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Aid

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Enchantment (Compulsion) [Mind-Affecting]
Level Cleric 2, Good 2, Luck 2
Components V, S, DF
Casting Time 1 standard action
Range Touch
Target Living creature touched
Duration 1 min./level
Saving Throw None
Spell Resistance Yes (harmless)

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).

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