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Quicksilver (Pietro Maximoff)

Quicksilver
Quicksilver in a panel from Avengers vol. 3, #38 (March 2001). 
Art by Alan Davis.

Quicksilver (Pietro Maximoff) is a fictional character from Marvel Comics who has been both a superhero and a supervillain associated with the X-Men and Avengers. Created by writer Stan Lee and artist/co-writer Jack Kirby, he first appeared in X-Men #4 (March 1964). He is the son of Magneto, the twin brother to Scarlet Witch and half-brother to Polaris and Zaladane.

A mutant, Quicksilver originally possessed the superhuman ability to move and think at great speeds, making him Marvel’s counterpart to DC Comics’ The Flash. He often commented that the rest of the world seemed to him to operate in slow motion, which may explain his impatient, arrogant temper.

Quicksilver and his twin sister the Scarlet Witch were originally members of their father Magneto’s Brotherhood of Evil Mutants (though none of the three knew until later of their relation), the main adversaries of the X-Men. Both rejected their father’s terroristic methods and left the Brotherhood to join the Avengers. Quicksilver eventually married his teammate Crystal, who later gave birth to their daughter Luna, making him one of the few superheroes to have a family.

Quicksilver also starred in a short-lived 1997-98 solo series and had a sizable role as a villain in the 2000s animated series X-Men: Evolution.

Originally Posted by Bane of the Dicefreaks D20 Discussion Board

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Pietro Maximoff
Medium Mutant
Wounds22 WP Vitality 234 VP (20d8+120)
Initiative+5
Speed30 ft
AC15 (+5 Dexterity) touch 15, flat footed 10
Base 
Attack/Grapple
+15/+20
AttackUnarmed Strike +21 melee (1d4+5/20)
Full 
Attack
Unarmed Strike +21/+16/+11 melee (1d4+5/20)
Space/Reach5ft. /5ft.
Special 
Attacks
None
Special 
Qualities
Time Travel
SavesFort +16 Ref +16 Will +12
AbilitiesStrength 20, Dexterity 20, Constitution 22, Intelligence 16, Wisdom 17, Charisma 14
SkillsBalance +17, Bluff +12, Computer Use +8, Climb +10, Diplomacy +21, Gather Information +12, Intimidate +19, Jump +12, Knowledge (behavioral sciences) +13, Knowledge (Inhumans) +13, Knowledge (philosophy) +13, Knowledge (Wundagore) +11, Pilot +8, Sense Motive +13, Sleight of Hand +15, Spot +13, Swim +15, Tumble +17
FeatsCombat ReflexesDodge, Goad, Improved Unarmed StrikeLeadershipLighting ReflexesMobilityWeapon Focus (unarmed)
Climate/TerrainMobile
OrganizationSolitary (Unique)
Challenge 
Rating
20
TreasureEquipment
AlignmentLawful Neutral

Time Travel

Quicksilver gained the ability to travel forward in time from the Terrigen Mists. He can travel ahead in time 2d4 days by vibrating his atoms at super speed. He then is able to remain for 2d6 minutes before he is forced back to the present. He is able to bring inorganic materials back with him to the past, but cannot bring any organic material with him.

Super Speed Level 10 (inactive)

Quicksilver formerly possessed a high level of Super Speed. During the events of the House of M he lost his powers. If his powers were to ever return he would have the following abilities due to his speed:

  • +10 bonus to AC, attack rolls, damage rolls, initiative and reflex saves
  • Make up to 10 swift actions per round
  • His base speed would increase to 300 ft., Run at 12,000 ft.
  • All melee and ranged attack targets not possessing Super Speed 5 or greater are considered flat footed.
  • Adjust Action Time down by 2
  • Push Level 1
  • While he was in possession of his Super Speed powers Quicksilver possessed a Strength score of 26.

Drawbacks

His new powers will eventually have an effect on Pietro’s health. For each trip Quicksilver loses 1d3 points of Constitution. He must make a Fortitude save DC 15 or the lose is permanent.

Possessions

None

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