chain. Ferociously territorial and exceptionally wide-ranging in their hunting, wolf packs cover broad areas. A wolf’s wide paws contain slight webbing between the toes that assists in moving over snow, and its fur is a thick, water-resistant coat ranging in color from gray to brown and even black in some species. Its paws contain scent glands that mark the ground as it travels, assisting in navigation as well as broadcasting its whereabouts to fellow pack members. Generally, a wolf stands from 2-1/2 to 3 feet tall at the shoulder and weighs between 45 and 150 pounds, with females being slightly smaller.

Wolf
Medium animal 
Hit Dice2d8+4 (13 hp)
Initiative+2
Speed50 ft. (10 squares)
Armor Class14 (+2 Dexterity, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple+1/+2
AttackBite +3 melee (1d6+1)
Full AttackBite +3 melee (1d6+1)
Space/Reach5 ft./5 ft.
Special AttacksTrip
Special QualitiesLow-Light Vision, Scent
SavesFort +5, Ref +5, Will +1
AbilitiesStrength 13, Dexterity 15, Constitution 15, Intelligence 2, Wisdom 12, Charisma 6
SkillsHide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
FeatsTrackB, Weapon Focus (bite)
EnvironmentTemperate forests
OrganizationSolitary, pair, or pack (7-16)
Challenge  Rating1
Advancement3 HD (Medium);  4-6 HD (Large)
Level  Adjustment

Combat

A favorite tactic is to send a few individuals against the foe’s front while the rest of the pack circles and attacks from the flanks or rear.

Trip (Ex) A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.

Skills *Wolves have a +4 racial bonus on Survival checks when tracking by Scent.

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