Screen
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Illusion (Glamer)
Level Sorcerer/Wizard 8, Trickery 7
Components V, S
Casting Time 10 minutes
Range Close (25 ft. + 5 ft./2 levels)
Area 30-ft. cube/level (S)
Duration 24 hours
Saving Throw None or Will disbelief (if interacted with); see text
Spell Resistance No
- This spell combines several elements to create a powerful protection from scrying and direct observation. When casting the spell, you dictate what will and will not be observed in the spell’s area. The illusion created must be stated in general terms. Once the conditions are set, they cannot be changed.
- Attempts to scry the area automatically detect the image stated by you with no save allowed. Sight and sound are appropriate to the illusion created.
- Direct observation may allow a save (as per a normal illusion), if there is cause to disbelieve what is seen. Even entering the area does not cancel the illusion or necessarily allow a save, assuming that hidden beings take care to stay out of the way of those affected by the illusion.