Bulwark of Defense — D&D 3.5e Epic Feat
Bulwark of Defense is a D&D 3.5e epic feat for characters with the defensive stance class feature. It improves the bonuses gained while that stance is active. The feat does not let you enter defensive stance more often or grant the ability to a character who does not already have it.
D&D 3.5e — Published Epic Feat
At a Glance: Constitution 25 and defensive stance three times per day. While in defensive stance: +4 Strength, +6 Constitution, +4 resistance bonus on all saving throws and +6 dodge bonus to Armour Class.
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
- Prerequisites Constitution 25, defensive stance 3/day.
- Benefit Your defensive stance bonuses increase to +4 Strength, +6 Constitution, +4 resistance bonus on all saves, and +6 Dodge bonus to AC.
What Changes in Combat?
Suppose a defender with AC 24 normally gains a +4 dodge bonus from their defensive stance. With Bulwark of Defense, the stance instead provides the feat’s listed +6 dodge bonus, so their AC becomes 30 from that bonus alone, before applying any other changes. Do not add +6 on top of the stance’s original +4; the feat increases the stance bonus to the printed value.
That bonus is a dodge bonus, not extra armour. The feat also strengthens the ability-score and saving-throw bonuses granted during defensive stance. Outside the stance, those bonuses do not apply. Continue to use the original class feature’s duration, movement restrictions and daily uses: the feat changes the bonus values, not the stance’s operating rules.
Other Editions and Related Rules
This feat comes from the D&D 3.5e epic-feats SRD. It is not automatically a feat in D&D 2024, D&D 2014 or Pathfinder 1e, which use their own character features and bonuses. See the Dodge feat and the Epic Feats directory for related rules.
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