This site is games | books | films

Giant Frilled Lizard

Giant Frilled Lizard
By Armand-Lucien Clément (1848-1921) – Popular Science Monthly Volume 36, Public Domain, https://commons.wikimedia.org/w/index.php?curid=11795688

The Giant Frilled Lizard is a remarkable reptile found in the dense jungles, displaying fascinating characteristics. It possesses a slender, elongated body with a length of up to 8 feet, and its skin is adorned with vibrant shades of green, providing excellent camouflage amidst the lush foliage.

This magnificent creature is named for the distinctive frill around its neck, which it can expand when threatened, displaying a vibrant array of colors to deter potential predators or intimidate rivals. When relaxed, the frill remains folded against its body, serving as an efficient tool for regulating body temperature.

With a long, muscular tail and sharp, curved claws, the Giant Frilled Lizard navigates the treetops and forest floor with agility, allowing it to move effortlessly among the branches or swiftly descend to the ground. Its head is crowned with a row of small, pointed crests, giving it an almost regal appearance.

These lizards are primarily herbivorous, and their diet consists of leaves, fruits, and occasionally, insects. While generally peaceful, they can exhibit territorial behavior, protecting their chosen nesting sites and warning off intruders with an impressive display of their colorful frill. The Giant Frilled Lizard is a captivating part of the jungle’s biodiversity, an iconic and iconic inhabitant of the lush rainforests.

  • Giant Frilled Lizard 5e
  • Giant Frilled Lizard Pathfinder

Large beast, unaligned

Armor Class 14 (natural armor) Hit Points 65 (10d10 + 10) Speed 40 ft., climb 30 ft.

STR 16 (+3) DEX 15 (+2) CON 12 (+1) INT 2 (-4) WIS 12 (+1) CHA 6 (-2)

Skills Athletics +5, Stealth +4 Senses passive Perception 11 Languages understands Draconic but can’t speak

Traits, CR 2

  • Camouflage. The Giant Frilled Lizard has advantage on Dexterity (Stealth) checks when it remains still in foliage or trees.

Actions

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
  • Frill Display. The Giant Frilled Lizard expands its frill as a reaction when threatened. All creatures within 30 feet of the lizard that can see it must make a DC 12 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the creature’s saving throw is successful, the creature is immune to the frill’s effects for the next 24 hours.
  • Clawed Climb. The Giant Frilled Lizard has advantage on Dexterity (Athletics) checks to climb trees or other surfaces.

Reactions

  • Tail Strike. When a creature makes a melee attack against the Giant Frilled Lizard from the rear while it is within 5 feet of a tree or similar structure, the lizard can use its reaction to make a tail attack against that creature. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Description Giant Frilled Lizards are impressive reptiles known for their striking frills, colorful displays, and tree-climbing prowess. Native to dense jungles, these creatures blend into their leafy environments and use their frills to scare away potential threats. With sharp claws and a powerful bite, they are formidable defenders of their territory, and their agility on the forest floor and treetops makes them elusive and challenging to confront.

This bright-eyed lizard is larger than a horse. As it hisses in anger, a brightly colored frill extends around its neck.

Source: Pathfinder d20pfsrd.com

This lizard is a true behemoth ‘an apex predator found in tropical regions. Many species of giant lizard exist’ other species lack this lizard’s intimidating charge special ability but might have other special attacks like grab, trip, constrict (with a bite), or pounce.

Giant Frilled Lizard CR 5
XP 1,600

N Large animal

Init +5; Senses Low-Light Vision, Scent; Perception +11
DEFENSES 
AC 18, touch 10, flat-footed 17 (+1 Dexterity, +8 natural, –1 size)

hp 59 (7d8+28)

Fort +11, Ref +8, Will +4
OFFENSE
Speed 30 ft., Climb 30 ft.

Melee bite +9 (2d6+5), tail +4 (1d8+2)

Space 10 ft.; Reach 5 ft.

Special Attacks intimidating charge
STATISTICS
Strength 21, Dexterity 13, Constitution 19, Intelligence 2, Wisdom 14, Charisma 10

Base Atk +5; CMB +11; CMD 22 (26 vs. trip)

Feats Great Fortitude, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)

Skills Climb +13, Perception +11, Stealth +8; Racial Modifiers +4 Stealth
SPECIAL ABILITIES
Intimidating Charge (Ex)

When a giant frilled lizard charges, it hisses ferociously, extends its neck frills, and darts forward on its hind legs, increasing its base speed to 50 feet for that round. In addition to the normal effects of a charge, the creature charged must make a DC 13 Will save or be shaken for 1d6 rounds. This is a fear effect. The save DC is Charisma-based.
ECOLOGY
Environment warm forest, plains, or hills

Organization solitary, pair, or pack (3-8)

Treasure none
Scroll to Top