Dabble Curses — Legacy Witch Art
Curses is a legacy Witch Art devoted to misfortune, affliction, vengeance and long-lasting hostile magic. It belongs to the preserved d20 Dabble system.
Choose Curses If…
- You want affliction, misfortune and magical vengeance as your specialty.
- You enjoy debuffing enemies and making consequences last beyond one attack.
- You want your Witch’s threats to feel more frightening than raw damage.
What it feels like to play: Curses is for the player who enjoys making one enemy’s life progressively worse. Your best magic often changes the terms of a conflict rather than ending it immediately.
Legacy rules note
This Art uses the preserved d20 Witch rules. Its original prerequisites and spell progression remain below; other editions need a deliberate conversion.

This Art studies curses as deliberate magical afflictions: bad luck, weakness, fear, blight and binding consequences. The original d20 write-up bars good-aligned Witches; campaigns can instead judge access by conduct, coven law or patron demands.
Power: Profanity: Once per day, the witch can cast a witchcraft spell with a Verbal component as if affected by the Eschew Materials feat or by the Silent Spell feat without taking up the higher spell slot or requiring her to have the feat.
Spells:
- 0 touch of fatigue,
- 1 bestow wound,
- 2 curse of ill fortune,
- 3 bestow curse,
- 4 evil eye,
- 5 blight,
- 6 eyebite,
- 7 bestow greater curse,
- 8 blasphemy,
- 9 imprisonment.
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