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Fire Bomb

Ultimate Equipment Guide II

Author Greg Lynch, J. C. Alvarez

Publisher Mongoose Publishing

Publish date 2005

Often referred to as the mundane fireball, the fire bomb certainly lives up to its reputation. Rather than having merely a core of alchemist’s fire, as do other bombs, the fire bomb is packed with flasks of the alchemical mixture. Stuffed into every nook and cranny between all these flasks is an assortment of nails, glass and sundry other small, sharp objects.

The fire bomb contains the equivalent of a dozen flasks of alchemist’s fire, and when it explodes it unleashes a glimpse of hell itself. A creature struck directly by a fire bomb will take 9d6 damage from the fire and shrapnel, with no saving throw possible. Every creature not directly struck, but still within ten feet of the point of detonation, will take 5d6 damage from the blast, and is entitled to a Reflex saving throw (DC 20) to cut the damage in half. Every creature between ten and 20 feet of the blast will take 2d6 hit points of damage, and is entitled to a Reflex saving throw (DC 15) to halve the damage.

Fire Bomb: 900 gp; 50 lb.

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