spell Zeal

Zeal

You invoke a divine shield to protect you as you close with a chosen opponent.

(Spell Compendium, p. 244)

Originally posted on D&D tools

Abjuration

Level: Blackguard 2, Paladin 2, Competition 2,
Components: V, S,
Casting Time: 1 Swift Action
Range: Personal
Target: You
Duration: 1 round/level

Choose a foe as you cast this spell. You gain a +4 deflection bonus to AC against all attacks of opportunity from opponents other than the chosen foe. Also, you can move through enemies as if they were allies for the duration of this spell, as long as you finish your movement closer to your chosen foe than when you began it.

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