Weapon Charm (fighter) (General)
You mystically influence the selected weapon’s path.
Originally Posted by Shadowfoot of the Wizards Community forums.
- Prerequisites: Charisma 13, Ability to cast 1st-level arcane spells, BAB +1, Proficiency with selected weapon.
- Benefit: Select any light or exotic one-handed melee weapon in which you are proficient. With this weapon, you may use your Charisma modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls. Using Weapon Charm is a supernatural ability.
- Special: You can gain Weapon Charm multiple times; its effects do not stack. Each time, it applies to a different weapon. You cannot apply Weapon Charm to any weapon in which you already enjoy Weapon Finesse, Weapon Insight, Weapon Might, or Weapon Zen.