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Fish, Giant Pike, (Giant Sturgeon)

The Giant Pike
My Images (midjourney.com)

Appearance: The Giant Pike is a colossal freshwater predator, boasting shimmering silver scales that seamlessly blend with the aquatic environment. Its elongated body, reaching lengths of over 20 feet, showcases powerful muscles and a fearsome set of razor-sharp teeth. Dark, predatory eyes gleam with an otherworldly intelligence, capturing the essence of an apex aquatic predator.

Behavior: This formidable creature is known for its solitary and patient demeanor, often lying in wait amidst submerged vegetation or near underwater structures. The Giant Pike’s movements are graceful yet deliberate, a testament to its predatory prowess. Stealthily patrolling its territory, it exudes an air of cunning as it surveys potential prey.

Habitat: The Giant Pike thrives in freshwater ecosystems, favoring secluded lakes, deep rivers, and shadowy marshes. It gravitates toward regions with ample cover, utilizing the murky depths to its advantage. A master of camouflage, it seamlessly blends into its surroundings, becoming nearly invisible until it strikes with lightning speed.

Modus Operandi: Ambushing from the shadows, it relies on its lightning-fast bursts of speed to close the gap between itself and unsuspecting prey. Its modus operandi involves strategic positioning, using submerged structures or underwater vegetation to conceal its approach. Once in striking range, it unleashes a lightning-swift lunge, securing its prey in a vice-like grip.

Motivation: The primary motivation for the Giant Pike revolves around survival and sustenance. Driven by an innate predatory instinct, it seeks to maintain its status as the apex predator in its aquatic domain. While not inherently malicious, the Giant Pike operates on a primal level, perpetuating the delicate balance of nature in its underwater realm by preying on the creatures that share its habitat.

  • Giant Pike 5e
  • Giant Pike Pathfinder
The Giant Pike 1
My Images (midjourney.com)

Huge beast, unaligned

Armor Class 15 (natural armor)
Hit Points 90 (12d12 + 12)
Speed 0 ft., swim 60 ft.


STRDEXCONINTWISCHA
18 (+4)15 (+2)12 (+1)1 (-5)12 (+1)6 (-2)

Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages
Challenge 4 (1,100 XP)


Actions

Multiattack. It makes two attacks: one with its Bite and one with its Tail Slap.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 4) piercing damage.

Tail Slap. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be pushed 10 feet away and knocked prone.


Legendary Actions

The giant pike can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The giant pike regains spent legendary actions at the start of its turn.

Move. It swims up to its speed without provoking opportunity attacks.

Lunge (Costs 2 Actions). It makes a Bite attack.


Regional Effects

The aquatic environment within a mile of the giant pike’s lair takes on an eerie, predatory atmosphere. Small fish instinctively avoid the area, and underwater plants sway unnaturally when the giant pike is near.

pike, night, underwater, Fish, Giant Pike,

This fish is long and slender with light spots along its body and a tooth-filled maw.

Source: Pathfinder d20pfsrd.com


Giant Pike CR 4
XP 1,200

N Large animal (aquatic)

Init +8; Senses Low-Light Vision, Scent; Perception +14
DEFENSE
AC 16, touch 13, flat-footed 12 (+4 Dexterity, +3 natural, -1 size)

hp 39 (6d8+12)

Fort +7, Ref +9, Will +3

Defensive Abilities all-around vision; Immune flanks
OFFENSE
Speed Swim 60 ft.

Melee bite +7 (1d8+3 plus grab)

Space 10 ft.; Reach 5 ft.

Special Attacks ambush, swallow whole (1d4 acid damage, AC 11, 3 hp)
STATISTICS
Strength 15, Dexterity 18, Constitution 15, Intelligence 1, Wisdom 12, Charisma 2

Base Atk +4; CMB +7 (+11 grapple); CMD 21 (can’t be tripped)

Feats Improved Initiative, Skill Focus (Perception), Weapon Finesse

Skills Perception +14, Swim +18; Racial Modifiers +4 Perception. Giant pikes use their Dexterity modifier for Swim checks.
SPECIAL ABILITIES
Ambush (Ex)

If a giant pike surprises an opponent, it gains a +4 circumstance bonus to its attack roll in that round of combat.
ECOLOGY
Environment any aquatic

Organization solitary or school (2-4)

Treasure none

TACTICS

Giant pike, like their smaller counterparts, are voracious and often attack prey much larger than themselves. Their diet consists mainly of soft-finned fish, trout, perch, frogs, mice, ducks, birds, and small humanoids. Larger prey includes humanoids, other giant fish, deer, and sheep or goats. Giant pike have no qualms about eating those of their own kind, especially when food is scarce.

The giant pike hides in weeds, behind rocks, or some other such cover, waiting for potential prey to wander nearby. It coils its body into an ‘S’ position, and when prey passes by, strikes with blinding speed, biting with its sharp teeth. If the pike gets a hold on prey smaller than itself, it swallows it.

Giant pike are highly aggressive predators swimming the waters of freshwater lakes and rivers, attacking any living, moving creatures that come nearby. Giant pike are highly adaptable and can be found in the coldest to the warmest waters. A saltwater variety exists and can be found in inland seas and saltwater lakes and rivers.

The giant pike averages about nine feet long and can grow to a length of 20 feet. Its coloration varies from dark green to brown and its body is covered in lighter colored spots. It has a single dorsal fin and a white or cream-colored underbelly.

Lake Iliamna Monster

A Lake Iliamna monster is a large, thick-scaled fish.

Section 15: Copyright Notice – Tome of Horrors Complete

Pike, Giant from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

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