spell Bolts of Bedevilment

Bolts of Bedevilment

From D&D Wiki

Bolts of Bedevilment Enchantment [Mind-Affecting]

Level:Madness 5
Components: V, S
Casting time: One action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes

This spell grants the caster the ability to make one ray attack per round. The ray dazes one living creature, clouding its mind so that it takes no action for 1d3 rounds. The creature is not stunned (so attackers get no special advantage against it), but it can’t move, cast spells, use mental abilities, and so on.

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